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Hi all! This idea has been rumbling around inside my head for awhile, so here goes...
Celtic themed chapter called Hounds of Culann
The chapter is a Space Wolves successor chapter formed when Logan Grimnar recognised a fellow warrior culture on a world liberated by the Space Wolves from Chaos near the Eye of Terror. The chapter is primarily infantry based as they view it as cowardice to hide in a vehicle. The biggest armour/vehicles which are available are Dreadnoughts and Land Speeders and occasionally tanks when their tactical importance out ways their honour. The chapter is organised into six Great Companies, in honour of the Space Wolves. They are:
1. Honoured Company of the Druids (Draoidh Warriors)
2. Company of the Honour Bound (Enech Warriors) - dark blue woad patterns adorn most of their armour
3. Great Company of the Hawk (Seabhag Warriors) - dark red right arm
4. Great Company of the Bear (Arth Warriors) - dark brown/black right arm
5. Great Company of the Boar (Bacrie Warriors) - brown right arm
6. Great Company of the Owl (Cailleach Warriors) - grey right arm
7. Great Company of the Fox (Sionnach Warriors) - red/bronze right arm
8. Great Company of the Eagle (Fireun Warriors) - cream/white right arm
1. Honoured Company of the Druids – contains most the command elements of the chapter including: Techmarines, Librarians, Apothecary and Chaplains, along with their associated bodyguards. These are known and revered as the Druids. They come decked out in all manner of equipment and will play any role on the battlefield, from leading a reconnaissance mission at the head of a squad of scouts to being the heart of a terminator squad charging a breach. They retain the colours from the original Great Company whence they were picked due to deeds of honour, a complex understanding of mechanics and technology, being able to surgically heal, or remove geneseed, with a steady hand in the midst of a battle or due to psychic prowess, and will then be given a robe/cloak/hood and a golden sickle as marks of office. The chapters tanks are maintained by the Techmarines, however these vehicles are rarely used. Techmarines have dark grey robes with dark grey patterns covering their armour. Librarians have rich blue robes with rich blue patterns coverings their armour. Apothecaries have white robes with white patterns adorning their armour. Chaplains have black robes with black patterns ingraved in their armour.
2. Company of the Honour Bound - only the greatest of warriors are inducted into this company. This company contains all the Commanders, Champions and Artificer Armoured Veterans along with their bodyguards and they will play any role on the battlefield, from leading a reconnaissance mission at the head of a squad of scouts to being the heart of a terminator squad charging a breach. As with the Honoured Company of the Druids, this Company retains it's original colours, but now the armour is covered in intricate patterns of Woad, to signify the loyalty and unflinching courage.
3. Great Company of the Hawk – specialises in assaults from Drop Pods and with Jump Pack and as such will often been seen working in tandem with the Great Company of the Bear and the Great Company of the Eagle. Their Marines are detailed as: twenty Scout Marines armed with Close Combat Weaponry and usually Teleporter Homers for Terminator reinforcements from the Great Company of the Bull. Two Dreadnought Furiosos. Ten Tactical Dreadnoughts (Terminators) armed with close combat orientated weapons. Twenty Tactical Marines armed with Bolters, Flamer, Plasmaguns, Meltas and Rhinos. Seventy Assault Marines armed with close combat weapons, Meltas, Flamers, Plasma Pistols and will often carry Teleporter Homers for heavy reinforcements.
4. Great Company of the Bear – specialises in close quarter fighting primarily with Terminators and Dreadnoughts. The Great Companies composition is: twenty Scout Marines armed with Close Combat Weapons and Teleporter Homers. Four Dreadnoughts armed always with Dreadnought Close Combat Weapon and any of the following: ?. Twenty Assault Marines armed with close combat weapons, Meltas, Flamers, Plasma Pistols and will often carry Teleporter Homers for heavy reinforcements. Twenty Tactical Marines armed with Bolters, Flamers, Meltas, Plasmaguns and Multimeltas. Sixty Tactical Dreadnoughts (Terminators) armed with Storm Bolters, Lightning Claws, Thunder Hammer and Storm Shields, Assault Cannons, Heavy Flamers and Cyclone Missile Launchers.
