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Just finished up a battle tonight...a very good one. First time I've ever truly used Eldar in a battle, and first ever time I've used Iyanden Eldar. It was against The Doctor, at my house. This game was supposed to last 6 turns but ended at Turn Five because his dad showed up. For the game, assume that all morale checks have been passed unless otherwise noted.
Crisis Suit w/ Fusion, Plasma, Shield Generator, HW MT
36x Fire Warriors w/ Shas'ui
6x Stealth Suits
2x Broadsides w/ Plasma
Farseer w/ CCW, Pistol, Mind War, Fortune
2x Warlocks w/ Pistol, Conceal
2x Wraithlords w/ Bright Lances
2x Vyper Jetbikes w/ Starcannons
Take and Hold, Alpha.
Cover was set up as follows:
The [:] stands for the center of the table/objective. Both Deployment Zones were devoid of any cover, but neither army could see the other due to the cover in the way. There was a piece of cover on either side of the Center, I just didn't want to try to put it in there. About 8" from the edge of the deployment zones over the rocks was the closest edge of the Objective Area. Each deployment zone was 12" from the table edge.
The entire army advances forward. A Wraithguard squads on either side, the two Wraithlords in the middle, a Vyper on either side near the Wraithguard, and the Farseer nearest the right-hand Wraithguard squad.
The Wraithlords, being taller than the terrain, had LOS. They were both out of range of their priority target (Broadsides) so they both fire at the same FW squad (White). They fry two Firewarriors.
The army advances, minus the Broadside suits. With LOS and range to the Wraithlords, the 'Sides opened up - both missed, both re-rolled twinlinked options missed. Yay! Nothing else was within range/LOS.
The entire army advances again, moving for cover. One Wraithlord, now in range of the 'Sides, fires and misses. The other Wraithlord fires upon the Crisis Suit and misses. Nobody else is within range/LOS.
The army advances...do I need to keep saying this? It's take and hold, of course they're going to advance! The Broadsides both fire upon, hit, and wound a single Wraithlord, bringing the giant down to a single wound. The Stealth squad hops up onto a hill and fires into the leftside Wraithguard squad, luckily only killing 2. (Woot!)
Both of the Wraithlords, now in range of the Broadsides, fire upon the suits. One of them is fried alive (go insta-kill) and the other, failing his morale check and standing right on the table edge, runs off. The Vyper Jetbikes (one had zoomed to the other side) fire upon the Stealth Squad with their Starcannons, killing three. The leftside Wraithguard squad fired upon the rest of the Stealth Squad, wiping them out.
A squad of Firewarriors (Black) rapid fire into rightside Wraithguard squad - none die. The Crisis Suit rapid fires his Plasma Rifle into the single-wound Wraithlord and brings it down. Lots and lots of Rapid Firing Pulse Rifles from the Firewarriors on the left side...only one Wraithguard dies. O'Shovah assaults the other Wraithlord (partially to get AWAY from my creeping Farseer who had Mind War) and doesn't wound. The Wraithlord retaliates, wounds once, but the Shield Generator kicks in and saves O'Shovah.
The rightside Wraithguard fire upon the Black FW's and kill three. A Vyper, having failed his Ld. check to fire at the Crisis Suit, fires at the White FW's and kills one. The second Vyper does the same and fires at the Black FW squad, killing two more. The Wraithlord hits and wounds with two attacks, and O'Shovah's shield generator fails him! Can you say, insta-killed?
The Red FW squad moves up to within Rapid Fire range of a Vyper...( :mellow: ) and 6 eventually glance. 4 Immobilished and 2 Vehicle Destroyed! results are rolled. No other damage caused.
The last Vyper moves up and takes a wound off of the Crisis Suit. Farseer attempts a Mind War - the Crisis Suit gets a total of 14, the Farseer a total of 13. (Sucks! ) Wraithguard shoot and kill two more of White squad, and the Wraithlord assaulted them, taking out one or two more, bringing them below 50%. The rightside Wraithguard kill more of Black squad, doing the same.
What happens? Nothing happens. Fail to kill anything.
Eldar Scoring Units in Objective Area: Wraithlord, both Wraithguard Squads, Vyper Jetbike.
Tau Scoring Units in Objective Area: Crisis Suit, Red Firewarrior squad.
