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I am going to use my existing space marine army as one of these chapters, but I don't know which one to use. Could people that play any of these chapters please tell me which one best fits into the category:-
Each marine is an unuasaly strong fighter, they are fearless and seek honour for them selves, they don't care about the welfare of the imperiam (caring more about their own planets) they laugh at the codex astartes and tell the Inquisitors to "go away", (putting it nicely) the H.Q. choices are stronger than normal (better war gear) and each squad leader would be a H.Q. if they would just stop dying!! Practically every one has been shot to pieces, and re-assembled by the apothercaries/Techmarines to look dead 'ard (they want to look cool ((a bit like Orks I suppose)))
Your help would be greatly appreciated.
This particular area of the forums is for posts concerning Army Fluff and is not for asking about Chapter rules.
sorry!! where should I put it??
The question would be better suited to the 'Space Marines' forum.
That would be the Chaos Marines..
Seriously, the idea of a loyalist marine not caring about the Imperium, and telling an Inquisitor to 'go away' is somewhat odd. That marine really is asking for a cyclonic torpedo to be dropped on his fortress monestary.
Last edited by The_Giant_Mantis; April 24th, 2005 at 02:16.
Chapter Masters out of obvious recognition of an inquisitor's 'reputation' in the imperium hears what he has to say. And chapter masters tell inquisitors to go away all the time, they dont have to listen to them. The inquisitor cant just virus bomb them into oblivion, they bring charges against them and in the case of first founding chapters they usually go scot free. Inquisitors arent all that great.
Anyway, depends on what you want, dark angels are more shooters. Blood angels are strictly geared for charging and ripping up whatever moves.The space wolves are geared for close combat mostly but you have sufficient flexibility for opening up fire.
Actually.. the Inquisition has the power to eradicate entire chapters with a single proclaimation.
Since they destroy all records of them afterwards, noone knows how many chapters have already fallen to this.
But, for example, one single Ordo Hereticus Inquisitor (albeit a senior one) decided the Sons of Malice were heretics, and was able, within a very short space of time, to muster an SoB force with the intention of destroying them. Unfortunately it didn't work.
An inquisitor has the pretty much unique right to authorize the use of exterminatus weaponry. He can use them whenever he feels it's appropriate, though presumably, it takes a certain level of trust in your intentions to be successful in requestitioning this weaponry.
Where do you get your sources on the 'lack of power' in the Inquisition? All the recent fluff clearly states that Inquisitors wield massive power in the Imperium, and can pretty much do whatever they feel is appropriate to destroy a threat to the Imperium.
You are correct however, Inquisitors and space marines do frequently disagree and even come to blows briefly, but normally it's covered up. However, if it's done frequently, or the circumstances are particularly suspicious, you're going to get yourself excommunicated, and if you actually kill a member of the Inquisition, as the Sons of Malice did, you're pretty much screwed. This is from a recent white dwarf article.
Last edited by The_Giant_Mantis; May 13th, 2005 at 13:37.
Maybe im biased, i just hate inquisitors. Every piece of fluff ive read and inquisitor asks/demands the aid of a chapter, and in a good few of them the chapter master says no, and when they do decide to help them the chapter has some ulterior motive for doing so. Ive never heard of a chapter going to war because the inquisitor 'said so'. Ah well, you're more well versed than i am but i dont think inquisitors are all that influencial when it comes to marines, they definately have their way with the imperial guard. I mean yea they have the power to annihilate planets but i think its ridiculous that a chapter refuses and the inquisitor cries heretic and kills them all by his own authority. The Ordo Malleus doesnt even kill marines when they get in contact with daemons and an inquisitor is going to destroy an entire chapter because they refuse to help? thats messed up.
Well since the inquisition is modeled off the Spanish inquisition, things like that did happen. A perfect example was the Knights Templar (the real oneâ€™s) who were eradicated, essentially for defying the inquisition, and truly did not commit the acts they were charged with. So when the space marines refuse an order from the inquisition, a similar circumstance, like the Templars, can result in a chapterâ€™s destruction.
One of the chapters destroyed by the inquisition, the Flame Falcons I believe, was destroyed because their bodies became immolated in battle. An inquisitor who witnessed this, ordered the Grey Knights to destroy the chapter for hearsay and consulting with chaos. Again, these allegations were untrue, in fact the Flame Falcons felt that their immolation was a blessing from the Emperor and wished nothing more than to serve their god. But to the inquisition, it doesnâ€™t matter. That is why their mantra is something like â€śinnocence proves nothing.â€? While it may seem illogical to us, in the W40k fluff world, humanity would survive long if an organization like the inquisition didnâ€™t exists as the empire would crumble from rouge phykers, heretics, and other enemies of man. But the fact is that the inquisition is overzealous and can often kill even staunch defenders of humanity.
But this thread has gone way off topicâ€¦
Dark Angels have a long history of run-ins with the Inquisition, but the =][= has never been able to prove any of it. The Codex Astartes is followed fairly well by the BA and DA, but the Space Wolves break from it completely, having 12 Great Companies rather than 10 companies of a Codex chapter. They also have a big notion of personal honour, but then so do the DA.
And any marine is an individually awesome fighter, with the potential to be an HQ member (aside from BA Death Company, but that's it). There's no additional rules to make them any "better", and nor should there be. If you want augmented Space Marines, try Iron Hands, they're mad about bionics. But none of these three are.