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Good evening everyone, this is just an idea of mine to try and create a Space wolf-esque chapter that isnt quite so anti-authoritarian and obeys the codex a bit more, an aspect i never liked with the wolves. Ive just got a few questions with it and im a little worried theres basic errors in the fluff (not a marine player as of yet so theres bound to be a few)
A couple of questions to start, the chapter are actually created from the chapter that was destroyed in the conflict with the necron "world engine" mentioned in the SM codex. Firstly are chapters created from non-first founding chapters and secondly, whats the name of the chapter? Ive got a feelings its the Astral Falcons or something, but if someone could clarify that would be great.
The other question is did the 11th great company ever do anything overly important that could conflict with fluff?
Anyway onto the fluff
The Harbingers of the Wolf
Created in M38 the Harbingers are a young-ish chapter, who have seen radical changes in their short history. Created from the gene-seed of the Astral Falcons, the chapter was tutored by the 5th company whilst they fought their initial conflicts against renegade Imperial Guard forces, at the time known as the Harbingers if the Falcon.
The Harbingers prefered style of warfare is to keep the enemy at mid range, with versatile weaponry capable of handling any target in any situation. This has lead to the Assault Cannon being particularly reverd by the chapter, to the extent where almost all Razorbacks and Dreadnoughts are armed with the deadly weapon. The chapter also maintains a larger than normal number of Land Raider Crusaders, which they belive to be the epitomy of warfare.
However tragedy befel the Harbingers as the Astral Falcons were called to halt the destructive rampage of the World Engine. When it emerged that their "parent" chapter had been destroyed utterly, Chapter Master Clarix swore an oath of vengence against the undead hordes. When the orders came to destroy a newly emergent tomb world Clarix took the first and 3rd companies and made haste to the Rerora sector.
Upon arival Clarix found that he had unexpected allies in the system, in the form of the 11th great Space Wolf company. The news did not please him however, whilst thankful for the presence of allies, from a First Founding Chaper no less, he regarded the close combat savagary of the Wolves with distain.
Of the 5 planets in the Rerora sector, 3 had been slaughterd by the emergent Necrons. The remaining two included the system capital of Tharis. Tharis was badly undefended, the PDF forces had been on a recruitment drive on one of the now dead worlds, the token force left behind would not stand against an assult from the Necron forces.
The battleplan drawn up between the two chapters was simple enough, each would cleanse a planet, before commencing an assult on the main tomb world togetjer, in order to breach the increased defenses. Whilst the brutal assult of the wolves broke the back of the Necrons with minimum casualties, the Harbingers took a heavy death toll. Whilst the Assault cannon fire ripped though the metalic hordes, destroyers caused massive damage able to match and in many cases, outgun the embattled marines. However the world still fell none the less.
However this caused a certain amount of ridcule from the Wolves, who belived that the harbingers were un-needed to quash the foe, and were simply a bunch of rookies who needed looking after. Thus when the final assault on the Tomb began, there was a certain amount of tension between the marines.
The battle was bloody and hard fought, with the Wolves again making a large amount of headway through the silver hordes. The ferocious assault nearly came undone however, when a Monolith Phalanx matirialised behind the Wolf Guard spearheading the assault, cutting them off with numerous warriors, with more emerging every second.
Repeated assaults by Grey hunter packs were repulsed, the undead zenos proving too many to kill in close combat. In the meantime the wolf guard took heavy fire, and were on the brink of being over-run.
Clarix saw the impending doom and took quick action. The grey hunter packs withdrew and in their place, a mightly spearhead of the harbingers opended fire. Razorbacks, Landraiders and dreadnoughts cut a path through the tide of metal, the cannons able to destroy the metal constructs beyond repare.
Surging grey hunters charged again, this time reaching the stranded wolf guard to provide crucial support. The speahead pushed though, quickly turning the tide and winning the battle.
Afterward Clarix noted that the Space wolf battle style worked well with his own chapters punishing firepower. Clarix sent word that his chapter was to alter its warfare away from the codex astartes. Impressed with the prowess of the grey hunters he orderd that all marines be armed with them, aswell as the holy bolter. Those who had proved themselves in the conflict were also formed into an elite group known as the Callers of Death, who functioned in much the same capacity as the wolf guard. Finally the runepriests had been instrumental in many victories, their powers turning the tide of many a conflict. Clarix asked that his libraians be trained in the powers utilised by the wolves. Albeit begrudingly, the wolves agreed.
The chapter did not fully embrace the ways of the wolf however. The Harbingers will never take to the feild with more than 2 commanders, and still maintain a tradtional force of scouts, instead of bloodclaws.
As a last token of respect, Clarix changed the name of his chapter to the "harbingers of the wolf" in tirbute to the chapter that so drastically changed his way of warfare.
So thanks for managing to read to this point, i hope its been entertaining enough
Anyway if you have any comments, or in particular spot an error in my story, please do mention it, the background somehow dosnt feel quite right at the moment.
Last edited by Heirodule; June 27th, 2010 at 00:26.
Your friendly neighbourhood gargantuan creature
Very entertaining, a good read. I dont know if Clarix would have changed the name of the chapter after the battle though, even if he changed his "chapter tactics". After all, the Space Wolves did not save his command or the day. What about keeping the chapter name, Harbingers of the Falcon, but having one of the battle companies named the Wolfen and adapt the new tactics ? Space Marines are very conservative. Rep for posting your story.
Last edited by praxis; June 27th, 2010 at 08:06. Reason: Errors
Jager bombs. Very efficient at wiping out friend or foe.
Sorry for the delayed reply Praxis, love the idea and ill be sure to encorporate it somehow
Your friendly neighbourhood gargantuan creature
Nice. I've been working on my own chapter history. I kind of inherited some "Space Wolves", but they're not painted proper Space Wolf colours, and have become a bit of a bastardised set. So found it easier to create a kind of descendant chapter which has broken away. Face it, making up your own army history is half the fun ...
If you're looking for the chapter that whent kamakazi on the world engie you want the Astral Knights. As for creating chapters from geneseed of successor chapters, yeah shure.
It was a good story but I agree with Praxis's comment about changing the name. Changing their name, giving up a big chunk of their herratige passed down from the parent chapter, after only one encounter with the wolves. It doesn't realy fit the Spacemarine traditions of pride and heratage. That aside, changing their tactics when they found a more effictive way of war makes sense.