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Starting tomorrow I will be kicking off a two day mammoth Apoc game with my regular opponent. It’ll be Eldar vs. Daemons and about 12,000pts per side.
The idea is for us to keep some notes on the highlights of each phase of each turn and take pics of the things that look cool and the momentous events.
Here’s the background which follows on from a campaign that we fought a while back…
Crisis at Navdor Hive
The imperial hive city of Navdor, one of the principle cities on Mokgar XIV, has been completely shattered. Continued war and bloodshed have all but wiped out the indigenous population leaving only a few stray bands of chaos cultists and the Ultramarines sweeper squads who have been deployed to wipe them out.
However, all is not as it seems…
The millions of souls who have been slaughtered during the previous decades of war have amplified the prayers of the chaos cultists still skulking about the ruins of Navdor, and these prayers have drawn the attention of some of the most powerful of all the daemons that inhabit the realm of chaos. So weak have the walls of reality become in Navdor that each of the four chaos gods has despatched their most trusted daemon lords to break through and establish a permanent breach into the material realm which can then be used to flood the galaxy with hordes of gibbering daemons.
A convocation of chaos of this size is hard to ignore for the psychically gifted and the Farseers of Biel Tan have foreseen the catastrophic results of this chaos incursion and have mobilised a significant force including all six of the mighty Phoenix Lords to push back the hordes of chaos and stabilise the warp breach.
Meanwhile in Navdor…
…Sergeant Lucerne of the Ultramarines is leading his sweeper squad of tactical marines through the ruins of the administration district accompanied by a detachment of Scout snipers and the mighty Dreadnought, Brother Mjollnir. Suddenly fifty metres in front of him the air starts to shimmer like a heat haze before suddenly darkening to become a black hole in reality. Through this hole steps a bright red horned creature standing over two metres tall and carrying an evil looking black sword.
“Ready weapons, daemons manifesting dead ahead!”, he shouts to battle brothers.
“That’s not all Sergeant, check behind us”, brother Jadak responds nervously.
Not wishing to take his eyes of the advancing Bloodletters, Lucerne reluctantly turned to check the source of Jadak’s concern. Striding towards them, impossibly tall, taller than any of the remaining ruins was an enormous machine, shaped like a giant man, or rather Eldar Lucerne thought as he recognised the design as an Eldar Phantom titan.
“Looks as though life is about to get interesting brothers. Get to cover right now!”
· 2 Day Standard Apocalypse game
· 12,000pts per side
· 1 Strategic asset each day – assets cannot be carried forward if not used and must be chosen in advance
· Start of second day each side can call upon 2500pts of reinforcements
· Any unit on the table at the start of day 2 can tactically withdraw before reinforcements are chosen. Enemy units previously in close combat can consolidate D6” as normal
· Reinforcements will be available in the first 2 turns of the second day but the players can decide which units they wish to commit each turn
Caught in the middle of the battle is a 5 man tactical squad, a 5 man scout squad and a dreadnought. They are fully aware that they are hopelessly outnumbered and are focused on surviving the battle rather than taking an active part. They will follow the following rules.
· Deployment: From the centre of the table they will scatter 3D6” each
· Movement: They will move towards the nearest piece of terrain that will offer them a cover save. After they reach this they will stop moving
· Shooting: They will shoot at the nearest enemy (Daemon or Eldar) in range, if nothing is in range they will Run to the nearest cover as per the movement rule above
· Assault: They will assault any unit they are in assault range of, but only if they are capable of causing damage, i.e. a S4 marine is not going to charge a Soulgrinder or Wraithlord
I am the Eldar player and the highlights of my army are:
The Phoenix Court of Khaine, Warlock titan, Aspect Assault wave, 2 Revenant titans, Cobra and Corsair Nightfire force (a nightwing and 2 x Void Dragon Phoenix)
Here’s the team photo….
The highlights from my opponents army:
All 4 daemon lords, Chaos Reaver titan, tower of skulls, greater brass scorpion of Khorne, host of the daemon forge (4 x Soulgrinders)
The game will start at 10am tomorrow and should be epic. I’ll keep you posted…..
Nice army. Truly an epic eldar apocalypse force.