RATIO: 4 : 2
Well. This battle certainly turned out to be a surprise. I did NOT expect my army to do so well, especially with my lack of experience with them. I am especially surprised in the wonderful resilience of Wraithguard! If it weren't for T5 I would have lost long before the final round came up. I love these guys! Their Wraithcannons do me proud as I can usually squeeze out some 4's. The only thing I didn't like was Fortune on the Farseer - a decent amount of points and I didn't use it once. I did, heh, forget that I had it and could use it, and it would have saved me some dead Wraithguard I bet, but I was okay with that. I might ditch it later on and upgrade the Warlocks to Spiritseers just for the heck of it. I'll need more battles to tell. Overall, I enjoyed the battle immensely and found it to be a fair game. Sometimes the Dice Gods hated my friend, other times they loved him (2 wounds on the Wraithlord in one turn, Plasma!! killing it??) and vice versa for myself. Overall, it was extremely fair and no cheating went on at all...that I could tell, anyways.
The Doctor, I would like to thank you for the awesome battle as well as for not tailoring your list to go specifically against a low body count, high save/T army. Kudos to you for a well-done game.
On to the commentry:
I noticed that you said you failed aLD test with a viper for target priority. This would be hard because vehicles don't have a LD trait, and even if they had it is written that they don't need to roll leadership.
Also, your victory was quite rational. Your tau opponent had very little anti marine weapons, and only three suits in total. He didin't really had a chance.
Hmm. I never read the rule that vehicles don't test for Ld, I just assumed they used the Ld of those that man them - in this case, Guardians. Am I wrong on this? Does that mean vehicles never take target priority checks? Hmm. I'll have to review the rules.
Nice job. ^_^
I'm glad your army is looking like it will work out, don't want you to get discouraged, wouldn't want me getting you started on a bad path after all.
Sig by:Knape, The Celestial, and Marlinspike, thanks guys!
Vehicles do not have to role for target priortising. If by that, you mean, not shooting the nearest targets. Vehicles do not have to shoot the nearest target, and do not have to take a LD test if they don't. Nice battle report!
Sounded like a fun battle. You could give 'Doc' some friendly advice and have the Broadsides in their own units so as to avoid falling under the 25%/50% rule. Possibly having a single Broadside around for another turn or two might have made the game a little more interesting. Or don't tell him and have him keep making LD tests. =^)
Yes suits are not maked for teams smaller than maximum and it sounded like doc was a bit unfortunate with his attack rolls with hois broads, but nice victory nemesis, just too bad that it was over Tau
Sounds like your Iyandend survived their first trial by fire quite well.
The situation definitely was in your advantage. Iyanden do quite well in take-and-hold missions, what with their natural resilience. (They are also wonderful as attackers in Meatgrinder scenarios: oh, the Wraithlords are back, again. )
When you face more close-combat oriented armies, you'll begin to use Fortune more and more.
WHFB: Dwarfs || WH40k: Imperial Fists, Necrons || WM/H: Trollbloods || BFG: Necrons
Thank you, everybody, for the replies. ^_^
I could have used Fortune rather well for a few things - one of my Wraithguard squads lost three or four of the 'guard, but luckily they were still 50% or above. That was from massed Pulse fire, so saves were allowed - I could've used some re-rolls nicely. I just plain forgot! :rolleyes:
Anyways, the few things I'd suggest to Doc that he should've done:
1) Split up the Broadsides.
2) Don't charge Farsight into a Wraithlord. Charge Farsight into a Wraithguard squad.
3) That lone Crisis Suit saw very little combat - he should've gone with the Stealth Suits on the leftside flank and could have put the hurt on one of my Wraithguard squads. It did kill the Wraithlord, but that's 'cause it only had one wound left.
Overall, the rolls for both of us were good sometimes, and horrible the other times. My Bright Lances rolled lots of one's, as well with some to-wound rolls...ehe. The same goes for him, though, so overall things were about even as far as rolling goes.
You know what you need to fight next? The Tyranids, preferably Hive Fleet Kraken (whom the Iyanden are 1-0 against, the first time a Hive Fleet had ever been broken...until the Ultrasmurfs did it too.) :p
Now that you've got a battle or two under your belt, you're probably geting a good feel for the list. Every battle is a desperate last stand for a Craftworld that has only the slimmest chance at survival anyway. You begin to play with a melancholy sort of ruthlessness that no aggro Space Marine can match. (It's some of the best fluff in the 40K universe, if you haven't yet, I would highly suggest you read the story of the decimation of Iyanden. It's included as fluff for the Craftworld Eldar Battlefleet Gothic rules.)
WHFB: Dwarfs || WH40k: Imperial Fists, Necrons || WM/H: Trollbloods || BFG: Necrons