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Friday roll’s around and it’s time to pack the van and head to Chicago. Some 11 hours (damn northern Indiana traffic ) and we’re there. I managed to snag a room within spitting distance of the Battle Bunker and we stop by to check it out. It was pretty impressive, the tables were already set up for the next day. After a fitful night’s sleep it was on to the tournie!
My list again:
Archon – punisher, tormentor helm, combat drugs, shadow field, plasma grenades, animus vitae, trophy rack (rides with a wyche squad)
Dracite – agonizer, plasma grenades
7 wyche retinue – succubus w/agonizer, w.w., plasma grenades, x2 blasters, goblet of spite
Raider – nightshields, horrofex, torture amp
3x 8 Wyches - succubus w/agonizer, w.w., plasma grenades x2 blasters
Raider – nightshields, horrofex, torture amp
3x 7 warriors – sybarite w/poison blades, terrofex, blaster, splinter cannon
Raider – nightshields, horrofex
2x 5 warriors – dark lance
Raider– nightshields, horrofex
10 warriors – 2 dark lances
3x Ravagers – x3 disintegrators, nightshields
The first mission would be Annihilation with HQs being worth 3kps and troops 1kp, everything else was 2kp. Terrain was kind of light as it was on most of the boards.
My opponents list:
Daemon Prince – wings, MoN, Nurgles Rot
Summoned Greater Deamon
9 plague marines in rhino (havoc launcher) – champ w/ fist, x2 meltaguns
9 plague marines in rhino – champ w/ fist, x2 meltaguns
X4 10 chaos glory space marines x2 rhinos
X2 landraiders w/ demonic possession
So yay, not a lot of stuff to worry about.
The battle consisted mainly of me blowing his transports and then either killing the occupants with either disintegrator fire from the ravagers or in h-t-h with the wyches/archon. The high point was my archon +wyches charging the demon prince and killing it, then being charged by the greater demon and killing it before it swung. At the end of the game I had lost 2 wyche squads an 3 raiders, he had a stripped rhino and an immobilized defiler left.
He was a nice guy and took it very well.
5 objectives against a dual lash chaos with oblit cult. If I can silence the oblits early on this should be a cakewalk right? But then again I am playing on table #1 in the ‘Ard Boyz finals…
My opponents List
x2 Daemon Prince – wings, Lash, MoS
x3 Dreadnoughts – x2 cc arms
x4 9 man Plague marine squads in rhinos
x3 3 man oblit squads
I get first turn and take it. I maneuver my archon+wyches and dracite to take on 2 oblit squads. My shooting sees 1 prince lose 2 wounds and 1 rhino destroyed. Not a lot there. In his turn he destroys a ravager and a wyche raider (wyches are pinned).
Turn 2 sees the archon and dracite charge 2 different oblit squads. A unit of wyches charges a daemon prince after I shoot it down to 2 wounds. The rest of my shooting does nothing but blow the gun of a rhino….In CC 4 of the 6 oblits die and the wyches put a wound on the prince, who then wounds twice…I fail both saves….and fail my leadership test and am run down! Dammit Murphy…
To summarize that signals a change in fortunes. I manage to finish off both oblit squads, but not before a dread locks down the dracites squad. The archon and crew go on to take out 2 plague marine squads, but the good news ends there, as my lances are unable to damage any vehicles further (even with rear armor shots…) and it takes me forever to finally finish of the princes. His last unit of Oblits are on fire, destroying a vehicle every turn, with the ravagers being the first to go… Going into the last turn I am able to contest all the objectives and hold one, but he gets a unit of plague marines over to that one and for some reason the 2 DE warriors holding it, don’t survive .
Minor loss + 1BP for killing both his HQs.
Ok so I go from table 1 to table 7 but if I can massacre this opponent with full points I can still make top 5..I think. Then I see the mission, you can only get a massacre by holding BOTH objectives and having more killpoints….and its spearhead. But my opponent is marines, hopefully a Vulcan list….nope, it turns out to be pure DE killing power courtesy of Dakka’s Darth Diggler…shit.
