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The Siege Lords are an ancient chapter who can trace their lineage back to the Iron Cage. They come from the Imperial Fists chapter, a well known legion for its siege abilities, and it comes of no surprise where the Siege Lords got their name from. They are well known for building and "dismantling" fortresses, and many Imperial governors in nearby sectors of the chapters homeworld, Castellum, have requested the chapter's elite Wall-breaker veterans to inspect their homeworld's and give them advice. Castellum lies in the North of the galactic plane, where the ghoul stars and maelstrom is located, and many ork waaghs have been routed by the siege lords.
The home planet of the Siege Lords is made up of hundreds of fortress cities made by the siege lords themselves to protect the feudal population. Many of the inhabitants have heard of the space marines and think that it is an honor to have them build their castle fortresses, but its more than honor to send a son to their recruiting outposts. Compared to other chapters, the siege lords have a more ancient ritual steeped in their tradition and fighting style, and it truly roots out all the weak aspirants.
At the outpost, each recruit must weather a month long siege where the space marines inside will use all their firepower on the recruit while he builds something to protect him from both the weapons and the weather. He must wait in this trench for the entire month, if given an opportunity to enter, they decide if it's possible to reach the gates and if it is then they charge; At that point is where the majority of the hopefuls are killed, shot before they reach the gate. During the month, the recruits have to learn the patterns and time everything to have a chance when the gates are opened, once a recruit has done that, they have a chance. They must know exactly when they reload, how long it takes, what position they are in, the angle of fire and how long they have a shot, and so much more.
Finally when the hopefuls reach the gate, they are welcomed by those who were just seconds ago shooting at them as brothers. For many it is an unbelievable experience and at this point there is no turning back, they are elevated to the scout company and are immediately sent to a nearby fortress monastery to begin their tutelage. Scouts learn by joining the trench companies in battle, similar to the black templars.
The Siege Lords do not adhere to the codex astartes at all, and this brings a friction with most factions of the imperium. There are thousands of siege lords amongst the planetary system they reside in, garrisoning the planets throughout the sector. They are constantly constructing and reconstructing new defenses on each planet, often the marines joke of their worlds as classified fortress or trench worlds due to the astounding amount of defenses on each.
There are rumors that suggest the strength of the chapter lies at 3,000 marines within the home sector alone, however only the Siege Lords librarium has the true answer. Each fortress built by the siege lords is equal to a fortress monastery and each planet can contain dozens of such fortresses, and each has at least a skeleton crew of marines. It is accepted that there is at least 30 companies of the siege lords and it's also believed there are many more.
The chapter's main strength lies in siege warfare, obvious to that of their name. They commonly take ideas from the pre-heresy tactics of Rogal Dorn and Perturabo, as they were both adept at trench/urban warfare. While they despise the iron warriors themselves, the chapter master Maximus, believes it would be a foolish idea to not learn from an enemy. Each warrior in the siege lords chapter is capable of fighting, alone, for months on end and there is a common practice in the chapter to stress themselves to the breaking point to see how long they can last. To this end, the chapter master has declared the planet Sahari, a planet of multiple climates, to be a training ground for the chapter.
A marine who requests to train there will be dropped, via thunderhawk gunship, with all the gear he would take on campaign. There are mock fortresses and target dummies scattered across the landscape and the marine tests himself on how he manages his resources and how long he can last. It is often made into a contest to see how long a recruit can stay on the surface and how much of the original equipment he has left. Many heroes of the chapter are made in the beginning through this test, the current chapter master Maximus, remained on the planet for many years. It is said that while he trained, he contemplated tactics, strategies, and on the future of the chapter, and when he radioed to be picked up, it astonished much of the chapter. He had retained all of his gear and because of his devout faith of the emperor, he was promoted to a chaplain, a position in the chapter held dearly. To this day, the siege lords are believed to be the first to combine the rank of chief reclusiarch and chapter master.
While chaplains are word of the emperor in the trenches and forts, the techmarines are the hammer. The chaplains do not just take care of the spiritual well being of the marines, they are also there to make sure morale stays high. The chapter must be very careful of trench warfare, it saps the strength of even the toughest marines, so the chaplains walk the trenches, chanting and keeping the fervor of the marines high and ready to attack. The techmarines serve the purpose of guiding the marines in the making of fortifications. While the marines can easily dig trenches, the bunkers and forts require the finesse of a techmarine to complete. Both positions are well respected and sought after, leading both professions to have high numbers. Apothecaries are also very famous, especially in the new recruits. This is because when a recruit charges the gate at a recruiting outpost, if they are hit before reaching the gate an apothecary will run to reach them and save their lives and either send them back home or back to the trench, the chapter believes that given the chance, a warrior will not make the same mistake. Librarians are unheard of amongst even the high ranking officers, and psykers are very rare on Castellum, therefore none are used in battle.
The chapter's main tactic in open ground or siege is to setup in a trench formation around the target or in line in front of their opponent. They shoot as many enemies as they can from afar before the assault troops move in and finish them off. The chapter master always leads from the front, and it is common for many of the trench marines to charge alongside the assault troops to show their worth.
Currently the chapter has sent a few trench companies to begin a attrition campaign against Ork worlds to the north, while the rest of the chapter patrol the home sector.
Warcry: Chaplain"penance, penance for the cage!" Marines: "So that we may avenge Dorn and the Brotherhood!"
Pre-Heresy Death Guard
"For Mortarion, For Barbarus, For the Emperor!"
Not bad on the whole, especially the process of recruitment. Some particular advice:Problematic. The Imperial Fists hadn't yet broken into Chapters at that time, plus they were severely weakened by the incident, so I don't think it prudent to date your Chapter back to that incident specifically. Maybe just make them a successor Chapter that was inspired by the event and made it their eternal quest to win every siege they can to avenge the insult.The Siege Lords are an ancient chapter who can trace their lineage back to the Iron Cage.VERY problematic. All Marine Chapters follow the Codex Astartes...some more than others, granted, but it's almost always 'the C.A. plus a specialty' sort of thing. Even Grey Knights tend to follow the Codex unless it interferes with their anti-daemon training. Better to say that the Siege Lords neglect the mobility doctrines of the Codex Astartes or have some additional teachings.The Siege Lords do not adhere to the codex astartes at all.Not acceptable. All Chapters are limited to 1,000 active Marines. So far as I know, only the Space Wolves don't obey that restriction and they get away with it only because they keep very quiet about it and are very good at killing the Inquisitors who check on them. As an alternative, how about they go around building castles and forts while leaving emergency beacons behind in case a siege actually happens? Then they can rush to the rescue and avenge the Iron Cage incident by proxy.There are rumors that suggest the strength of the chapter lies at 3,000 marines within the home sector alone.In the Imperium, this is actually not a good idea...results are less important than orthodoxy. Just say they're really inspired by Dorn.While they despise the iron warriors themselves, the chapter master Maximus, believes it would be a foolish idea to not learn from an enemy.Good. Many Chapters are like that.Librarians are unheard of amongst even the high ranking officers.
"My tanks have names, my men have numbers." -Col. Edmund Grahvess, 23rd Kronecker Prison Guard
about the number of marines in the chapter, check this out The Bolter and Chainsword - Librarium - The 1000 Marine Myth : A 40k Space Marine Resource
hopefully the link works otherwise just search it, it does a good speculating on the actual number. i was just stating that they had many more marines than most chapters do. In the end its just fluff that really doesn't matter in gameplay, so i like it the way it is
Pre-Heresy Death Guard
"For Mortarion, For Barbarus, For the Emperor!"