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Space Marines and Imperial Guard- colonizing the entire galaxy, is that good? No disrespect to my British friends but the british colonize the entire world and they had an egosentristic view of the world, eventhough the space marines are doing it for the emperor it still would be seen as a religion. So are they the good guys forcing people to live a certain way and accept there religion?
Chaos- They could be seen as the emotions that the imperium is supressing and not acknowledging. A kind of fight the power, are they the good guys?
Eldar(i dont know much about them but i will try)- Superior to humans concerned about their own well being that they do not aid humans to help them prevent a similar faith, so are they the good guys?
Dark Eldar(i am not going to attempt this)
Orks- warlike creatures, they are the only race that has establish order when you think about it. Live and fight orcs dont debate or lie to each other the strongest survive the strongest lead and the strongest wins is that the ultimate faith of the galaxy are they the good guys?
Tau- similar to the space marines when you think about it, but they annhilate those that disagree, but they give them the oppurtunity to say yes are they the good guys?
Tyranids- follow the hive mind devour everything is this the ultimate fate of the galaxy someone wins then uses all the resources than move on to find more the tyranids forcing someone to win are they the good guys in this war like universe?
Necrons- the future plain and simple, this is what happens when you trust a god, the imperium seems to be walking down the same path so representing complete obdience to a god are they the good guys?
Each race can make an arguement so I want to know who do you guys think are the good guys?
I play Dark Eldar and Tyranids... but I'm going to go with the 'good guys' being the Tau Empire. Others may wimp out with the whole *it depends on your perspective* thing, but here's my reasoning.
Imperium: We're talking ultra-fascism. You question? You die. You're different? You die. You an alien? You double die. There is no chance to move up in society- there is no society. It's all about the machine. The Space Marines follow their dogma so rigidly, they are no more than an extension of the fascist arm. The Imperial Guard are simply too low to even qualify FOR a belief system, so they're just generally forced to become mush on the front lines. And the Inquisiton? Well, they're the ones who make the rules *in the name of the 'God-Emperor'* in the first place.
Eldar: Eh, well really, they unleashed Slaanesh. Can't be too 'good'. They strike me as a society that lost its path long ago and is slowly distancing themselves from well, everything. Doesn't really make them good guys... they just try to do what they can for their dwindling race. Maybe in later editions if more craftworlds appear they may become more humane and loving race... now its all about survival.
Dark Eldar: As above, there's nothing good here. They're pretty much evil
Chaos: You know, I'm gonna have to go with evil here. Not much good going on. Yes they're fighting the Imperial Machine, but they're the greater of two evils. Come on, the Chaos Gods are of Blood, Pestilence, Decadence, and Change (not the liberal kind... the kind that subverts, perverts, and internally destroys). Plus its all about greed here.
Necrons: Nope, sold their souls to the Star Gods. And they try to kill everything living. Embodiment of Greed from the very beginning.
Tyranids: Interesting race really. Not really evil as much as that outlier third party. Kinda like the refresh button of the galaxy. Its noted that they've eaten whole galaxies before (in fluff). Follows the scriptures of ACTUAL holy books referring to global cleansings via natural disasters- normally floods. Lets everything try again, in a sort of way. The only problem is the Tyranids don't really leave much for a second chance, but still, certainly not evil. Beautiful, in a strange way really.
Tau: Space Communists, pretty much. Efficient society, through the caste system. Not saying I support the idea, but for the Tau, each caste is pretty much ideal for its work. Air Caste have wings (I think), Earth Caste are all technology-oriented, etc. Plus everyone has a chance to join them before facing them in battle. Also, they are much more accepting than the Imperium: look at the existence of Kroot and Vespids in their armies. Not to mention the Tau love their warriors more- their Plasma Weapons are safer at the expense of strength so they dont blow up. Young, idealistic, and united. Works for me.
Though I still really really like Dark Eldar.
well written but some of the earliest books say that chaos gods represent some good emotions aswell thats why i dont know if they are absolute evil
Interesting topic. One, however, that can't be answered for a couple of main reasons. First off, 40k is dark fantasy - no shining lights, just grim, gritty, dark war.
Secondly, and this is getting philosophical, there is no thing as good or evil - at least not something that can be accurately categorised. Good and evil are dependant solely on where you stand - it's like truth, it is entirely subjective.
For example, the Imperium is not exactly a shining paragon of virtue, but the terms necessary evil certainly apply. They do what they have to do to survive, as do the elder. An act that betters one races position at the expense of another is not inherently evil. It comes down to what one is willing to do to survive - if the subjugation or complete destruction of a world is vital to the existence of one race it does not make the act of invasion, by itself, evil.
Likewise, trying to categorise the other, alien, races into the greyareas of 'good' and 'evil' are next to impossible, especially when you take into consideration that quite a few of them a solely amoral.
Tyranids, Orks, Necrons and even Eldar and Dark Eldar are races that are entirely amoral - or are so alien in their psychology to be beyond the bounds of human constraint and understanding.
Tau are the ultimate Communists, and when considered, are nothing more than a light mirror of the imperium. In either culture you either conform or are destroyed/removed/imprisoned or brainwashed into acceptance.
Space Marines are merely soldiers. Their sole purpose is to defend the Imperium - and if this is accomplished by surgical strikes and full blown offensive actions, so be it. Their life or death means that humanity continues for another hearbeat at least.
