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The marines go arround in companies or parts of companies. 100 people or less. In the worst of circumstances they all gather for a grand total of 1000 marines + trainees (the scouts). The best army any marine chapter could muster would be 1000 guys. Thats not even enough guys for a reasnable sized battle. The goths used 15,000 soldiers to sack Rome. Even being highly trained super soldiers they wouldnt stand a chance using their entire company stregnth to assult one traiter guard world.
I think the chapter should be 100 companies of 1000 guys. That way parts of companies could still do something usefull and the either chapter would be 100,000 men. Enough to deal with some serrious action.
Well, they are all seperate to reduce the threat of another massive wave of traitors so the small sizes make sense in that regard, they aren't big enough to wreak a ton of havoc if they decide one decides to go traitor.
And fluff wise we see that whenever there is something massive going on, such as a huge war over a planet or the like then more then one chapter will send all their men to help, so while 1000 SMs from a single chapter might not be that much 10 Chapters moving to the same target is enough.
The original 20 Space Marine Legions were huge counting hundreds of thousands of Marines but after the Horus Heresy Roboute Guilliman wrote the Codex Astartes and organised the Legions into Chapters of a thousand each that were to act independently. This was to ensure that not one man could take control over such a formidable force as Horus did during the Heresy.
This resulted in the Chapters we have today. All the original loyalist Legions were broken up leaving one Chapter with the original Legion's colour and insignia (Ultramarines, Blood Angels, Dark Angels etc.) and of the rest came new Chapters.
So the Black Templars for example originate from the same geneseed as the Imperial Fists and Rogal Dorn is just as much their Primarch as the Imperial Fists.
This also explains why there are so many Chaos Marines still alive. Although it was 'only' half of the First Founding Chapters that turned against the Emperor this was still Hundreds of Thousands of troops and they are still known as Legions because the Codex Astartes was written AFTER the Horus Heresy.
Hope this cleared things up... :rolleyes:
Plus Marines are not often called in to invade planets by themselves. In large scale conflicts they will always be supported by the guard. Instead they are quick response, first on the scene, type of guys. They are used to establish planetary beach heads, storm command bunkers, and complete other types of surgical strike.
Sending a Chapter to invade a planet by themselves would be like sending the SAS to invade Brazil. It couldn't be done, yet they could bring the country to its knees by destroying vital infrastructures. That is the advantage of a small, elite and highly mobile force. They can attack at will while never being bogged down in a meatgrinding conflict with numerically superior foes.
I was thinking of some of the fluf where chapters dont like to work together. Dark angles dont like to work with anybody. Nobody wants to work with blood angels or their decendants. The black dragons will leave if their allies annoy them and as a result nobody works with them...
Also it was my impression that the chapters of the 40k draw their members from arround 10 worlds or so each. That means all the special forces of multiple worlds. Far more than 1000 guys. If there just from their homeworld then I guess it makes sence.
Does each world have its own marine chapter? I know some chapters such as black templars, and dark angels if you want to count them, dont have a home world.
Just a thought.
It think it would be more correct to say that each Chapter has its own world.. except for those who don't... :rolleyes:Originally posted by cypher0tu@Jan 24 2004, 23:17
Does each world have its own marine chapter?
There are reputed to be approximately 1,000 Space Marine Chapters in the Galaxy.
It is not the special forces at all. Most marine chapters draw from the main populace and just take the most phisically fit of them. That is a fair number but the number that survive the organ implants and such is like 3% or 4%.
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Sanctus, be quiet.
Chapters only take *the most* promising youths of its home planet or whereever they happen to be at the time if its one of the permanently Crusading chapters like the BT's. Out of a hundred or so only maybe two or three will survive implantation and training in the scout companies.
The planetary defence force on each planet take virtually everyone, but most planet's governor's are tithed to provide at least one tenth of their armed forces to the Imperial Guard, in which case the Guard take the best troopers to make up that ten percent.
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In the Fluff, Marines are about 100 times better than they are in the game. So although their numbers or gameplay wouldnt suggest it, they dwarf the competition.
100 times may be an exaggeration but there are only vague hints on a single marine being able to do what many ordinary men could not
â€œCry â€˜Havocâ€™ and let slip the dogs of war!â€? - Julius Caesar, Act III, Scene I
I'm supprised so few have mentioned it so far but marines are much harder in fluff than in the game it self. There are many instances where company scale deployments pacify entire rebellious planets.
In fluff, on the battle field one marine is easily worth 10 men. But that's only half the picture, a Space Marine company is a much more effective war machine than practically anything else in the 40K universe (or at least the Imperium).
They are capable of rapid movement from their Rhinos, Thunderhawks or fleet assets while having an excellent communications/command infrastructure. (Maybe comparable to the German Blitzkrieg of 1940-1941.)
And then there are the marines them selves. I imagine they are quite capable of non-stop combat for days if not weeks and they would certainly recover from injuries extremely quickly. Coupled with excellent training and dedicated officers on a squad level means the fighting ability of a Space Marines' force would be hardly affected by attrition. So rather than the usual pattern of attack and regroup the marine can constantly pummel their opponents night and day.
And when a break though comes there would be little time needed for consolidation and it can exploited immediately (remember the rapid movement). The opponents would have no time reorganise their lines and marshalling their forces (for defence or counter offensive) so a whole sale routing of an entire battle front is a likely result.
Anyway may have gone a little OTT with that, but those are my thoughts on Space Marine capabilities,