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I'm looking to convert an army of 'Iron Men', the robotic soldiery used by humans in their first, pre-Imperium expansion across the galaxy. The original thread than be found here: http://www.librarium-online.com/foru...ge-strife.html ('Iron Men' Army - Androids from the age of Strife)
I'll be using the Space Marine list for stats, as despite the Iron Men being 15,000 years old, I believe the technology will be very similar, as they were active at the end of the Dark Age of Technology.
However, I need some help to keep me from making any slip ups. Even though there hasn't been much in the way of advancement in tech level for the Imperium in millennia, I notice that there are still differences between, say, the Chaos SM list, who don't have access to some of the SM's toys, like Jump packs, and Storm Bolters (I think Chaos use older 'Combi-Bolters?'). I won't worry too much about things that won't be modelled, like ammunition. I don't want to fall in the trap of modelling anything that hasn't been created yet.
Another thought I had was of heraldry. I have seen from a lot of pre-heresy modelling a tendency to do away with a lot of heraldry, no doubt because what they symbolise isn't appropriate for the time period. Winged Skulls come to mind - Winged Skull motifs are representative of loyalists in service to their dead/near-dead Emporer, right? I read somewhere that this is a reason for the ubiquitous skull designs in Imperial design. So covering them in skulls to make them look Imperial might not be inappropriate, for example.
If anyone has any suggestions for symbols that would fit, then open fire!
One last thought: As soldiery, I thought it would might be nice to distinguish rank/task assignment through the use of numbers if heraldry turned up nothing. However, I am undecided as to whether to use Roman Numerals or 1,2,3,4 etc. What would you choose?
Thanks for any suggestions you have guys. The period of history that the Iron Men come from is very poorly documented, so any tidbits or well thought out guesses would be big plusses.
A note that the Imperial guard 'robots' still exist in the fluff.. They're made by the Adeptus Mechanicus, but they're not computerized robots in the traditional sense. They have bio-mechanical brains in the same way as a machine spirit. I believe it's because of the Iron Men that purely mechanical intelligence is forbidden.
Also note that most Imperial technology is reverse engineered from things which existed during the dark age of technology. Innovation is not allowed. So in fact, anything in the contemporary SM list was probably around back then, but simply hadn't been rediscovered yet at the time of the Heresy.. I'd refrain from using the models directly without some conversion, as science worked a little differently in them days, but generally speaking you're petty free.
Other than that, I'm as lost as you..
I'm sorry that I can't be of help in terms of providing fluff and such...
But, considering this was during the Dark Age of Technology, when Humanity wasn't so fearful of the dark sorceries of the machine and ACTUALLY knew how the hell stuff worked, I doubt there would be little to no heraldry.
My reasoning is that back in the good ol' days humanity built things to be efficient and easily mass produced; thus why bother putting ornamental crap that don't add nuffin' to the effectiveness of the machine in question? Just slap on some good ol' paint for squad markings and send them on their way.
The thing to remember is that the grand majority of weaponry used by the Imperium existed back in the day. Stormbolters and Assault cannons in their present form didn't exist back then, but otherwise most fluff indicates that Bolt, Las, Missiles, Plasma and melta technology originates from this era of Human colonization and not much has changed since then.
Otherwise, I think you're kind of on your own when it comes to modeling these bad boys.
Just keep in mind three things:
1. High Tec (Dark Age of Technology Baby! Golden Age in the Mechanicus books!)
2. Heavy metal (Built to last, duralast. Think Rh1n0. Think Landraider. Think Baneblade.)
3. Simplicity (The Rhino and Landraider are good examples of this, as well as most STC built things; they lack any real ornaments beyond what's put on post construction. Functionality over fashionability my boys. T'was the name of the game back in the day)
Don't put too much in the form of external cables and machine guts hangin' out; that's a 40k thing. Tech Priests are too fearful to either shove them back into the machine due to fears of angering the machine spirit, not even understanding what the hell the cables do, lacking the technology to safely shove them back in, etc. Pretty much all superstition. Your boys are from an era where this doesn't exist, take a Tau mentality and stick 'em back in.
I feel that for squad markings just use standard numerals 1-9.
For inspiration just look to today's modern fiction of the slightly distant future and notice the very pig iron feel combined with the futuristic look to create their machines. Remember the T-001's from Terminator 3? Something kinda like that, you know?
But, it's all up to you. Just post pics please
I based an =I= campaign on this idea and it was felt that the robots would not be your slow terminator types but infact super smart fast I robot types . The reason behind this is because humanity had no restrictions on tech and plasma weapons were handed out like m16's! I first & only it describes them as very fast
Dan Abnett used some iron men in the first Gaunt's Ghosts book, you could probably use the necron rules for them from how they were described they also had dull chilling blue eyes, you should read the book because of the Gaunt's Ghosts series Dan Abnett is my favorite author