The Eldar? They are struggling to survive. Their actions are made in the knowledge that it will affect their survival. Every action they take part in is part of a greater design, one that ensures their survival for a little longer - same with the dark elder. Their sacrifice of slaves and captured races means that they survive slaanesh that tad bit longer. They have no hope left, all they can do is survive and sacrificing others is how they do that.
Chaos - they represent the dangers of excess.
Is there good in the 40k universe? Maybe, but not in the playable races. There are just shades of necessity.
Dovie'andi se tovya sagain (It's time to roll the dice)- Mattrim Cauthon
Imperium are the good guys, if your human.
Which I suspect you are, as you are using an Earth based website.
Join the Imperial Guard and see the stars!
Arch Overfiend & Grand Despot
I currently play:
Doom Eagle Space Marines
Hive Fleet Omega Tyranids
Goff Ork Boyz(dead)
Tau of O'me
Inquisitorial Xeno Hunters
and my attempted foray into fantasy
'Dark Angel Green' Dark Elves in need of fluff
Chaos can't really be considered "good" as they go around killing imperial people JUST for being an member of the imperium, which is racist, the imperium DOES kill people, but only those who they think are heritics or traitors, these ARE bad times for them, so, they kinda HAVE to get tough.
Eldar are good, but they are a sort of good where, they do what is TRUELY good, but not good for other people, also, they only created slaanesh by accident.
Orks find it amusing if they kill you, so not really good.
The Tau seem to have this system that the imperium had when they began to colonilize, which is: grab land, so, if the imperium are bad, so are these guys.
Necrons are automations, they made mistakes and now have no "life." They have to do what the lords and C'tans tell them to do.
the imperium is evil, brutal and cruel. It is possibly the worst faction be a part of in the whole universe, because of itself.
Is Slaanesh truly evil? He/She/It only seeks ultimate pleasure.
Nurgle protects his followers from death
Tzeentch is making the galaxy a more interesting place to live
Khorne is 'as nature intended' The strong survive the weak perish
put like that, they're better than the imperium.
Eldar: fight the greatest threats ever, chaos and necrons, but will happily kill thousands of innocent s to save one life.
good and evil do not apply to the tyranids, they just are.
The necrons, not really evil in themselves, just pawns of the star-gods. (who, if certain beliefs are right, are corrupting the tau and imperium to them. But i digress.)
The tau obliterate all in their way.
orks: see Khorne and tyranids
Dark eldar: they do not see what they are doing as wrong, more as art.
time to throw in a new faction: The harlequins!
twice as enigmatic as the eldar, guardians of the webway, deny entry to the black libraryand i've heard a hint from GW that they have some awesomely evil plan. For good or for evil?
Imperium is a racist and xenophobic totalitarian regime. You can't just wave away the numerous atrocities the Imperium commits on an almost daily basis by saying "times are hard, gotta be tough".You can't judge a race just by their method of expanding their empire or having a similar system to what another one had ten millenia ago. Furthermore where the Imperium happily exterminates any indigenous alien race it comes in contact with, the Tau give them an option to join their society.The Tau seem to have this system that the imperium had when they began to colonilize, which is: grab land, so, if the imperium are bad, so are these guys.
While not exactly boy scouts, Tau classify as one of the least evil races of the 40k universe.
Bascially, I've always felt that GW has designed each and every race with "good" and "bad" qualities. The "bad" qualities make them easy to oppose on the battlefield. The "good" qualities allow you to defend your choice of army.
Even the nids (and, to an extent, necrons) are really just trying to survive as a species. They just don't know any way to do it without it being at the expense of someone else, hence the warfare.
The Imperium is inherently sympathetic to us mere human being players because, well, they're human, or at least loosely based on humanity. Course, I've heard them called "space nazis" before, which makes it easy to hate 'em enough to not feel bad about smoking them in battle.
Orks? Well, the overall aggression they show toward, well, anything is reason enough to wanna kick their green butts, but you could also argue that, again, Orks, like the nids and crons, are just trying to survive, not bent on galactic conquest. They just have a simplified view of the galaxy that really doesn't make room for compromise.
Eldar tend to be, overall, benevolent beings who want to see peace and justice, but they are enigmatic toward and suspicious enough of others that they can't be trusted not to stab you in the back.
Dark Eldar, well, their aggression and wanton sadism make them natural enemies for anyone, but while I'm not an expert on them I think at their core is a real fear that if they don't do what they do, they'll be singled out by higher powers. Again, it's their chosen method of survival, not a deliberate act per se.
Who's that leave, the Tau? They may not be human, but I think that they represent Gene Roddenberry's futuristic humans better than any other 40k race, right down to the benevolent, peaceful, slightly socialistic agenda. Course, if they were TOO kind they wouldn't fit the game, and nobody would hate them enough to want to fight them, so GW made sure they were brutal enough to want to exercise their will at the expense of others like any expanding imperialist state.
Chaos has been covered already, but you could argue that many marine legions who went traitor didn't want to serve evil purposes. Indeed, the codex itself indicates many marines simply didn't want to work for the "nazis" anymore. The Iron Warriors are a good example of a group which, in the fluff anyway, wasn't so much embracing dark powers as it was throwing off the shackles of the Imperium.
In short, it's not so much "good" or "evil" as it is do you choose to empathize with or villify a 40k race?