I recently played in a 15K per side Apoc game - Chaos daemons/marines vs Imperial. I also brought the 4 Daemonlords, the Tetragon of Darkness, Fateweaver, 16 bloodcrushers and a host of greater daemons/daemon princes. It was a slaughter as daemons and beserkers ran rampant everywhere.
I know it's pure cheese, but if you don't have any vortex weaponry, best take a disruptor beacon. Otherwise, it's going to be a daemon massacre. They could care less about Destroyer weaponry.
Record: Win - Loss - Draw: Hive Fleet Pandora (New) 32-6-6 Space Wolf 7th Co. 52-11-6
Blood Angels 12-4-2 Daemonhunters 20-8-3
Imperial Guards 12-5-2 Daemons 8-3-2
Wow this looks great, do you have a pic of his army???
you should be starting in 2 mins so good luck
oh and those Poor SM players
Tau: 6K - W17-D3-L4, Orks: 4K - W9-D0-L2, SM: 7K - W7-D3-L4,CSM: 4K W5-D1-L1, Nids: 3.2K W3-D0-L2
Apoc games (mixture of armies used): W5-D0-L1
Wow! sweet eldar force, the deamon force sounds nice cant wait to see pics (if they will be pics). Looking forward to this one!
Okay, so day 1 has ended, current objective scores stands at Daemons 2, Eldar 3.
To be fair the Daemons have had a bad day of it. I turn 1 the Titans killed the Brass Scorpion, the tower of skulls and a Silver tower of Tzeentch. In turn 2 the Reaver went bang. Losses on the Eldar side have been slight, but in the last combat of turn 4 one of the Revenants got chopped up. Plenty of pictures taken, and notes kept so I'll post som more info tomorrow.
Just had a quick tot up.
Eldar Casualties = 2,088pts
Daemons - 8,225pts
We both get 2,500pts reinforcements tomorrow - Mine will be Dark Eldar, his will be more Daemons.
I think we need to find a way to help balance things again as a 6,000pts difference is going to be hard for him to catch up.
Nice army, lovely introduction to the battle report, and looking forward to the photos ! Has to be repped sir.
Jager bombs. Very efficient at wiping out friend or foe.
only one thing to say to that.. wow dude this war looks insane.. and ur army is insane
The battle is finally over, blood has been spilled and so has ichor. My dining room table, sorry the battlefield, is strewn with the wreckage of uncounted explosions and vortex scars. The varnish will never be the same again and my wife will kill me when she sees the craters.
Before I get to the battle report proper, here is the team photo for the Daemon army…
As you can see lots and lots of big scary things.
The battlefield is on my large dining room table (10’ by 4’) with some extra width provided by the patio table (about 3’ by 4’) in the middle. I bought a big bit of floor lino offcut to use as the playing area of a ruined city and then used a bunch of terrain to provide the atmosphere. All the areas within the buildings is considered difficult terrain. As you can imagine trying to take notes of everything that went on was tough so this is just the highlights.
Here’s some pics pre-deployment.
Some rolls are made and it works out that Eldar have first turn. The Eldar deploy most of the super heavies spread across the beginning of no-man’s land to ensure that they can cover most of the table with their plethora of D weapons. The Phoenix Court of Khaine (PCK) deploys in the centre of the table in the hope that they will be able to get to where ever the action is.
The Daemon engines, Brass Scorpion, Tower of Skulls, Silver tower of Tzeentch set up on the other side of the table with the Chaos Reaver right at the back end of the table as it has excellent range on its weapons.
The hornets zoom off on their scout move to be ready to hit some side armour on turn 1.
The marines and the Dreadnought scatter from the middle and the dreadnought ends up camping on one of the objectives – could be interesting.
As there is not a lot of choice of targets the Eldar get busy with their 9 D-weapon templates. The Pulsar armed Rev titan destroys the brass scorpion and the warlock titan kills both the Tower of skulls and the silver tower with some excellent rolls on the super heavy damage charts. But if you think that was a piece of luck read on. My luck in this game was unbelievable and credit must be given to my opponent who had to put up with some horrific sequences of shooting which just swept away thousands of points of well modelled and painted models without breaking sweat.
Without much else to shoot at the remaining Rev Titan sonic lances the marines and scouts and wipes them out leaving only the dreadnought to maintain the honour of the Ultramarines.
