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View Poll Results: What do you think of this idea?

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  • It's a load of crap and you are wrecking necron fluff!!!

    1 4.35%
  • Unlikely anything like this could exist.

    7 30.43%
  • It fits in with the fluff okay,

    7 30.43%
  • It seems like a fairly good idea. it fits in with the fluff and could go somewhere.

    8 34.78%
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Thread: Necron Science.

  1. #1
    Member Zollars's Avatar
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    Necron Science.

    Okay. I have been hunched over my computer for a few hours, reading random fluff articles, when a thought hit me: What if i have a crack at making some?
    Necron science.
    Being a necron player, it was my first choice. As soon as i thought of it nostoglic ideas came into my head.

    Basically, when i first started 40k, and heard of necrons, i instantly thought 'Metal undead!' which is what they were, but to more of a degree. As i understand, not many tomb worlds have been discovered and reported by the imperium, so that leaves a large amount of tomb worlds out there.

    -These 'tomb worlds' are, in essence, home to 'necron scientists'. unlike the scientists of today, think of them more like mad scientists: the entire aim of these creatures is to create the pariahs and constructs for the necron lords, as well as invent new horrific weaponry and artificer constructs. (call em liches)
    -Working towards the 'Great Warding', these creatures take orders directly from the Ctan (at this point anyway). They are few in number, but quite powerful, with the many weapons available to them.
    -I had an idea of these liches working towards a way to create abominations of flesh and necrodermis: effectively necron zombies similar to pariahs but without the null gene. They are more numerous, however, as they can be created from almost anything.
    -You may find it difficult to believe of 'necrons developing new technologies'. I bet no-one can imagine a few of these liches clustered around a table full of beakers and sciency-stuff. To that, the liches are more of an overseer, with constructs doing all the work for them, while they sit back, directing their constructs moves to the letter with 'gestures' or 'necron speak'

    I think this is plauseable fluff, as not many tomb worlds has been found, and ones like this could exist around the galaxy. Visually, the tomb worlds would look no different: dead, full of monoliths, but deep below the surface of the planet extensive catacombs are home to liches and their experiments.

    It would add a little bit of something to talk, as having a 'unique' tomb world. It dosent stray away from the point of the necron being undead machine: now they have the smarts of the operation, and with the new codex (hopefully) coming soon, the fluff could be changed considerably.

    What do you think? If enough people like it i might write a little more.

    EDIT: Instead of researching technology, the liches are in charge of overlooking the application of already said technology, as it already exists (just not used much).

    Last edited by Zollars; February 19th, 2011 at 23:16.

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  3. #2
    Member Sarissa's Avatar
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    i was under the impression that the Cron's didn't really need any more Science. There ships ignore inertia , for Christ's sake.
    Lurker extraordinaire.

  4. #3
    Double Clutching Weasel Klajorne's Avatar
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    I like it because: a) it goes along with the undead aspect of 'crons, which was a big draw for me (versus the terminator-take on necrons), b) pariahs are an example of how necrons are still developing their technology in new and interesting ways, and c) flayed ones are already an example that necrons like to use dead flesh for interesting purposes.

    Plus, I think zombie-crons continue to add to the horror of the 'cron mythos. Along the same theme as the flayed ones, nothing says demoralizing like watching your enemy's forces grow from the corpses of your comrades.

  5. #4
    Son of LO The_Giant_Mantis's Avatar
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    Mordin Solus said it best.

    All scientific and social advancement is an attempt to overcome weaknesses and problems. Even the original Necron'tyr developed their amazing technology to overcome their crippling physical weaknesses. Remove those weaknesses, and you remove any need to advance. Necrons, even if those who do retain some rudimentary spark of intelligence, are soulless machines. They don't innovate because they don't need to.. everything they were originally struggling to overcome has been removed and replaced by the C'tan, along with their culture, higher thought processes and emotions.

    Sure, I can see tomb spiders grafting machines into corpses to make them move around and kill, but that doesn't require new tech. As mention, between them the C'tan and the Necron'tyr overcame every technical challenge they would ever need to face. They have innertialess ships, weapons which can destroy star systems and materials which can withstand the stresses of building megastructures which measure astronomical units in diameter. Necrons themselves are tech, more so than they are living things.
    Last edited by The_Giant_Mantis; February 19th, 2011 at 21:46.

  6. #5
    Member Zollars's Avatar
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    Good point. As said, they have overcome every technical challenge, so i suppose if they want to make crazed metal zombies they well can do.

    But on the topic of necron tech, i know how their weapons are technologically advanced, but in time they could be flogged by pure power. i doubt any race will utilise technology like gauss, and that has it's upsides/downsides. That means they will never unlock the necron secrets, but if at one point the imperium of man has every single space marine/guardsman running around with a handheld lascannons or bastion-strength armor they wont need to.
    Last edited by Zollars; February 19th, 2011 at 23:14.

