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LordLink’s Biel-Tann eldar vs. Lt. Smash’s Necron Force.
I have versed these necrons about 10 times before and they have never lost a game. Even to Bobo-of-Petrov’s Imperial Guard. This time it wasn’t looking any better. My opponent used every model he owns so we had an odd points limit of 1100 points.
Note: Itallics=upgrades not actual models.
1100 point Necron Legion or 010011000110010101100111011010010110111101101110 (Legion) led by the lord 0100010001100101011000010111010001101000 (Death).
Staff of light, resurrection orb
16 warriors (Alpha)
16 warriors (Beta)
Biel-Tann Swordwind led by Farseer Raven, Nephenthe was banished from this game for her appalling game last time. The avatar replaced her.
Witchblade, shuriken pistol, guide
3 dark reapers
10 striking scorpions
Exarch, scorpion’s claw, stealth
5 howling banshees
6 fire dragons
Pulse laser, starcannon, twin-linked shuriken catapult, holo-field, spirit stones
Pulse laser, starcannon, twin-linked shuriken catapult, holo-field, spirit stone
Note: All descriptions are made from the eldar player’s point of view
On my side there was some rubble to the right side and a wall to the left. For my opponent there were some ruins to the left and various bits of small cover lying around. We then just spent a few seconds scattering small bits of terrain around the center.
We rolled on the mission chart and to my delight recon came up. I wanted a Gamma mission but my opponent wanted Omega so we rolled for it, Omega was being played, damn escalation, now I couldn’t start off in my falcons. Dawn did occur but admittedly we both forgot about it in game so we pretended it never happened, same goes for random game length and concealment… lost in the excitement I suppose. It turned out more like a Gamma with escalation.
Both Falcons are forced to start off in reserve, not that bad. Deprived of their usual transport the fire dragons and howling banshees were forced to set up out of sight behind the wall. The rangers and dark reapers set up in the ruins to the right of the board, Raven went with them as his transport was missing. Striking scorpions infiltrate down the left side of the board. Avatar and 2 falcons start in reserve.
Alpha squad set up in the left ruins and Beta spread out over mid and right, couldn’t fit into cover. Immortals set up at the right. The lord travels with Beta. The destroyers and scarabs were forced into reserve.
Storyline So Far
Nepenthe has been communicating with Elarique and the Swordwind have been assigned to strike into the necron pylons, deep in the desert. Raven has set off with his army and located a large pylon in a ruined city, deep in the middle of nowhere. Breaking through the guards and planting explosives throughout the pylon Raven must now escape the necron re-enforcements and get as many troops out before the explosion kills them all. The necrons must try and force their way past the fleeing eldar in time to disarm the explosives and save their pylon.
Eldar turn 1
Raven guides the dark reapers. The scorpions run as fast as they can towards squad Alpha needing the protection of cc to stop themselves getting shot to pieces. The rangers and reapers open fire on squad beta killing 4 of them.
The raven had found the right tree at last. With its small wings it propelled itself towards the eagles nest and began clawing at it. Tearing it to shreds and trying to smash the eggs on the hard dirt below. From behind rose a mighty eagle which screeched at the destruction of its young. It lashed with its claws and beak and struck deep into the raven’s flesh.
Farseer Raven awoke from his trance with a sudden jerk, the twists of fate had sent their message and now its answer disturbed him greatly. The explosives were in place however and now the wounded raven must fly to safety. Back to its own nest. Raven grimaced at the metaphor of the eagle and ordered the battle to begin.
Necrons turn 1
2 beta warriors get back up. Beta and the immortals advance, beginning their long hike to my deployment zone. Alpha squad fires their gauss into the scorpions turning 3 of them to dust.
Lord Death watched without emotion as his warriors advanced upon the foul nemesis species trying to destroy the pylon. The Herald of the Storm needed these and Lord Death would not let this happen. His warriors opened fire upon the nearest enemies watching as they turned to dust. Lord Death figured that with the continuance of this level of firepower they would not reach his troops.
Eldar turn 2
Both falcons stay behind in reserve but the avatar arrives and begins his long hike towards the necron forces. Rangers snipe off 1 of the immortals since they don’t care about the superior toughness. The guided dark reapers shoot everything at the immortals and get 6 hits and 5 wounds! Every immortal is dead so no-ones coming back. The scorpions are almost at Alpha squad now.
