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Stealing the contents idea from Toastee, methinks it's time I revamped and re-evaluated the old fluff I have on the Shadow Lords. So here goes nuthin'
-Shadow Lords Basic Information
-Battle History â€“ 738.M41/799.M41
-Shadow Lords: 1st Company.
-Shadow Lords: 3rd Company.
The Bastill System
- The Worlds of the Bastill System
- Beliefs of the Inhabitants of the Wyld
---> The coming of Grandfather Thunder
Last edited by Martox; June 27th, 2005 at 15:10.
During the second quadrant rebellion of 738.M41, where a large Khornate death cult swept across the Phantom, Bastill and Scorbra sectors and engulfed many planets in itâ€™s grip, Imperial forces in the quadrant were reduced to an unacceptable level. The Emperorâ€™s Tarot revealed a large Tyranid splinter fleet, known as Splinter Fleet Hades, was approaching and would take foot hold in the second quadrant within the next century. With this news â€“ the High Lords of Terra ordered the creation of a new Space Marine Chapter â€“ the Shadow Lords.
After its inception, the Shadow Lords have been in close combat with the Tyranid threat and have been for over a century now. For each piece of the quadrant reclaimed, another piece falls to the alien menace. Lately, however, forces of the Heretical World Eaters have been spotted in the region, led notably by Harâ€™leth the Untamed, Skull Taker of Khorne.
When the chapter was created, it was decided that to both effectively combat the alien menace and recruit the best the sector had to offer, that the 2nd planet of the Bastill sector, a deathworld known to others in the sector as The Wyld would be their homeworld. The planets native population were a race of humans who had flourished much like the Catachans on their homeworld. They worshipped the creature that they saw as the apex predator, the wolf, resulting in a strong tendency towards groups of these people roaming in packs, lead by an â€˜Alphaâ€™.
The Wyld is mostly jungle habitat, broken up by the large mountains that run directly along the equator of the planet. Harsh creatures such as the â€˜Deathspitterâ€™ worm inhabit the swamps and larger than normal wolves roam the jungles. These wolves, known as Wyld Wolves, are bulky creatures of monstorous size, some capable of equalling a Fenrisian Wolf in size and ferocity. Most of these Wyld Wolves have jet black fur and a genetic abnormality that has came to the forefront gives the wolves distinct yellow eyes. These wolves are able to blend in perfectly to the dark canopies of the jungle and attack their prey without mercy.
The Shadow Lords inhabit a mighty Fortress Monastery, or as they prefer to call it Cairn on the Mountains of the Storm, an area of the world which is permanently encompassed by raging lightning storms. The cities built by the peoples along the edges of the mountains are maintained by sending a squad of Shadow Lords marines to each, rotated annually between the companies.
The Shadow Lords follow a slight deviance from the Codex Astartes in their organisation. Their companies follow the Codex, however the naming system and structure of the higher ranks seems to have diverged.
Starting at the lowest of these divergences â€“ the squad Sergeants appear to have the name â€˜Alphaâ€™, along side them are a second in command should he be incapacitated, known as the â€˜Betaâ€™. With this, a smaller command structure has formed within squads which in turn are dubbed 'Packs'.
The next notable divergence is their organisation of leaders. What we know as Force Commanders, Librarians and Chaplains, do not exist under those names in the Shadow Lords. Force Commanders are deemed as Ahroun, meaning warrior in Shadow Lords native tongue. Librarians are known as Theurge, meaning Seer, and Chaplains are known as Philodox, meaning Judge. They are not called these names aloud, these names are merely titles.
Finally â€“ the top level of the Shadow Lord falls under the leadership of â€˜The Margraveâ€™ and his pack. This group are the Masters of the Cairn, and are currently Lord Margrave Stormclaw (Margrave & Philodox), Lord Roar of Thunder (Ahroun), Lord Whisper in the Dark (Theurge) and Lord Claw of Judgement (Philodox). These people form the highest command structure of the Shadow Lords.
(For further information on these individuals read: Chapter Masters: Past and Present)
The Shadow Lords are subtle deceivers. They will fight at any level â€“ whether it is hand to hand or with bolter, there will always be packs of Shadow Lord marines that will have infiltrated the front lines and set up an ambush for the enemy. The Shadow Lords often train extensivley in infiltration techniques, beginning at basic levels when a member is first incepted into the Shadow Lords and continue to do so in more advanced methods when the member is inducted as a Space Marine.
The Shadow Lords were created by using an unknown gene-seed. It is thought, however that the Space Wolves Gene Seed may have been used for their production, due to the mutations seen in both Chapters. During their rigorous procedure of filtering those worthy of becoming a Space Marine and those not, the recruits are forced to drink from the Cup of the Storm. This, essentially, is a serum that restructures the DNA of the drinker. From this, there are a few possible outcomes. The drinker can, first, simply go insane. These men are put out of their misery.
Secondly, they can drink from the cup and feel nothing. These men are destined to become Shadow Lords Space Marines. They are taken away from the monastery and cast out into a particularly savage area of the Wyld. Here, they are forced to survive until they undergo their change. Normally brought on by great emotional stress or severe mental pressure on the being, the man becomes a â€˜Garouâ€™, a cross between man and wolf, ferocious and powerful. After they have undergone this transformation it wonâ€™t happen again and the marine will return to their normal bodies, however, their Canines will be extended, and the strange abnormality with the Wyld Wolves having yellow eyes will have affected them. Once this has happened, they are allowed to re-enter the monastery and begin their full training under the Shadow Lords.
Finally, the man can drink from the cup and change rapidly into a â€˜Garouâ€™. These are a rare few, who instantly go berserk after their change and take several days to calm down. They are placed within a chamber where they can expend their rage. What makes these individuals different, is the fact they do not return to their original states. They remain as these â€˜Garouâ€™ for the rest of their life. They are re-educated to the best of their abilities, some only capable of basic Imperial Gothic and are sent into combat with others of their like to seek a glorious death.
(For further information read: Beliefs of the inhabitants of the Wyld)
â€œFor The Margrave, the Wyld, and Grandfather Thunder!â€?
(For further information read: Beliefs of the inhabitants of the Wyld)
Last edited by Martox; June 27th, 2005 at 15:09.