5. Great Company of the Boar – usually fields the bulk of the troops on the field because this Great Company contains: twenty Assault Marines armed with Close Combat Weapons, Plasma Pistols and Flamers. Twenty Devastator Marines armed with Bolters, Missile Launchers, Heavy Bolters, Lascannons, Muli-meltas and Plasma Cannons. Thirty Scout Marines armed with Bolters, Shotguns, Heavy Bolters and Missile Launchers. Fifty Tactical Marines armed with Bolters, Flamers, Meltas, Plasmaguns Missile Launchers, Heavy Bolters, Lascannons and Muli-meltas.
6. Great Company of the Owl – specialises in ranged warfare and as such the majority of squads are Devastators. They are organised as follows: twenty Scout Marines armed with Sniper Rifles, Missile Launchers and Heavy Bolters. Two Dreadnoughts armed with ?. Ten Tactical Dreadnoughts (Terminators) armed with Storm Bolters, Power fists, Assault Cannons and Cyclone Missile Launchers. Twenty Tactical Marines armed with Bolters, Missile Launchers, Heavy Bolters, Lascannons and flamers. Seventy Devastator Marines armed with Bolters, Missile Launchers, Heavy Bolters, Lascannons, Muli-meltas and Plasma Cannons.
7. Great Company of the Fox – specialises in infiltration, scouting and urban warfare. And as such this Great Company consists of: twenty Assault Marines armed with Close Combat Weapons and Flamers. Twenty four Tactical Marines with four Razorbacks armed with Bolters, Flamers, Plasmaguns, Meltaguns, Heavy Bolters, Missile Launchers, Lascannons, Multi-meltas, Twin-linked Heavy Bolters and Twin-linked Lascannons. Forty Scout Marines armed with Close Combat Weapons, Sniper Rifles, Bolters, Shotguns, Heavy Bolters and Missile Launchers. Alternatively some Scouts may be mounted on Bikes. Thirty Marine Bikers armed with Twin-linked Bolters. Twelve Marines driving Attack Bikes armed with Twin-linked Bolters, Multi-meltas and Heavy Bolters. This are of the chapter, the part containing the Bikes is often refered to as the Company of the Horse (Each Warriors)
8. Great Company of the Eagle – contains the chapters air forces. It contains: thirty Assault Marines armed with Close Combat Weapons, Plasma Pistols and Flamers. The remaining ninety Marines man the chapter’s Land Speeders, Land Speeder Tornadoes, Land Speeder Typhoons, Land Speeder Tempests and Thunderhawks.
Note: the chapters main colours are dull green.
Bit of fluff for you:
Farrell is the current Chapter Master (referred to as High King, where as the leaders of the Great Companies are known as King). On his left arm he carries the Shield of Honour, which is a Master-crafted Storm Shield and the Spear known as Gáe Bolg, also Master-crafted, on his right arm he has an inbuilt Storm Bolter. He wears Artificer Armour and is accompanied at all times on the field by his bodyguards which are known as the Shield Bearers. Shield Bearers carry massive ancient shields along with Storm Bolters.
Conall is the Captain of of the Great Company of the Hawks. His choices for equipment are rather unusual, he uses a Jumppack and on the back of each hand he has an inbuilt Bolter, so that his hands are free to wield the Hawksword (mark of office in the Great Company of the Hawks), similarly his Sword Bearers (bodyguard) also sport inbuilt Bolters on one hand and a Combat Shield on the other so that they may also wield Swords (however, two members carry gauntlet mounted Flamers, Combat Shields and Swords), they also have Jumppacks.
So there you have it. Questions, queries, concerns, compliments and complaints are more than welcome. So comments please!
Also i don’t have a codex: space marines with so i need a little help with what dreadnoughts can carry?!
Last edited by luke.noorda; August 20th, 2008 at 20:55.
Interesting stuff, to be sure. With my own Scots/Norse heritage I always fancied doing something similar but never got very far with any ideas - so I know how much effort you will have had to put into this!