Casalee, Young Queen of the Howling Banshees, screeched through her mask as the warp energy flowed through her veins. The Avatar of her beloved craftworld would enter the battle through her. Once the transformation was complete the avatar roared its fury to the enemy machines and started forwards. With no-one around to help it the avatar prepared for a savage bloodless fight against his ancient enemy.
Meanwhile across the battlefield Raven informed his dark reapers of the arrival of the necron elite, the immortals, appearance on the field. All shots were suddenly directed at these and Raven was filled with pride at seeing the skill of his troops decimate every enemy before them.
Necron turn 2
The destroyers and scarabs come out of reserve immediately. Scarabs advance. Destroyers manage to kill 1 dark reaper due to appalling accuracy. Alpha squad desperately try to stop the scorpion assault and rapid-fire into them, killing 4. Beta and the lord are still hiking to my deployment zone.
Communicating in silence Lord Death ordered the advance, his fast attack bursting from the undergrowth and adding their weight to the battle. More and more of the Old Ones creations were dying to his gauss weaponry. The statistics so far were satisfactory.
Eldar turn 3
Both falcons arrive together next to the banshees and fire dragons. The banshees hop into Epsilon and fire dragons get into Echo and off they go, flying 12” towards the enemy deployment zone. Rangers shoot at the newly arrived destroyers (more T5 for the snipers) and kill 1 of them. Guided dark reapers don’t feel like shooting at T5 so they kill 3 members from squad Beta. Echo and Epsilon however don’t give a damn about high toughness and melted both remaining destroyers with mass plasma fire, no coming back for them either. Scorpions charge into assault with Alpha squad and manage to kill 3 of them, no casualties in return.
Echo and Epsilon had finished evacuating the eldar bomb technicians and were now entering the battle. Stopping only to pick up their usual cargo of aspect warriors they raced towards the enemy, all guns blazing. Raven knew it was going to take some pretty fancy firepower from his troops to allow the scorpions to reach enemy lines and he wasn’t disappointed. The necron re-enforcements melted under the weight of elder firepower and even the enemy lord was threatened by incoming shots. It seemed the eldar plasma technology had been a better path than necrontyr gauss after all. The scorpions had hit necron lines and Raven pressed his advantage.
Necron turn 3
1 member of Beta squad gets back to his feet. 2 from Alpha get back up and keep hitting scorpions. The scarabs fly a massive distance to just in front of my rangers, uh oh, there goes my heavy support. Beta squad gives up on its long walk to the enemy deployment zone and runs back to help Alpha (I thought this was quite funny watching 3 scorpions scaring a 16 man warrior squad). Both scorpions get killed by the necron numbers but the exarch continues to fight, killing 1 warrior with his mandiblaster and another with his power fist.
Lord Death saw his precious statistics failing around him, he had failed to stop the elder assault warriors but he still had plenty of troops to crush the nemesis. He had one mistake; he would make no others and claim this win as his own. Already his warriors were reaping the nemesis’ assault troops. Harvesting in true fashion. Only one nemesis left and he would soon be gone.
Eldar turn 4
Since Alpha is in cc Beta squad is the only target left for me apart from trying to go through all the scarab wounds. Rangers kill 1 from Beta, the 2 falcons kill 7 Beta’s and the reapers kill 4. Woot phase out here I come. In a desperate attempt to save the heavy Support Raven charges the scarabs hoping to keep them down in assault. I was happy as both sides fail to do anything but then I lost combat and Raven, being seriously outnumbered, thought to hell with the support and ran away. He got run down by I2…
On a good note though the scorpion exarch survived and killed 4 warriors, 1 from the mandiblaster again.
Raven laughed at how this battle was going, Ma-Keilagh, the scorpion exarch was a vicious fighter and Raven knew he would be ok in the coming combat. He had been on the receiving end of his nasty claw in training several times before. These necrons had a shock coming. Running out of available targets now Raven decided to strike at the enemy’s great weakness. Ordering his troops to fire upon the rank and file necrons he was determined to phase them out, send them back to the Herald of the Storm and receive their punishment.