Baharoth (secretly armed with a vortex grenade) skyleaps.
The daemons now get to strike back as Anggarath, Scabiathrax, and the Big lord of change (can’t spell his name from memory) warp on to the battlefield. Sadly Zarakynel scatters of the table and gets destroyed by an unlucky mishap roll. A bunch of soul grinders and other assorted daemons turn up as well.
In the shooting phase the Reaver kicks off and barrages away at the wrath guard unit completely wiping it out. Any grumbles I have about losing an £80 pound and 388pt unit without rolling a dice are quickly stifled as I see the various daemon super heavies already sitting back in their boxes.
The Reaver then goes on to damage the drive of the sonic lance Rev titan. Big Bird (lord of change) shoots a bunch of daemonic gazes at the Avatar who thanks to being Fortuned manages to get away with just 1 wound.
Objectives: Daemons 1, Eldar 0
Whilst humming the ‘ride of the valkyries’ under my breath I bring on my flyers, the 2 phoenixes and the Nightwing. This is where my cunning plan starts. They take up positions around the Reaver.
Warpspiders and an Autarch deepstrike onto the bridge near Big bird hoping to distract him with a load of S6 shots.
Baharoth returns to play landing close to the Reaver and pulls the pin on the v-grenade and waits…
The flyers all unleash on the Reaver and knock out the 4 void shields to allow the titans to start sniping at him, however Baharoth throw the grenade which hits perfectly and rolls a 6 which means the Reaver goes bang, much to my surprise and despair of the daemon player.
We both felt that there would be a much bigger shootout between the two big titans. With the demise of the Reaver the Eldar titans turn their attention to Anggarath and blow him off the table as well.
In the assault phase the PCK kills a soulgrinder and the pulsar rev kicks the Plague tower and manages to take a structure point and damage its drive.
More daemons phase in and the newly arrived warpspiders get roasted by 6 Flamers, the accompanying autarch is left with 1 wound but survives. Skull taker also appears with a bunch of bloodletter and heads towards the sonic Rev titan.
Meanwhile a bloodthirster tears into a unit of guardians but can’t manage to route them because the Avatar is too near and makes them fearless.
A Daemon prince and Scabiathrax chop the wraithlord into tiny, tiny pieces.
Objectives: Daemons 2, Eldar 0
Lots of manoeuvring from the Eldar to get into better positioning.
The titans focus fire power of Scabiathrax and send him back into the warp and into the lap of grandfather Nurgle leaving only one of the Daemon lords still in play. In assault the Flamers are wiped out between the autarch and Baharoth.
Using Big bird as an Icon 10 pink horrors turn up next to the surviving autarch and turn him into a red mist.
Baharoth heads of into the quiet corner of the table to claim an objective and very nearly gets killed by his own vortex that is still roaming around the table after killing the Reaver.
Skulltaker throws a vortex grenade at the sonic Rev titan but misses badly.
Objectives: Daemons 3, Eldar 1
Not many highlights here, a pretty quiet shooting turn for the titans but the Eldar manage to take down a keeper of secrets and daemon prince.
Skulltaker and Uraka the warfiend give the sonic Rev titan a thoroughly good going over and Uraka’s huge axe lands a killing blow putting an end to it.
The Avatar is charged by a Bloodslaughterer but thanks to the nearby PCK manages to despatch it easily and the rest of the PCK takes down a unit of Daemonettes.
Objectives: Daemons 2, Eldar 3
So ends day 1 with the Eldar causing about 6000pts more damage than the daemons. Originally the plan was for both sides to get 2,500pts of reinforcements but overnight we decided that this would not make the second day very easily for the daemons so we agreed that the daemons could bring back on 6000pts to make the forces approximately equal. We agreed that as I had won the first day I could ‘bank’ an objective and take one that I held off the table.
The dreadnought who has been assault cannoning various bits of both armies over the last day manages to kill The Masque who was lurking a little bit to near.
The Warlock titan finally brings down big bird with a little help from the Hornets who have been pouring shots into him with little effect since turn 2. As an afterthought it also mashes the dreadnought to free up the central objective.
Baharoth skyleaps away from the banked objective so he can get back into the fight.
