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The Blackened Hand
Name: The Blackened Hand (fomerly known as the Hand of the Emperor)
Primarch: Lion El'Jonson
Chapter Master: Thomas Hobbes
Fortress-Monastery: The Bloodied Fist
Main Coulours: Black and Red (the "assassins" are bone white and the initiates are black and white)
Specialty: Strategic supremacy and rapid deployment
Battle Cry: Unbent! Unbowed! Unbroken!
Estimated strength: 1000-1050
The Blackened Hand used to be a fleet chapter that suffereda lot from a mental condition labeld as "righteous contempt" which makes them more keen to look down on humanity and viewing themselves as superiror. Despite this the chapter has allways been loyal to the emperor however they have also allways had a different view on recruitment then other chapters. Over the years they would seek out and draft, in secret, members of the imperial guard, not very high-ranked ones mind you, and for a time it worked. 500 years ago however they were found out by an ultramarine successor chapter named the Herelds of Lhimir. Details of the conflict between the Blackened Hands, the Herelds of Lhimir and the imperial guard are sketchy however they did attract the attention of the inquisition and after a lengthy debate over the situation the Blackened Hands were sentenced to a 200 years penelty crusade.
Upon returning from the crusade the chapter asked the high lords of Terra to release their geenseed so that they might rebuild and the high lords granted their request. At this time the chapter was reduced to 100 astrates. Even though they had been granted thier geenseed however after twohundread years of exile they felt lost after the things they had seen (it is rumored that they briefly went outside the galactic border) and their spirits had been weakend. One day however they were contacted by the Ghosts of Istvaan's chapter master, Veles Azril, who gave them an offer they couldn't refuse. He offered them a homeworld, supplies and ships and in return he wanted them to join the Consortium of Accendi.
The Blackend Hands chapter master punched him in the face. Even though Veles had been neglected however he still held the offer open and ultimatly, after 10 years, the Blackened hands accepted.
The recriutment is in generall of people between the age of 15-20 and is mostly of people form death worlds or hive worlds. It is also rumored that they still kidnap imperial guardsmen but the disapearances are written off as accidents or they take place during hectic combats and are thus reported to be missing in action.
The initiates are first trained to man veichles such as land speeders or bikes. This is because of the fact that they anwser for the reconnaissance and also because of the fact that the initiates learn to recognize the different advatages terrain can offer as well as tuning their reflexes. This training takes a long time (as they need to train exstensivly before being combat ready) and there is allways two chaplains and at least two techmarines ready to perform repairs.
10th company (initiates):
Soley viechles (besides thier the techmarines and thier servitors)
One assassin team, Two devestators, Three Assult squads and Fourteen tactical combat squads (excluding officers and specialists)
The Bloody Fists (1st company):
Six terminator squads, Three assassin squads, Three Assult squads (veteran), Eight tacitcal combat squads. Excluding officers and specialists)
The persicutors (the secret company):
Four assassin squads, Six terminator squads (excluding leaders and specialists). This company is led by Arch-Chaplin Bernard
Initiates with enough skills, a talent for tactics and an eye for finding weaknesses but without the necessery leadership skills are delegated to the assassins. To the ordanairy eye they are scouts but unlike common scouts they anwser for the recruitment as well as being considered amongst the elite. They never speak to anyone outside the chapter.
The Consortium of Accendi:
Named after the Ghosts of Istvaan's current homeworld the consortium, and subsequently its members, specialize in hunting traitors and heretics and have, due to feeding themm with information they gather (some information however they keep to themselves), maintained a healthy relationship with the Ordo Hereticus and the Ordo Malleaus. All members have a grudge against the ultramarines and thier successors due to their past.
The Blackened Hands (Dark Angels successors) The Ghosts of Istvaan (Raven Guard successors) The Crimson wings (Blood Angel successors) The Knights of the Machine (Iron Hands successors) The Basillisks (Salamander successors) The Blue Wolves (White scars successors) The Champions of Vengeance (Imperial fist successors) The Disciples of Insano (Belived to have joined the consortium)
A man to become a spacemarine must be below 12 years old.If he gets past the 12th year he cant be turned properly due to the bodys hormon reactions or somesuch.
Why do they need to kidnap the guardsmen and not simply recruit them?
I dont believe the inquisition would allow 8 spacemarine chapters to form an organisation that does their job for them(they already have their 2 pet space marine chapters whos propably better than those 8 anyway).