Librarian – Termie armour, storm shield, null zone, vortex of doom
5 Th+Ss Termies
Land Raider Redeemer – multi-melta
x4 10 marines w/4 lascannons +melta
x2 Razorback w/ assault cannons
3 attack bikes
3 multi-melta attack bikes
10 devastators – 4 missile launchers
He wins the roll to go first and after seeing his deployment and the scarcity of cover I get the idea that this will not go well. And it doesn’t his opening salvo kills 3 raiders and a ravager…. This will continue on and culminate in one of the worst beatings I have ever received. I end the game with all of 2 dark lance wielding warriors left just off the objective in combat with an attack bike squadron. They turn out to be to far away from the objective so I get massacred.
But it turns out I was right as the full points massacre was enough to get Darth Diggler
into 5th place….yay .
Despite some bad luck on my part I had a fabulous time at the finals, and in Chicago in general. I really don’t know why people complain about the type of people that play, out of 9 ‘ard boyz games this year I had 9 great opponents.
Well know that that’s done, its time to start getting ready for the fantasy ‘ard boyz this weekend and start the whole thing over again….
Thanks for the battle reports! Cheers on how well you did, although that last game sounds particularly rough.
WHAT!?!?! No slave count:-D
Seriously, good job non teh report and on 'ard boyz.
Help the kin TAKE your soul, I mean, take your soul...
I play Vassal. I'm in V40K Open Ladder.
While I concede the 2nd chaos marine list is probably their strongest build, who'd knew that MEQ's would get the better of DE, especially one with 12 vehicles? And it's all the more weird considering that Darth's list appears to be a hodge-podge of random things thrown together at the last minute.
Nice report - unfortunately I couldn't make it to Chicago again this year (went for Adepticon), so didn't get to play in the finals.
Question for you - how does your army fare going up against new IG? Specifically the common mechanized guard with multi-laser+hb chimera spam for troops, a few vendetta with melta or demo vets inside, and then some (insert leman(s) / hydras / misc heavy support)? Seems like the first turn might be what it's about in that match.
Nice job showing up with DE to the Finals. I just can't behind 'Ard Boyz as an event, to many things I dislike. Do you happen to know what placed 1st? I really don't read much 'Ard Boyz news but just curious.
At least some of your opponents had inventive lists. Surprised you lost to that Marine player, his list was....interesting.
Thats never an easy match and the couple of games I have had against that list I have won by out deploying my opponent. I do what I can do mitigate the first rounds shooting and then assault 1 flank en masse while leaving just enough to keep the other side busy. Killpoints are a bitch in this scenario but I got lucky and the one KP mission i pulled against this was also Dawn of War and I was all over him on turn 2 and the extra blaster shoots got him out of his armor and into my wyches waiting arms.
But I can definately see this matchup as a near auto-lose in a spearhead deployment with Killpoints.
2nd was mechdar
3rd was space marines HUR!
And don't discount that Marine list, it might look weak but its damned hard and got Darth 2 top 5 finishes in 'Ard Boyz.
Yeah that army was tailor made for 2500. It's be very hard to fit the relevant things into a 1750-1850 list. I mean what do you do? No Reserves, no DS, no Outflanking, no gunline in the backfield.
The only option is to come at him, if your army even CAN do that. When you do he tears you up with superior mobility unless you're Eldar or DE while blocking all attempts to get at his vulnerable backfield units, which are still safe from DS because Mystics are fair.
That's exactly why I dislike 'Ard Boyz. I mean he did SOME original things so I can't 100% hate on him but I'd have no fun playing against that army. 60 minute games at 2500? I'd be pissed to drive to Chicago for that.
Honestly though,it's surprising Marines actually won a game since most tournament players kit there army to deal with Marines & Orks.
I find my DE always give MEQ armys a nice pasteing,it's them Ork hordes i really can't deal with so i tend to pack Horrorfexs on all my raiders.