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Hi all. I am new to the site and I am hoping people can review my fluff (there is a horde of canon for the 40k universe and I don't have time to read all of it to check for continuity). If you find anything that you think conflicts please let me know.
I have started painting a space marine army and I am putting together the fluff to go with it. Depending on what I decide about the fluff I may alter what I chose to paint next.
The only thing about my chapter that is set in stone at the moment is the colour scheme:
The name I am currently most happy with is the Crimson Hawks. However this seems a little cheesy, so suggestions are welcome.
The Crimson Hawks are a newly founded chapter (very newly founded). It is not known where the geneseed originated from as the information has classified and even the original 10 Space marines do now know. The Crimson Hawks have close Ties with the Ultra-marines as the first 20 Crimson Hawks were trained by the ultramarines on Tallassar (in 2 batches of 10 ).
There home world is called Laconia and is located in the Eastern Fringe on the Centaurus Arm. The Area has been relatively quiet (Relative for a universe that does not know the meaning of peace). The surrounding planets as well as Laconia itself are at a very low technology level.
Because the Crimson Hawks are so newly created they have no Veterans and few Commanding officers. They have few Tanks due to low technology output in the area and it being far from a Forge world.
Due to the lack of equipment the chapter grows very slowly.
Laconia’s ancient temples have finely crafted murials decrypting the liberation of Laconia from the clutches of slanesh worship by the blood angels during the great crusade. These murials dominate Laconian ideals who value valour, strength and discipline. Laconians believe that through selective breading, vigorous training and prove in combat that they will someday be able to ascend to the heavens and fight along side the mightiest warriors.
This becomes true when an imperial official decides to use Laconia an a recruiting world for a new Space marine chapter.
The Laconians have traditionally tested themselves against and indigenous Neanderthal like species and rare orks, which for some reason, while present on the plant very rarely campaign on any scale.
The First 10 Crimson Hawks fought along side the Ultramarines while their geneseed matured, the saw fierce action against the tau. 5 of the first 10 were lost before their geenseed had time to mature. The Remaining 5 were sent to various corners of the Galaxy to receive specialist training so that they may server the newly founded chapter.
The second squad to be trained on Tallassar returned with a squad of Ultramarines to bolster their numbers and help with training. Together they construct a small fortress monastery in the uninhabited Jungles of Laconia and begin recruitment and training.
- Genestealers (a nearby planet is invested) and later tyranids (the genestealer patriarch attracts a splinter from the hive fleet kraken)
- Tau close enough to the tau empire to be require to perform missions and through links of debt to the Ultramarines.
- Orks (they are everywhere).
Thanks for your feedback,
Look like you're off to a good start..
The only thing I can think of right now is the ork thing, which seems wierd. How about instead of the orks just being passive the Crimson Hawks cull them frequently to keep them in check. That way, it also establishes an ork fighting focus for your chapter and maybe justifies some special modelling projects.
Thanks Giant Mantis, you are right, passive orks don't make sense. I didn't want orks to the the crimson hawks main enemy though. Also I would have difficulty explaining how a low teck planet survived against orks before the crimson hawks were founded.
I think I will move the orks off world to an ork planet. I have a few ideas about triggers that might cause the orks to waaagh.
Sounds good, I like the Ork thing, it's a nice touch. Also, cool color scheme. Should be fairly easy to paint, and the white chest eagle stands out well against the dark red armor. Only think that I would suggest is to expand on the lack of knowledge about what gene-seed the Crimson Hawks (I actually like the name) originated from. Knowing their primarch and genetic heritage is a very important / sacred bit of knowledge to a Chapter and they would likely do anything they could to find out about their past. Maybe talk about why it's classified, or hint at dark origins such as experimental modification of a gene-seed by the AdMech or have them be under close scrutiny by the Inquisition or something.
It's a 40K wiki and has loads of stuff in it.
Thanks for the input. I have already been using the Lexicanum as a source of information, it has been very useful so far.
I have been thinking about the classified Geneseed situation. It is something I want to expand on when the chapter matures a bit - I want to paint the models as the chapter grows and work out on the fluff as the chapter's 'time' progresses.
I was thinking as the chapter starts to put it'self together and learn what it is to be space marines they will develop a keen interested in their origins, however one of the things that marks them from traditional chapters is that they are less bound by tradition and history (only natural since they don't have any history yet). That being said one of the first 5 crimson hawks as part of his path to becoming the Chapter Chaplin will gain considerable intrest in the chapter geneseed and origin. This will result in him embarking on a holy pilgrimage to earth where he will discover no trace of the imperial official who created the chapter and no records of the crimson hawks. This will raise suspicion with the Inquisition who doubt the origins of the Crimson Hawk geneseeds, thinking it may have been stolen from the Adeptus Mechanicus and potentially tampered with. The Chapters strong ties with the Ultramarines who as a well respected chapter can vouch for their valour will prove vital to their survival. But I am getting ahead of myself - I am still painting the first 10 Crimson Hawks. I might post a picture of the completed squad if anyone is interested.
That sounds like a good start to a great backstory for your chapter. Very believeable, gives them a lot of character, and as far as I know pretty original, which is difficult in this setting.
Also, I'd be interested to see the pictures I would like to see how the paint scheme actually works out on completed models.
