Necorns Versus Ba - Warhammer 40K Fantasy
 

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  1. #1
    Senior Member theredkitty's Avatar
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    Amry list

    Force commander, DC chaplain, 2x taticle, 1x terminator, 2x furioso, 2x dread, 1x wirlwind

    Necron

    3x15 warriors, 1 lord with res and VOD, 4 destroyers, 10 immortals, 1 monolithe

    Short battle report.

    Turn 1

    Terrian had 2 large ruins, 2 large forests.

    Necorns moved lots.

    BA shot with lascannons, on dreadnoughts, hitting monolith and immolbilisng it . More moving

    Turn 2

    necrons shot at some people, immolbilized 1 dreadnought with lascanon, killed 2 taticle marines.

    BA frocecammonder and DC chaplain and DC got into cc with the lord and oter peoples. Killed 6 warriors, wounded lord twice. Furiosos attack immotals and slew all but 2 (&#33.

    Turn 3.

    Necrons lord teleported out of battle. Shot the hell out of the death company, kill 2. Monolite used big bad gun and killed 1 normal dreadnought and almost all of one of the taticle squads.

    BA, gets revenge and destroys the monlithj with lascannons. Finishes a warrior squad, and then fires plasma cannon at destroyers, kill 3. In CC the force commander slays lord, and chaplain finsihes the immortals.

    Turn 4

    Necrons shoot and kill last tactical squad, but lose horribly in cc and have no units left cept destroyers.

    BA finsihes destroyers

    Turn 5
    Necrons phase out.

    I win, i know it was hard to follow a bit, i am rushed right now.

    Back from a long adventure.

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  3. #2
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    umm, didn't u say that ur dreadnought destroyed the monolith in like turn 1? how could it shoot u later on? :blink:

  4. #3
    Senior Member theredkitty's Avatar
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    well i meant to say immolbilised, i told you i was rushed, its fixed now.
    Back from a long adventure.

  5. #4
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    That's what I like. Monoliths don't die from being immobilized, but they are skimmers. But you really need to work on your spelling.
    Si em, tow en can de lach.
    Tak! Tak! Tak ah wan, Tak a lah!
    Mi tow, can de lach.
    Mi him, en tow.

  6. #5
    Senior Member theredkitty's Avatar
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    Well I can work on my spelling, but I typed fast as I could and then posted it. I could go through the entire thing and fix it, if its that bad.
    Back from a long adventure.

  7. #6
    Senior Member theredkitty's Avatar
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    No one seems to like this post....
    Back from a long adventure.

  8. #7
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    Am I the only one here who hasn't come to critisise the report?

    Also it was a clever move to have a Chaplain and a Force Commander. That is what I am definitely having if I make a 2000 point army because the close combat destructive power is immense, for marines anyway.

    Also I checked about the whole deardnaught thing unfortunatly you can't have 6 dreds both types count as elite.

    All in all your army seems to be totaly wasting Necrons!
    I mean 2 battles you win both, obviously your army is very adept at defeating most Necron armies. Which isn't that easy an accomplishment because Necrons are hard. I take my hat off to you (( a metaphor I am not actually wearing a hat lol)) you did well.

    Also it wasn't as bad a report as some people claim, I have seen reports much worse when the people who typed them weren't rushing.

    Please keep me informed about any further advancements in your army and the battles you play.

    Yours Faithfully Ross

  9. #8
    Senior Member theredkitty's Avatar
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    You will notice on page 9 of the blood angels codex that it says in the part with the you may also choose the following heavy support from the space marines tingies that it shows dreadnought in heavy support.
    Back from a long adventure.

  10. #9
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    Yes your right. Sorry I was looking through the Space Marine codex and I saw that.

    So we can have 6. Which means it's either a misprint which I very much doubt.
    Or we are even better than I originally thought.

  11. #10
    Member Savant's Avatar
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    If you want "massive" CC ability take 2 Chaplains........

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