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How much control does the Hive Mind (HM) have over it's millions of millions of minions? I'm not saying that the bugs are "suggested" by the HM to do something, no question they just "do as they are told". But, does the HM control every little movement by each individual bug? This comes from me putting together my genestealers and wondering if the HM controlled all 4 of the arms, then wondering if it controlled both legs as well. Then I wondered if the HM controls the breathing, responces to simulants (eg, getting hit with blasts), etc. If so, the HM is a pretty hardcore being. Or is it just the HM says to a brood of bugs, go here and kill what's infront of you and the bugs go and do it without further influence?
Basically, does the HM control the functions of each individual bug down to the most simplest of tasks (eg, tell the bug to breath in and out) or does the HM just issue orders and the bugs carry them out as they see fit (eg, go there and kill the enemy and do it how you like)?
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The way I understand it, the level of individual intelligence Tyranids have varies depending on their species. Genestealers are semi-intelligent, as they need to be able to exist in areas of poor 'reception' for long periods. Gaunts and most of the smaller beasts have, at least, personal instincts which allow them to function independently a little.
The way GW often describes the Hive Mind is, literally, as one mind.. Each Tyranid is not a seperate entity, but a cell or organ within a larger superbeing. Even the Norn Queens are just brain cells, part of a larger thinking mechanism which is only maintained by cross communication between the different queens. So the hive mind is not really independent, it's recieving sensory information from every Tyranid alive, in some form, through the synapse hierachy, it is the manifest consciousness of the Tyranid race.
But.. how conscious is that degree of control? I'm really not sure. It could be that, while under synapse control, every Tyranid is being given individual orders and transmitting individual sensory data. Or it could be that their instinct is driving them to run in herds and attack and the hive mind is merely issuing generalistic orders to particular broods, such as 'go here', or 'attack them' (which would explain why most tyranid creatures work in groups.) My guess, it's probably closer to the former than the latter..
However, I don't think it's ever been really clarified. But I don't think there's any danger of the hive mind not being a hardcore being, in any case. Psychics go mad trying to comprehend it.
I think that'd be too much of a task even for a hive mind to do. That's literally Thousands upon thousands of individual beings to look after. Not very good, nor efficient, which is basically the Tyranid's motto. :yes:
So, the way I see it, is that the intelligence of each individual creature pools into one collective, essentially creating one consciousness out of thousands. Again, that's alot of bugs.
Interesting, what about the StarCraft idea of the 'Overmind' controling the broods? And when destroyed the Zerg going berserk?
- Would there be a way of distrupting the synapse control over the tyranids in order to render them completely chaotic?
Might be something more like a 'command line hiearchy' with basic standard hueristics for each of the given tyranids.
Evolved Instinct wouldn't make a given tyranid fall back towards the glowing might of the hive mind, after all.
Sort of like each gaunt has basic 'when unactivated' program commands.
1.) Avoid being killed.
2.) Re-establish synaptic control.
The shooting involved with lurking would fall under 1.
Whereas folks like carnifexes with higher leadership, likely instead have more complex programs allowing for more potential responses in the case of a synaptic cut off.
The genestealers are weird, they don't need the hive mind, but instead seem to beckon to it. The genestealer primogenitors even seem sentient. I can't comment on them much though.
The hive mind doesn't waste its time, I assume, with basic 'programming' issues. The tyranids are the cells, the machines it commands, it works all of that out when its busy 'constructing' them. It controls whats done with the capacities its engineered. Although I'm certain it can take sudden complete control if necessary.
Now I'm getting odd images of the hive absorbing someone with access codes to an underground bunker, and a group of invading genestealers suddenly instinctually punching in the code. Which I'm pretty sure isn't correct at all.
Just saw Adahn's comments above. The answer is yes. Inquisitor Kryptman and Uriel Ventriss did just that to prevent the tyranid assault on Tarsis Ultra.
Last edited by Spook2k5; April 5th, 2007 at 18:54.
Alright just out of pure curiosity here, since I opened up the Zerg box - would it then be feasible for a radical Ordo Xenos Inquisitor to try and create some way to 'control' Tyranids to use against Tyranids?
That would be interesting. I think that's a very viable idea.
*Adrian gets ideas*:ninja:
Why would the hive mind control each creatures specific movements?
That would be like you saying to an individual cell exactly what to do and when..
Instead you worry about better things, where to get the food, not how to break it down and absorb its goodness..
I think the hive mind just commands the smaller nids, they will do what they are told, or die trying.. just like the cells in your body
As for the genestealer knowing what the Hive knows, I dont think so.. Although, it might be possible for genestealers/ other nids created AFTER the info was absorbed to know this info instictivly.
What is more likely is stealer a kills a guard and reads his id no, then down the corridor stealer b recieves a telephatic message with that info and can type it in
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I currently play:
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Goff Ork Boyz(dead)
Tau of O'me
Inquisitorial Xeno Hunters
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'Dark Angel Green' Dark Elves in need of fluff
There was some guy a while back who modelled an inquisitor who had actually transplanted himself into a Tyranid warrior to justify a similar idea. While a little silly, the idea was interesting.
Even further back, someone had the nice idea of a Tyranid army controlled by orks. All the larger order creatures were going to have exposed patches sawn open in their skulls so that orks riding them could prod them to make them do things. While, again, rather silly.. I actually thought that was kind of fun. I can just see a Carnifex being roughly 'steered' by ork pilots as it madly rips through anything in front of it. ;P Just the kind of unpredictable, wierd idea orks might try.I don't think genestealers ever have the need to do such things. As anyone who has played space hulk knows, they can tear through steel bulkheads (I'm not sure it's quite as quick as portrayed in space hulk, but those claws are really, really strong.)Originally Posted by Spook2k5
Even if they couldn't, I don't think the hive mind thinks on that level, and I don't think it gets feedback from humans anyway. Brood brothers become able to feel the hive mind on a very abstract level, as a sense of togetherness and unity, but they're not really part of it.
Genestealers are clever creatures though. I can't remember where, but I'm sure they're described as about as clever as a human being (but obviously without abstract thought, just nasty predatory cunning.) They'd probably be smart enough to look for an alternate route if they couldn't breach the door.. Or better, hunt down high status humans who might know the code and convert them..
What about through the use of a similar wave-emitter? Something that could mimic the psionic wave pattern but with your own orders and commands.