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Ok this is the first fluff I've written so feedback would be great.
Craftworld: Tarrel(my own)
Craftworld Scheme: See http://www.librarium-online.com/foru...t-schemes.html
The Tarrel left the Eldar homeworld far before the fall to eek out a living on a distant planet where they could live outside of the corruption of the main body. Worshiping the eldar god Asuryan, these eldar took their craftworld to Earth. They found that the planet was already inhabited and decided to live on the planets moon while keeping their craftworld on the darkside of that moon. The Eldar of the Tarrel began to trade with the primitive humans and give them simple technology to help nurture the flailing race. Any enemy which aproached too close to the planet was driven away by the eldar protecting it. Soon the humans got the technology to get into space, and drove the Tarrel to cloak their ships and be more secretive about what they did. The Tarrel lived peacefully with the humans and decided amongst themselves that they would reveal themselves for who they truly were to their neighbours. On the day that the Great Council of Tarrel decided to reveal themselves to the humans, the Great Fall happened. This sent humanity back into the almost literal dark ages and sent the Eldar into utter chaos. The Tarrel Council packed up and left for their homeworld to see what had happened, but when they got there they found millions dead and stripped of their souls. Believing that they were the only ones left they began the trip back to Earth. On the way back, they were caught in a warpstorm and stranded on a planet for 30 years. By the time the storm receded and they craftworld repaired humanity had come under the guidance of the god-emperor of mankind. No longer needed, the Tarrel began to travel the galaxy in search of other eldar who had survived.
They battled through many systems in search of surviving eldar, only to find that the colonies had been wiped out by the army they had just defeated, every time. Because of these battles, all but the veteran soldiers were killed off and new recruits were never taken into the ranks of the Guardians. Instead the Tarrel wanted to rebuild the empire, and thus took only the strongest children to be trained in the art of war(Aspect warriors). They had not forgotten their fledgling human "children" and kept an eye on them. And when Space Marines turned on each other, the Tarrel evened the odds of every fight in the Imperiums favor by casting thousands of chaos marines into the abyss that was the warp. And when the Emperor fought Horus, the Tarrel seers kept Horus' servants clear to allow the Emperor time to destroy Horus. After the fall of the Emperor, the Tarrel have become distant watchers of humanity, protecting like guardian angels, their "children".
:w00t: so i need to know what you all think?
Last edited by lordsauron; November 13th, 2006 at 19:34.
JOIN MY SQUAD IN THE SONS OF THE LIBRARIUM THREAD, I NEED TACTICAL MARINES! I PLAN TO CONVERT UP A SQUAD TO "COUNT AS" LoTD IN MY SMarine ARMY
It makes them far too pivotal to human history for my liking; if they guided humans like that, why isn't it in the canon fluff? And why, despite the fact that the Imperium is very keen to eradicate the Eldar, do they have a huge amount of sentimentality for them? It just strikes me as far too importance-making and anthrocentric.
Agreed with Xerxes.. It's all too self-important.
The fall represented the end of humanity's dark ages, not the beginning.. Before the fall earth was surrounded by warp storms, but the psychic shockwave blew them away and allowed the Emperor to unify the human race and expand. This also means the eldar couldn't really have got to Earth.. it was sealed off.
The idea of eldar caring about their human 'children' is alkso like one of us adopting a sewer rat and trying to hold conversations with it. While it may be nice to think of protective, nice eldar working as guardian angels, they have no motivation to do so. Humans are physically repulsive, shallow, stupid, unable to understand any but the most basic concepts and pathetically, pathetically short lived. Once you've seen generations of humans wither to dust, how much can you really care about them? They're going to die soon anyway, and they reproduce so fast that it doesn't matter..If the eldar could do that, do you think they'd bother sticking their impossibly valuable civilians in crappy mesh armour and sending them out to die?Originally Posted by lordsauron
Also.. there weren't exactly billions of chaos marines to begin with. If thousands were lost at every battle, the Imperium would have won.. pure and simple. It also would have been painfully obvious that something was intervening.
Last edited by The_Giant_Mantis; November 14th, 2006 at 13:35.
I agree with the previous posts. The best fluff tends to be much more subtle. Don't give them such alarge part in the development of humanity. It would quickly get boring if every player claimed such an important role for their own craftworld/chapter/regiment etc.
It would be best if you removed the part abut them living on the moon, but there could be potential in the fondness for humanity. Remember though that in general anything that is not eldar is usually seen as more of a disease than a species, so you would need to come up with a good fluffy reason for them to like humans.
As for helping the humans in the Horus Heresy, that could work if you tone it down a bit, the odd helping hand here and there without the humans realising, but not a war changing contribution.
Remember, the more subtle and less over the top it is, the less people will have a problem with it. (Don't enrage the fluff purists!)