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Welcome all. I believe this is my first post in this section and so I'll be brief.
First up, the reason I chose to play IG was because, after being weened of space marines I wanted an army that I could really personalise and call my own. I ended up choosing the guard. The only problem I saw was that I didn't want to worship the holy emperor of mankind as the adeptus astartes do.
After re-reading the rulebook fluff, I heard mention of worlds too far flung from terra where the emperor was just a myth. This got me thinking, and I thought of playing a rebel IG force. I remember reading on the GW site of chaos guard and genestealer worshippers so I know that anything goes.
The only problem I see in having a rebel regiment is how in the world do I tie it in with my fluff. This is where I come to you, good people at LO. So, if anyone can give me a hand I would much appreciate it.
By the way, I have named the regiment the Aegis guard, hence the title of this post. Aegis meaning protection, so lend a hand if possible.
If they lived very far away from terra...would they still have las technology? Theres something to help ya...:shifty:
But yeah...sounds good. Just tell us what you need in piticular...:yes:
By day he fought with sword and shield.....
By night he fought with pen and parchment.....
He was....The Warrior Poet.......
Fear the ANZAC Clan!!!!!
ORDER OF THE SHADOWY FLAME!!!
Do you have uber micro...????
First to Warrior: Las technology would be on almost every terran world. It's basic. Even if they're far away from the Imperial arm, they'll still have the technology in most cases. Half the time the imps turn up every few decades to collect tithes, then leave.
To Elric: Be very careful when it comes to rogues. While Genestealer cults and Chaos guard DO exist, they are far from the rule. Chaos guard have usually completly turned to chaos, and have legged it into the Eye of Terror. Genestealer cults usually exist as a sort of underworld, until they choose to attack the planet they're based on.
In any case, anythting that can actually SURVIVE for any length of time is usually COMPLETLY seperated from imperial culture. It's an impossibility to have a rogue planet. The Imperials will come in a heartbeat to re-take the planet, with lots of nastieness.
Just food for thought.
I also thought of having a regiment who's leader suspects something that the Imperium (or governor of the system) is hiding something from him. Some dark and mysterious thing. The more he investigates the more he suspects etc. etc.
that's one idea so far, 'not yet a rebel, but soon to be'. Or it could be something like the governor is possessed by chaos and the regiment is the only one trying to hunt him down. At the same time, the rest of the system will be trying to stop the regiment in the only way it knows how.
Just an idea! I'll post the finished piece here on LO sometime soon.
Another little idea about "rebel" Guard would be a Tau Gue'vesa force... a regiment of Imperial Guard who were abandoned during/after the Damocles Crusade, and went into the Tau Empire to avoid extermination, as long as they fought for the Greater Good.
Just an idea.
That's a fantastic idea Lost Nemesis. I have two friends who play Tau and I could tie it in with their fluff.
Thanks to you 0ther guys as well.
Back to this Tau idea now. I have always liked the Tau. I'm a huge anime fan, especially giant robot anime (Gundam 0079, Gundam seed/evangelion). Thus I love battlesuits and the general feel of the tau. Battlesuits aren't the greatest mecha designs in the world, but they are the only anime type suit in 40k.
And if I were to be a Tau ally it could help when I play that mega four army battle. Great hook for the story too.
I only see a few problems doing this.
1. would I have to represent them with firewarrior armour etc. cause I really don't want to do that. What do you guys think.
2. Fluffwise, would my regiment get their own planet in a tau system. And would my regiment be totally under tau control or independent.
thanks for the help, catch Ya!
Tau tend to be arrogant barstards once you get to know them. Read fire warrior. They're getting more and more sinister when it comes to the greater good. The greater good has bigger guns that you do.
They'd probably have Tau control over the system.
The soon to be rebels isn't a terrible idea. It's a lot more workable than all out rebels, and I like the sound of the mystery that you're doing with it.
You wouldn't HAVE to have tau weapons on your men. A painted symbol would be enough. They might just fight WITH the tau, as opposed to being eqquiped by them, as Auxiliaries are.
1) I don't think so, no. The Tau would offer new technology, etc. but the Guardsmen don't necessarily have to use it, if they still have their other stuff. Plus, Fire Warrior armour is Carapace Armour, so I would only recommend using it for Storm Troopers, etc. - that'd be interesting.Originally Posted by Elric101
2) I'm sure they would get their own planet, but with Tau representatives, etc. from the Water Caste, I believe, because the Tau wouldn't want them re-establishing contact with the Imperium, etc. The regiment would technically be totally under Tau control, but I'm pretty sure it'd be okay where the regiment is mostly left alone, as long as they fight for the Tau when the time comes.
I've been thinking about this a lot and the Tau idea is O.K. But instead of the alliance with them, could you have a mutual agreement not to kill each other and share that system/galaxy. Because the Tau seem like good allies, but I've heard from my friends that they give most humans agricultural work on a farming planet.
Basically, the saying that says 'if you can't beat 'em, join 'em', could that be made 'can't beat 'em, make a peace treaty'. All I really want to know is if that would that work when negotiating with Tau or not.
After I've figured this Tau alliance problem out I'll post the beginnings of my fluff. Thanks for the replies.
Well, I don't see it being unreasonable that the Tau, basically, do the following:Originally Posted by Elric101
1) Give a small planet over to the remnants of an IG regiment, as long as they swear their allegiance to the Greater Good and not the Emperor (outwardly, anyways).
2) Give the IG regiment the means to make equipment, technology, etc.
3) Otherwise, leave the IG regiment alone, unless/until the need for them in battle has arisen.
I see the Tau letting them basically live out their lives normally, but once fighting starts they would be obliged to fight alongside the Tau.