Hello Ken, welcome to LO. Very nice well written piece of work, a very good read. I have a query though. I was under the impression that a new founding of a chapter of space marines brought them into the universe at near full strength, where yours are being created one squad at a time. Have you picked this up from some bit of fluff I've missed or made it up yourself ? As far as I recall, a chapter is created using geneseed from one parent chapter, after approval from the high lords of Terra, by the Adeptus Mechanicus on Mars. Info from anyone who knows more would be helpful.
p.s. Like the colour scheme, very nice.
Jager bombs. Very efficient at wiping out friend or foe.
I have made up the starting with only a handful of gene-seeds at the beginning thing myself so if anyone feels this is something that would never be allowed to happen then I am very keen to hear form you. It was a direction I wanted to take due to a few floors I felt there were in the all in one go idea, namely: how do you train 1000 fully fledged space marines in one go (skipping scout phase of space marine training?) Who leads them (since no marine is more experienced than any other)?
I also wanted to create the chapter this way because I like the idea of thinking up fluff for individual units and squads as I add them to the army.
in short: I don't mind the way that the Crimson Hawks were founded being unorthodox within the 40k fluff, as long as it doesn't conflict.
I may make it so that the Inquisition distrust the Crimson Hawks origin so much that they issue orders for other chapters to destroy them. This could continue until at some time the Crimson Hawks prove themselves. A period of history where space marines want to fight the Crimson Hawks would allow me to fight other players who collect space marines, and may actually prove quite useful.
I just found the following on another forum (How Is A Chapter Created? - Heresy-Online - Warhammer 40k and Fantasy Forums), posted by Elchimpster, but I believe lifted from somewhere else:Excerpted from the B&C:
FAQ - How are New Chapters Founded?
This comes up periodically, and while GW has been unclear on the subject, this particular theory has gained acceptance on Liber as logically being a good explaination. The first three points are GW canon, and inviolate, with the rest being the favoured way to explain the known facts. The High Lords may have done things differently over the last ten thousand years, but this should give a template to work from.
1. The High Lords of Terra, speaking for the Emperor decree a new Founding of Adeptus Astartes Chapters. There is great jubilation and much quaffing.
2. The Adeptus Mechanicus on Mars selects geneseed from the tithed stocks, say from the Ultramarines / Roboute Guilliman gene-line, although as there are only nine First Founding Chapters out of the thousand possible, it is most likely that the geneseed selected will actually be from a successor Chapter.
3. The Adeptus Mechanicus cultures some more geneseed from the original sample selected using mindwiped subjects floating in big glassteel tanks. They would also supply some equipment (Rhinos, ships, armour) to get them started, with the rest expected to be produced by the new Chapter's Forges, or requisitioned like every other Chapter does.
4. A small cadre of experienced marines from the chapter that supplied the geneseed is given the honour / responsibility of training the initiates from the fledgeling chapter. This would ensure that they follow (broadly) in the footsteps of their parent chapter from a doctrinal and philosophical point of view, although there is still the potential for deviations... children never turn out exactly like their parents.
5. The cadre could be made up of a captain from the parent chapter to be the first Chapter Master, along with experienced marines to become the training scout sergeants, and eventually marine squad sergeants and captains. There would also be specialists like a Chaplain, Techmarines, Apothecaries and Librarians to get the chapter going and train up a new generation from among the initiates.
6. This would number between 20-40 marines, and there is no way that the First Founding chapters could do this for multiple (up to 20 at a time) successors. Again this supports the idea that later Founding Chapters would have to have a hand in founding the new Chapters, so while two thirds of Chapters are from the Guilliman geneline, the actual geneseed and initial cadre of Marines might have come from the Mortifactors, Black Consuls, Eagle Warriors or any other Chapter with Guilliman geneseed as well as directly from the Ultramarines themselves. For ease of explaination GW (and the Administratum) may call all of them with the Guilliman geneline 'Ultramarines successors', and there is always the chance of snobbery existing, with a chapter wanting to call itself an Ultramarines successor when technically it is the successor of a 25th Founding Guilliman Chapter that no-one has ever heard of.
7. The Chapter will recruit and grow in numbers until after many decades it reaches the full compliment. It will participate in battles and campaigns as it's numbers allow, perhaps fighting alongside other Chapters until it has sufficient numbers to conduct independant actions. Remember that a Chapter will rarely send its whole compliment of ten companies to war other than in the most dire of circumstances, so squad and company level actions are common and will be possible quite early in the Chapter's history.
8. The initial cadre of marines may return to their parent chapter once they have got the new Chapter running - they may always be Crimson Fists at heart. Alternatively they may elect to stay. Going back to being a Captain after having been a Chapter Master might not appeal to many. It could depend if the secondment was temporary, or of a more permanent nature.
So this actually compares fairly favourably with what I had planned. The reduced original stock and minimal cadre of Ultramarine could be a decision made buy the Adeptus Mechanicus to make a chapter on the cheep (cutting out the cultivating additional stock step - I read somewhere that this is not ideal for the gene-seen anyway) which perhaps they feel they can get away with on account of the minimal enemy activity in the area that the chapter is to be founded.
I have added an extra step when some of the earliest of the new chapter members train and fight with the Ultramarines. This extra step maximises the knowledge that can be passed to the new chapter, but is only really practical when the new chapter is smaller.