  7. #6
    Son of LO The_Giant_Mantis's Avatar
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    Quote Originally Posted by Zollars View Post
    But on the topic of necron tech, i know how their weapons are technologically advanced, but in time they could be flogged by pure power. i doubt any race will utilise technology like gauss, and that has it's upsides/downsides. That means they will never unlock the necron secrets, but if at one point the imperium of man has every single space marine/guardsman running around with a handheld lascannons or bastion-strength armor they wont need to.
    This is where it's worth noting that Necrons in the fluff are generally a lot more powerful than Necrons in game. This is particularly true with things like Battlefleet Gothic, in which Necron ships are pretty damn scary but not nearly as much so as they should be to justify their fearsome reputation (I mean, a group of Necron escorts is meant to have breached the solar system single handedly). This is clearly for pure gameplay reasons, as otherwise every game involving them would end up pretty boring.

    Necrons in the fluff, for example, can take control of advanced technology in their proximity and cause it to malfunction at will. Logic engines go haywire, power couplings overload with necron energy, you get the idea. The fact that Imperial tech is relatively cheap and nasty may in fact be an advantage against Necrons. Not to mention that gauss weapons in the fluff are also incredibly powerful. There are very few things which can resist or survive being atomized on the molecular level. While it would ruin game balance to reflect this in the stats, I see no problem with a gauss flayer being able to rip open a tank or 'cut' through a durasteel door.

  8. #7
    Senior Member Stradius's Avatar
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    I always interpreted the run at Mars to just be the escorts in question using their superior speed (roughly twice as fast as Imperial Escorts at full speed) to just burn past everything in their way rather than actually engaging it. IIRC only one of them actually survived to touch down on Mars and it was destroyed moments after landing.

    Given their situation, of course, Necrons aren't likely to actually be creating any new technology, but they're clearly creating new applications of their tech to counter the fields they never mastered - namely technologies relating to the Warp and it's use, especially given that artifacts left by the Old Ones are still hanging around.

    This is, of course, neglecting the fact that Necrons, much like everything else in 40k fiction, vary in strength depending on the story and writer.
    "The sergeant major asked me what my job is. I told him it's to do what I am told. He gave me a medal. I like the Imperial Guard."
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  9. #8
    Son of LO Polaria's Avatar
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    Necron Cyberzombies?

    Sure, why not. They already have Pariahs who are a combination of living metal and flesh. If you look at Imperium you find all sorts of mysterious devices and technologies used by Inquisition, Astartes and Adeptus Mechanicum... Well, Necrons supposedly had a vast Empire with even higher technical level so conceivably pretty much ANYTHING could be found in the deepest Tombs.
    Revenant Moon Necrons: (W/L/D) 0/1/0 (6th edition: 13/2/2)(5th edition: 14/6/4)(3rd edition Codex: 16/4/7)
    XIX Legion: (W/L/D) 0/0/0 (5th edition: 14/12/2)(5th edition Codex: 4/3/0)
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  10. #9
    Senior Member Intrepid's Avatar
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    On the one hand, I see no particular objections to the existence of a cabal of Necro-liches working to solve the problems of the day. The C'Tan certainly seem to think with their stomachs so it makes sense they'd keep a think tank handy. (A literal think tank? If you saw a Necrontyr's brain in a jar, what would it look like?) On the other hand, the sense I've gotten from existing fluff is that Necron science is pretty much complete. They already have the technology to wall off the warp (from the Medusa V campaign) and, if I remember right, they didn't even fly through Sol's defenses. Their ships simply appeared in orbit over Mars out of nowhere. Didn't stop them from getting shot down, of course, but still disturbing.

    It's kind of odd that Necrons aren't waking up very quickly. Their first couple waves would surely have noticed that the galaxy is overrun with juicy lifeforms once again. Maybe there's a problem with the wake-up process and the Liche-scientists are trying to solve it?
    "My tanks have names, my men have numbers." -Col. Edmund Grahvess, 23rd Kronecker Prison Guard

  11. #10
    Blood Boy Leech's Avatar
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    I think that Necrons probably do come up with new weapons and technology. I remember reading fluff about them dissecting some of their victims and dismantling technology, the evidence was found by team who arrived after the Necrons had left. The Necrons probably also have to modify their technology at times or adjust it to get the results they need.

    I imagine that most races have researchers who make new things or dig up old tech and work with or modify it. Tyranids and Tau are the most obvious ones to be doing this as they constantly evolve or research new things. I don't know if there is a group of Necrons exactly as you described but I think there would be some on each Tomb world that wok on solving problems, eg how to stop Tyranid acids eating all the living metal, what's the best way to fry-up Daemons because they aren't made of normal matter etc. Any army can have research stuff like this, it can make a fun narritive game to have a raid on a research station, bio-lab, mutagenic hive as a theme.

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