In a stroke of luck the Pulsar Rev has a scatter which causes a D-weapon template to land on Fateweaver and a warlock who is the last remaining guy now all of his guardians had been killed. Fateweaver, down to his last wound fails his save, but the warlock manages to make his freeing him from the combat.
The daemon reinforcements start to arrive in the shape of Anggarath, the Reaver the brass scorpion and Zarakynel. I was lucky to get rid of them so easily last time, I doubted I’d be so lucky twice.
The Scorpion charges the Pulsar Rev but it’s saved by its holofields, next turn it won’t get them as it’s now locked in combat. Anggarath gets ready to charge the Cobra who has been lying low since it was drive damaged early in the game.
In an act of revenge the Reaver unloads at the Warlock titan, who saves all bar 1 hit with its holofields and then only gets a gun shaken result which it manages to save. The wraithbone is barely scratched.
Objectives: Daemons 0, Eldar 3
Baharoth returns and lands on the objective recently vacated by the dreadnought.
The warwalkers, hornets and the flyers all focus on the Reaver to bring down its void fields and manage it, just.
The Warlock then turns the heat lance on the Reaver and I roll like the devil himself on the damage table. Bearing in mind the heatlance adds+ 2 to the damage table any roll of a 4+ will cause a chain reaction and allow an addition roll on the damage table. I then proceed to roll 4+ seven times in a row (I only needed to do it six times, but I thought I’d see how far I could go) and killed the Reaver with, effectively, a single shot. My opponent just had to laugh at the injustice of this considering the previous departure of the Reaver due to the vortex grenade. I’m not a great with stats, but by my reckoning there is a 1/128 chance of doing that. Hopefully my opponent will be post a response to this to confirm that I am not making this up.
In the assault phase the PCK charges a Bloodthrister and are utterly underwhelming. Pretty much everything else in the area charges Zarakynel who kills Prince Yriel, who was frankly bait to allow the rest of the horde to at least have a chance. They cause 1 wound.
In other news the Brass scorpion tears up the Pulsar Rev with ease.
Both the vortex grenades collapse neither causing any additional damage since they were thrown.
More horrors and bloodletters arrive as do some Flamers and another keeper of secrets all of them are close to objectives as the end game is now in sight.
Anggrath does his thing and turns in the Cobra into splinters of wraithbone. The PCK finally manage to kill the Bloodthirster with embarrassing loss of Karandras, “err sorry, tripped over my power claw”.
Objectives: Daemons 0, Eldar 3
Turn 7 – The final Turn
Although the Eldar hold 3 of the 6 objectives the daemons are in a good position to contest at least 3 and possibly take 1. An upset is possible at this stage, but frankly it would take a lot of luck and I think it’s apparent who has been getting the luck so far.
I play my day 2 strategic asset which is Eldritch tempest. This clears out a unit of Bloodletters and skulltaker who were about to contest the central objective.
The PCK accompanied by Eldrad charge into Zarakynel who has already had a bit of shooting punishment. Wounds are exchanged and Maugan Ra gets injured but hangs in. The final rolls are by Eldrad who scores 1 wound which isn’t saved and banishes the daemon lord back into the warp.
The brass scorpion shoots up the last remnants of the harlequins who were holding out on one of the objectives and Anggarath moves in and kills Baharoth and contests the central objective.
Final Score: Daemons 0, Eldar 4
This was obviously a roaring success for my Eldar army, I’m not sure what my opponent did wrong, but he just couldn’t stand toe to toe with my luck and the amount of D-weapons I was throwing around. The flyers were also a problem as they can choose to shoot anything on the table and with lots of S6 shots had a chance of hurting everything and were pretty much immune to any retaliation.
I know folk will say that Daemons don’t care about D-weapons because you get inv-saves, but trust me, when I don’t need to roll to wound and can put down buckets of templates, even the daemon lord with a 3++ save eventually goes down.
My man of the match (MVP) should go to Baharoth for excellent vortexing, but really it’s the Warlock titan which finished the game totally undamaged and was able to kill anything seemingly at will. Even at 2,250 pts I think it more than doubled its points back.
In summary a 12,000pt Eldar army very nearly tabled 18,000pts of daemons over 7 turns.
Hope you enjoyed the battle report. I’m tired now so am going to have an early night
That was a great read. Looked like a good game, just hope with the lack of luck the deamon player thought the same!