By the company organisation i take it that the other companies except 10th have no vehicles and thereby dont deploy any or they take them directly from 10th?
What is their relationship with the rest of the unforgiven and their views about the darkangels sins?And more importantly how the da treat them?
All space marine chapters suffer from the "righteous contempt" more or less.
A space marine chapter master has no authority to grant a homeworld to anyone.I believe its the high lords who do that,though i
am not 100% sure.Except ofc if that world is a newly conquered world perhaps.And what do they need a homeworld if they travel battle fields and
instead of helping the guard kidnap their soldiers?
Dont let me take you down,it is a nice attempt but needs more tweeking and some corrections.
Last edited by pilot00; June 15th, 2011 at 21:31.
Praise be to the Emperor!!
2. I was under the impression that ultima segmentum was against it.
3. They aren't public knowledge and keep meetings either secret or meet under situations where it seems natural to onlookers that they would meet to disscuss strategy and the like.
4. I should have been more clear: with veichles I mean such as landspeeders and motorcycles.
5. same old same old.
6. Yes but they have an unusally high ammount of rightous contempt.
7. Fair point I see the need for alterations.
Thanks for replying BTW
1)However foolish it might sound they made a notorious mistake or oversight about that with lukas and i used as an example in another thread on how much gw itself pays attention to their own fluff.Luther didnt not became a full space marine.He got surgery that augmented him but didnt make him a full sapce marine da codex pg 8.
I dont know who ravenguard bran is.If you refere to corax remember that he was a primarch.
2)no clue any references?
3)You lost me...The consortium holds public meetings with the inquisition or amongs themselves?And how do you discuss strategy with onlookers?I propably dont understand it.
5)That means they work with the rest and also hunt the fallen.Then it would not be in their interest neither to be palls with the inquisition or other space marine chapters.Neither the rest of the chapters allow the danger of their shame becoming public.Inquisitors that go as far to get a glint into the inner workings of the DA have a tendency to disapear.Also the shame holds true for other chapter forces.Look in the DA codex for the insident with the black templars.Even when deployed to battle zones they might even not comunicate whith the other imperial forces going as far as planning on their own and
ignore the rest of the imperials till the combat is over and withdraw.Proof is the siege of vraks when a sizable force of DA(led by the chapter masterhimself) desended on the planet devasted the space port killed hundreds of traitors with the final objective been the chaos marine leader.After that was dealt they packed up and left only a single message:Mission accomblished Space sport destroyed or somesuch leaving the siege to continue.
6)Flesh it out a bit by creating a reason.
No problem,i have
Last edited by pilot00; June 15th, 2011 at 22:57.
Praise be to the Emperor!!
2. Cant recall but Ill have a look around.
3. Ok so basiclly they either exchange information during secret meetings (its a big galaxy so secret isnt as hard as it sounds) or they do it if they happen to be in the same crusade or the like (exchanging gifts isnt a strange thing for astrates to do but their might be info hidden in the gifts).
4. Fair point also seeing as how I described them to have allmost past the breaking point for what their sanity can take it would only be natural for them to have a different view on the fallen.
5. Will do.
2. I don't really see Guardsmen as being susceptible to Astartes augmentation. They'd be too old, unless your Chapter only takes Guardsmen who lied about their age to join up, and even then the success rate would be far too low to sustain any casualties.
3. As Dark Angel successors they would already be in a secret group that meets, works together and exchanges information about traitors and heretics; that's what the Unforgiven is. Rather than make them part of another secret organisation, maybe have the Chapter leaders have a secret alliance with a specific Hereticus Inquisitor? They can make the Inquisitor believe he is using the Chapter to his own ends, while secretly your Chapter is using the Inquisitor's resources to hunt for Fallen. That way the rest of the Unforgiven would approve.
I see your chapter has 14 tacs, 3 assault, 2 devastator and 1 scout/assassin squad in a company, I thought each company had only 100 marines+command. Going by this, you have 126 tacticals, 27 Assault, 18 Devastator, and 9 Scout/Assassin squads,for a total, just in your battle companies, of 1,800 marines, with 200 in each company. Now this may just be the Ultramarines(and successors), but isn't a chapter topped off at 1000 marines?
Sorry to nag on you, but your chapter could be split in 2.
'And you'll save me a leg if yer know wot's good for you.'-O+G E8, P38