Raven stopped laughing the instant he saw the swarms coming, curses he had under-estimated their speed, calling desperately to the avatar of his god to save him Raven knew that it would never reach him in time. In a brave attempt to save his support from the swarms of scarabs coming at him Raven charged forwards, witchblade in hand to attack them. Raven watched in horror as the bugs simply ignored his psychic blade and began burrowing into his flesh. In a wretch of panic Raven ran screaming from the field but again the swarms speed surprised him. Raven tripped and fell, consumed by the bugs.
Ran-Tanei the ranger stood by helplessly as his leader was consumed by the scarabs. When they finally left his body Raven was still and silent, missing most of his flesh and several vital organs punctured. The dark kin had the kind of technology to replace skin and organs, perhaps with enough tribute they could be convinced to save Ran-Tanei’s glorious farseer.
Necron turn 4
6 members from Beta squad get back. Meh that’s still 5 down. 2 Alphas get back up. Beta rapid fires into Epsilon as they walk back towards Alpha squad but fail to roll any 6’s. The scarabs fight the rangers and kill 3 of them suffering 1 wound in return. The rangers then find themselves with Ld3 and promptly run away screaming, the 2 survivors from that squad won’t be coming back. However they only manage to run 3” due to difficult terrain so the scarabs consolidate straight back into combat with them. My scorpion exarch survives again! Killing one warrior with his mandiblaster again!!! And another 2 with his power fist.
Lord Death gazed at his scarab swarms without emotion. The screams of the enemy leader were detracting from enemy morale and increasing the statistics of a necron victory. His scarabs continued to swarm, overrunning the elder and sending them screaming in all directions. Lord Death did not understand why the nemesis were so afraid of their fellows death. However afraid they were and victory would still be his.
Eldar turn 5
The avatar advances, with Beta running away from him it doesn’t look like he’s going to make combat this game… The dark reapers star running away from the scarabs so that they can shoot turn 6 but they know its futile. The howling banshees disembark from Epsilon and charge into Alpha squad, trying to save the poor scorpion exarch. Both falcons advance another 12” and shoot at Beta but due to awful accuracy they only kill 2 between them. The rangers manages to wound a scarab again then are promptly mauled to death. Howling banshees kill 3 warriors on their charge (damn S3) and the scorpion exarch keeps on surviving killing another warrior with his mandi-blaster and another with his power fist.
Kaela Mensha Khaine roared with fury through his avatar as he realised he had no hope of reaching the enemy forces. They were retreating from him and it was infuriating. Ma-Keilagh howled with maniacal laughter as he punched the enemy warriors aside. He was bleeding from many holes in his armour but he fought on regardless knocking his hated enemy aside. It was all to easy, not even blood to unbalance his blows. The howling banshees came screeching into battle and Ma-Keilagh redoubled his attacks, re-enforcements at last, he would beat all these toasters yet.
Necron turn 5
2 members from squad beta get back up and 4 from Alpha and continue clubbing at the exarch’s armour. The dark reapers manage to kill a scarab and take no casualties in return. Beta squad charges into the banshees since they will never get a chance to shoot them and kill 3 banshees taking nothing in return. Meanwhile the lord has unattached and goes hunting the scorpion exarch with his staff of light, picking him out of the melee and shoving warriors aside to reach him. All I can say is my poor brave exarch… Meanwhile the banshees run away but they are trapped by Beta’s rear charge and die.
Lord Death saw his odds of winning decline rapidly as the enemy re-enforcements arrived and slammed into his warriors, Lord Death knew that if he took to many more losses the Herald would see it as a loss and have him recalled through the monoliths. Lord Death gave his orders silently to destroy the warrior women and advanced upon the enemy hero. Ma-Keilagh grinned with delight at seeing the enemy lord coming towards him however and even after the staff of light took his head clean off he still had an expression of glee upon his face.
Eldar turn 6
This is where I had a choice to make, disembark the fire dragons and melt some necrons or leave them inside and go for the objective. I decided they were worth more alive so they stayed on board. Echo and Epsilon flew side by side to the far corner of the board out of range and claiming huge amounts of victory points. The game was over at that moment, only my avatar was left looking foolish unable to catch any necrons. The scarabs predictably mauled the dark reapers but they can’t hold objectives and can’t contribute to a win.
