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Name: Steel Force One
Leader: TrHz-_, which is unpronouncible by human tongue. His soldiers call him "Jruu".
Homeworld: They don't have a home. The entire group is transported through several spacecraft, all guided by His Psionic Guides. When on a planet, they construct temporary factories to build new weapons and repair malfunctioning vehicles.
Motto: A thin, airy "And they fall."
Battlefield Tactics: A curious mix of speed and raw firepower. Once they have found a weak spot in the enemy's barricades, the force will rush into the cracks with lightning speed and settle down for a long, backbreaking seige.
Steel Force One isn't as much an army as a squad of elite chaos marines. They don't worhsip the gods but respect chaos, and value raw firepower above all else. Little is known about the history of the force, except that it was founded by TrHz-_ roughly eighty years ago. Each soldier is individually trained by him, and have developed incredible respect for their immortal leader.
Little more is known of TrHz-_ himself. Apparently, he was a powerful demon psyker who expended almost all of his power to bridge the gap between the Immaterium and the galaxy. Once out, he recruited several dozen marines, mostly from the Iron Warriors, as his personal army. They fight for his "grand plan", a bizarre concept that he and only he understands.
This grand plan has caused much confusion in other armies. Often, the force will ally itself with another sect or even race to inch closer to TrHz-_'s ideals. More than once space marines found themselves fighting side by side with the heretics, and occasionally crippled Imperial Guard positions will be reinforced by the group's timely arrival. The group has even weakened positions for Tyranid swarms, escaping before the devourer sets its sights on the force. Four legions, however, hold the force's contempt: The Emperor's Children, due to their senseless lust for pleasure; the World Eaters, for their blind wrath and bloodlusts; the Death Guard, for their pointless annihilation of useful life; and the Thousand Sons, whose sorceror's often conflict with TrHz-_'s plans. While the Steel Force One will fight with them if forced together, the force will often attack them, even if it would be detrimental to the grand plan.
If there is anything certain to the Steel Force, it is their methodical destructive wrath. They can sustain a siege for months on end, letting their awe-inspiring vehicles pound fortifications into dust. Just as terrifying are their obliterators, elite marines who wield TrHz-_'s ingenious spitfire cannons. By simply changing the tightness and format of the stream, spitfires can emulate any weapon from missile launchers to heavy bolters to lascannons. The soldiers do not even fear death. If lethal wounds are taken, arcane runes on the marine's armor will change him into pure warp, which TrHz-_ can restructure at the battle's end. Because of this, in their years of conquest no marines have ever died. This has made the Steel Force One's loyalty to one another unusually strong, since they have constructed the bonds of brothers over decades. TrHz-_ is just as invicible as his marines, if not more so. If he ever takes too much damage, the demon will simply remerge with the warp. After a day or so his power will grow to the point where he can once again escape. In rare cases this could take years by itself, so TrHz-_ has made sure his soldiers will remain orderly and actively try to return him.
Once a area is taken, the Steel Force shows no mercy. Anybody who tries to defend will be killed, and all the psykers will be slaughtered to power His Psionic Guides, dark machines that can move through the warp like a navigator. These deaths can also return TrHz-_, if he is still in the warp. Everybody remaining will be used as slave labor to repair any damage to the Steel Force, after which they vanish as quickly as they arrived.
Well I liked it at first. Then we get down to the bit about how they can't be killed. That's just cheesy no matter how you look at it. The fluff really would sound better if you got rid of that or rearranged it a bit.Other then that I like it. I especially like how it seems he's doing things at random for his own amusement, it added a bit of humour to it, which is refreshing...plus the name...JRUU!
Yeah you say he used all his power to bridge the gap between the warp and the real world but then can re-emerge once killed, I would just say he hasn't been killed yet.
The ressurectting his dead legions isn't too bad but is a little cheesy (I thought this was going to be some lead in to 2+ invulnerable save or something but it is after the battle)
If he ever loses a battle he wouldn't be able to perform the rituals so some must have died.
How do you pronounce jruu is that JOO- ROOOO or Jur-Ruuu or Drew.
"God is dead" Nietzsche- 1886
"Nietzsche is dead" God- 1900
Why are there scams? http://www.youtube.com/watch?v=Q71FLDIMBc8
So they can't be killed..
They have guns which can emulate any gun in the world..
They have navigator robots..
Their leader has a name noone can pronounce..
They hate all the 'normal' chaos marines because they're not badass enough..
I don't mean to be harsh, the seeds are good but.. seriously.. not everything has to be unique and better than everyone else. This is fluff, it won't win you the game no matter how souped up it is. Characters with flaws and humanity are more fun to read about than unkillable super-marines who are the best at everything.
The name also sounds like a giant robot anime, which is campy and amusing in a way, but doesn't incline me to take it very seriously.
EDIT: I know I'm being really negative, but don't take it personally. I just sat an exam.
Last edited by The_Giant_Mantis; May 16th, 2006 at 13:31.
Fluff to explain away why, even if I lose a battle, I can use every unit in the next game. The fluff about them being a tiny army causes that problem.Originally Posted by The_Giant_MantisObliterators already have this ability. I just didn't like having soldiers who grew weapons out of their body.They have guns which can emulate any gun in the world.Maybe I should work a bit on that.They have navigator robots..Why is that a problem?Their leader has a name noone can pronounce..Er, not Black Legion, Night Lords, Alpha Legion, Wordbearers, or Iron Warriors. Just the cult armies.They hate all the 'normal' chaos marines because they're not badass enough..It's an Iron Warriors army, just with the fluff slightly (er, not so slightly) modded. Also, I'm just giving the basic essentials. Just because the army is "unkillable" doesn't mean each person can't have flaws.I don't mean to be harsh, the seeds are good but.. seriously.. not everything has to be unique and better than everyone else. This is fluff, it won't win you the game no matter how souped up it is. Characters with flaws and humanity are more fun to read about than unkillable super-marines who are the best at everything.I really have to work on that. Steel Force One was the first thing that came to my mind, and I'm not exactly good at figuring out names. Any suggestions?The name also sounds like a giant robot anime, which is campy and amusing in a way, but doesn't incline me to take it very seriously.Not at all.EDIT: I know I'm being really negative, but don't take it personally. I just sat an exam.