A couple of very quick pointers, if I may? (I'll have a good look later on). Using the Wyvern doesn't really fit in with your Celtic theme, given that it's a mythical creature. Instead I'd be tempted to use Eagle, Osprey or even Raven or Crow? (the latter 2 were definitely associated with bloodshed, warfare and strife? It might not be as racy as Wyvern, but I do feel it would fit much better. I also think you need to get the Boar in there somewhere, which was revered for it's strength - on that note it might be rather better than the bull? Also, you might want to re-consider the way you've allocated animals to companies, utilising the animal's characteristics more appropriately eg. the scout/infiltration company might be better as the fox rather than the deer. Similarly the Celts loved their horses, so it might be worth considering the horse as the name for the company with the bikes and attack bikes.
And as for names, how about the Hounds of Culann? You really can't get more heroic than that!
Overall, I think you have a very interesting concept that definitely warrants more consideration and effort, but would benefit , I think, from perhaps a slightly more methodical and informed approach. Still, it's certainly worth giving you some rep for as a token of recognition for your efforts so far!
Good luck with your further efforts.
~ Raven ~
do reckon it would be better if the fox company (normal marines) was changed to a boar?
i like your idea of changing the deer company the fox company, but i thought the fact that it was a scout/sniper/fast company would be a good representation of hunters. but i'll have a good think on that.
anyway with the wyvern i thought it was a good mix up, as i reckon eagles are a bit boring. but the good thing is your view on th wyvern prompted me to look into it a bit further, and as it turns out dragons do feature in celtic history but are more commonly land and water based, so i have changed it now to eagle-for lack of a better alternative.(ideas?)
thanks heaps for the feed back! you've given me a lot to think about and revise...
as with your idea for a norse-based company, the thought of a whole lot of guys with massive swords with ricassos springs to mind....
i've always thought a teutonic chapter would be awesome too...
Last edited by luke.noorda; August 20th, 2008 at 00:52.
I've had a few more thoughts after mulling things over.
Firstly I think you should keep the Druid appointment for librarians and yes, these should have all-white robes. Making all of your "heroes" Druids somehow doesn't seem quite right but I would suggest you play on that theme and call it the "Honoured Company of Heroes".
Given the modus operandi of the Bull Company I would suggest Bear is a better name for this. As well as being rather more martial it fits rather better with with the close-quarter doctrine.
Boar, Owl and Fox all seem to work well as does Eagle, though I can understand you wanting something a bit less "common".
Sadly I feel "Hounds of Honour" sounds slightly weird, a sort of dog-like "Maids of Honour", conjuring up all the wrong sort of mental images! I think if you want to use this sort of nomenclature/imagery you'd do better to consider a Celtic name for the Hounds to belong to, and it may well be that you can use this as your Chapter progenitor, with the Chapter deriving from him as his Hounds.
And you've got some good imagery for your Company banners too, plus the option of decking your heroes out with woad tatoos.
One other thing, it's important to differentiate between the concept of warriors and barbarians. Whatever the Romans may have thought, the Celts were far from barbaric and had a rather advanced culture for their time.
Keep the momentum going .. ... ....
~ Raven ~
i've done a bit of revising and added a bit of fluff.
i was also wondering, do you reckon i should put in a company known as the Great Company of the Chariot which has all the tanks?
yer i had a bit of a look into celtic chariots, and apparently chariots were only used by kings and nobles. they usually had a driver and then a king. the king would throw some spears and then dismount and fight with a sword.
maybe i could represent this by only using transports (i.e. rhinos, razorbacks, land raiders and land raider crusaders) - have a razorback zoom around and unload a few heavybolter rounds into the enemy (throwing the spears) and then all the troops can run out with close combat weapons....
i'v just had another idea, i could call the command squads and/or veteran squads Noble Warriors....(i took note of what you said about celts not really being barbarians, so i added Noble Warriors)
what do you reckon about all this ?
what do you reckon is more celtic, swords and shields or spears and shields?
Last edited by luke.noorda; August 20th, 2008 at 19:35.
comanders, veterans(Nobles), terminators, veteran sergeants(noble sergeants) have swords
assault marines, normal sergeants have spears
i like this alot!
also do think having lots of combat shields and storm shields is a good idea?
i really want my chapter to have a lot to do celts/gaels and originally when you said Hounds of Culann i thought you just made something up that sounded celtic. but it is completely relevent so i'm gonna use that as the name for the chapter.
thanks heaps, its a great name.
Last edited by Ravenscraig; August 20th, 2008 at 23:00.