Echo and Epsilon saw the eldar troops cut down before them. Stopping only to retrieve Ravens mangled corpse they sped from the battle field to escape the expected explosion. The avatar of Khaine simply stood in the center of the battlefield and howled his fury at the sky. Any second now the bombs would explode and the eldar objective would be complete.
Necron turn 6
With the falcons and Echo’s fire dragon’s out of range the warriors fire their gauss flayers into the nearby avatar, failing to wound him. With nothing else left the game ends with what looks like an eldar win. Pity I didn’t get to phase them out.
Lord Death cut down the last of the fleeing nemesis, seeing the rest escaping in their vehicles. Now all he had to do was to disarm their pitiful explosives and victory was his. The Herald ordered his return through the monolith moments before the battlefield was consumed in nemesis fire.
Necrons have 604 victory points due to their kills.
Eldar have 916 victory points due to Epsilon, Echo, and Echo’s passengers being inside the enemy deployment zone.
Solid Victory to the Swordwind!!!!!!!!
Lessons Learned: I hate escalation, it denies me transport. Scarabs are fast, and nasty in cc. I probably should keep my avatar round to protect against them. The way to beat necrons is lure them away from the objective and take it yourself.
Man of the Match: definitely the striking scorpion exarch. He survived 6 assault phases, 4 of them alone and took out far more than his points cost. Hell his mandiblaster alone took out more than his points and against toasters that incredible.
The first time this neccron list has lost. w00t. Makes up for my crushing defeat to the guard and keeps me on par with Yossanrion.
Last edited by LordLink; July 21st, 2006 at 12:50.
One of the reasons I just love scorpions: the exarch and his scorpion's claw. Though, in this case, he was amazingly lucky. You just get that sometimes. Your scorpions could benefit from a wave serpent. I think it is almost mandatory for them, since they cannon fleet.
By the way, I would rarely move dark reapers. If someone is coming at them, your best bet is probably just to keep shooting until the enemy charges. Unless there is no chance of a target coming into sight or if I could use them to score victory points for an objective, I probably would never move them.
You also saw the problem I have with the current avatar (well, one of them, there are two): he is so gosh darn slow. The second problem? His terrible save when faced with shooting from stuff like autocannons or even massed bolters.
When fighting necrons with CC troops I would concentrate my efforts. Hit them with everything you have got and either wipe them out or, even better, break them and run them down. With your army that could work pretty well. Concentrate on one unit while your shooting tears into the others. Though, with his big chunks of warriors, you might want to whittle them down with shooting prior to your assault.
Tyranids: Hive Fleet Kohr-Ah
thanks for the advice but I think I already did most of it. I focused my firepower on his ap4 guns wiping them out completely to dissallow WWB. Then went exclusively after Beta. The reason my dark reapers moved is because they had 8 scarabs blocking LoS with the cc against the rangers. my reapers couldn't see a thing.
I normally use a second farseer instead of the avatar as I agree with your comment on he is to slow. However I like to think of him as just as resilient as a 200 pts daemon prince.
And yes the next thing on my shopping list is a wave serpent and a banshee exarch. Prices in AUS are terrible though (that costs me almost $100!).
My friend thought Omega was going to help him greatly as my falcons wouldnt be transporting anything. However it really did work both ways as his long range guns started in reserve meaning my reapers got off some shots in safety.
I agree with hating Escalation, if it wasn't for it I might have won the LA Games Day but it taught me a hard lesson and now I'm not hurt by it at all. Good job on the win, I hate Necrons. I don't see how his army is good, it looked horrible to me. No Monolith and everything but his Warriors is easy to drop because there are so few of them and they can't fufill the We'll Be Back rule. Your army must really love their Farseer, he seems to bite it alot.
lol Prince of Excess not everyone has infinite money, necrons are his second army after tau so these were all the models he owned. That put severe limits on what he had to work with.
Regardless of that though it was undefeated until now, I have no idea why. Maybe because he always gets really lucky with WBB. He rolls an incredible amount of 5's.
That's a good reason I suppose, I realize no one has infinite money but I just don't start an army until I can buy at least 1500 pts at once, that's why I very rarely start new armies.
Though I find your attempt at matching Inquisitor Lord Yossanrion's skills in battle amusing, I must commend you for defeating the Ancient Terror of the Necrons. Though your people and my own do not always see eye to eye, we have some common ground.Originally Posted by LordLink
Just don't get in my way.