Welcome to Librarium Online!
Join our community of 80,000+ members and take part in the number one resource for Warhammer and Warhammer 40K discussion!
Registering gives you full access to take part in discussions, upload pictures, contact other members and search everything!
I understand why they are doing it. But can they make it a little more streamlined and a little less revisionist history? What I am talking about is the trend in new codexs of changing the fluff of the army to fit the new model line. Recently the Necron's went from an evil race of mindless soulless robots who were tasked with harvesting planets to feed their C'tan gods insatiable thirst for power to a race of bickering egyptian kings whose armies were just as likely to malfunction on them and go crazy as perform the tasks they'd been programmed and they are just lucky they are so advanced and so numerous because they suck at everything (according to the fluff, I actually like the new units). What's the deal? I can get behind introducing stories of how certain units functioned in the armies but just weren't mentioned before. But changing the entire race's back story to fit them in? That's just lazy. At the least its bad storytelling.
The other offender that I have read is the Tyranid Codex. They had a good thing going with the idea that the Tyranids changed and introduced new units all the time because of their evolution. Yet then instead of providing reasons for adding the new units as a progression of the fluff they simply changed history to add them into the battle scenarios already in place and said that the Tyranids don't evolve they just make changes to existing unit types. Why? Are they running out of time? I noticed that the new fluff goes all the way up to 998.M41 in the timeline. Do they simply not want to go over the millennium marker? What are they thinking over there at GW that makes them change whole armies fluff on us in new iterations? How would you feel if they went back and changed the history of the space marines to make it so there were no Primarchs? Or that they had never left or died? What if there was no Horus Heresy? What if Tau suddenly had always had psychers? What if Orks were really Squats gone bad?
I dream of a day when a chicken can cross the road without anyone questioning its intentions.
Step one; take a deep breath. It's not that bad.
Step two; While i haven't read the New necron fluff I have read the Tomb Kings fluff and from what i understand it is similar. To be honest, the old Necron fluff was kind of boring. It really could be summed up in the sentence you wrote. It was also painfully similar to the Tyranid fluff. They both had the same objective, kill everything. Now they have some interests to them and more importantly depth.
The Fluff in Warhammer is a constantly evolving. I wasn't around for the Rouge Trader days but i have been here for 3 editions and in that time may things have changed. All of them for the better in my opinion. The Tyranids haven't stopped evolving, they just stopped telling us what the bugs evolved from. As for the date of the 40k universe, you got me. I'm lost as to why they put ALL the fluff in the last 250 years of so.
Army's used: Space Wolves, Tomb Kings, High Elves, Tyranids, Tau and Eldar.
Meh... I play the game for the tactics, models and awesome gameplay. If I cared about the fluff so much I'd just play D&D... Oh wait I do.
It's not that ridiculous that the Necron fluff was changed considering they had 1 previous codex 2 additions ago. They just weren't as established as other armies.
Yep, another person complaining about the Necrons new fluff. Honestly, you need to look at it from two different perspectives.
First, GW is a business. They need to sell new models, and no, they won't move the plot forwards. I won't even ask if you'd want the timeline moved forward- its a hotly contested and very moot point: gw won't do it.
Second, the addition of new units usually doesn't alter the overall feel of the armybook. You also need to consider the writers. I'm not about to start a flamewar about Ward, but he does tend to revise the fluff. GW is aware, they pulled him from Fantasy for it, unfortunately it looks like he's still on 40k. Usually however, even with Ward, the army feels the same. BloodAngels are still crazy half-vamp Roman deathcults, SMurfs are still lapdogs, and 'nids are still biofuelled eating machines.
The reason the 'crons got hit with a revision is because they didn't have much fluff to begin with. The whole "skeleton horror flick in space" was pretty lame. Even then, it stayed the same, they're still pretty much space-stiffs risen from the grave. Now they just have some character that you can exploit as you wish.