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(IT might get a bit slow, but it's worth reading all the way through)
1500 Wh vs Nids.
"Firesweep" "Cities of Death"
(Author's note: some of the action "repeats" or "overlaps" as
the perspective shifts from one squad to the other.)
Layout = 6 Buildings situated as follows:
City of Tendercoal.
Dusk. The entire city is evacuated, smoke slowly rises
from the city perimeter. The outside walls of may of
the buildings are charred black from recent fires, but none
have taken serious damage. Under cover of darkness, a
Reconnaissance team of 8 Seraphim slips quietly
through the entrance of a modern administrative
Inside the entrance hallway to the administrative
building, the granite floor and mirror walls resonate
distinct echoes for each footfall. The Seraphim
quietly move into the main room, where the ceiling
extends up two floors. A mezzanine balcony with a
brass railing runs around the entire perimeter.
Seeing that the room is clear, the Seraphim return the
the outside of the building and hastily usher in 20
civilian medical personnel and escort them down to the
basement where they turn on the lights and begin
moving tables to create space. Some of the medics
begin unpacking their equipment.
They are setting up a field hospital in anticipation
of heavy field casualties.
(STRATEGUM MEDICAE as per Cities of Death)
The fighting will be tight, and causalities are
anticipated to be heavy. Quick First Aid will save
many lives here. If the building holds.
Tyrnids were seen yesterday approaching the edge of
the Tendercoal. No scouts, no probes. Just a huge
dark brood of oncoming insects, making no attempt to
conceal their approach. When the large Trynid
formation was spotted, the population responded by
setting fires around the city perimeter. The
butcher-insects stopped when they reached the
fire-barrier, where they recoiled from the smoke and
flame, and retreated out of sight for the while.
Probably until darkness. They will return for
The fires basically saved the town. The entire town
population of 50,000 escaped alive, and they alerted a
small Ordo Herecticus Force nearby.
The Tyrnids are somewhere outside the city, the fires
hacve gone out, and now it's a race between the Sisters
and the giant Insects to reclaim the Tendercoal and drive the other out.
The perimeter fires began to dwindle by evening, and
the last of the flames died during an orange sunset.
The orange glow of ground fires and the orange sunset
upon the city made Tendercoal shine like it was made
of polished copper. As the fires exhausted their fuel, and the
dry sun melted into the horizon, the bright orange glow
yielded to the ominous gloom of charred black
buildings, and a fresh coat of oncoming ink from the
starless night sky.
Back in the administrative building, the Seraphim
leave the medics in the basement and ascend the
basement stairs. The Seraphim and the Medics are
among the first to enter the city since the evacuation.
The Seraphim move into the main room of the
administrative Building, and start up the main stairs.
The stairs are wide and carpeted, allowing a silent
ascent. At the top of the stairs is the Mezzanine walkway
with its brass banister going all along the perimeter.
The Seraphim slowly move along the walkway. From up
there, they have an unobstructed view to all windows
and doors on the ground floor. Perfect for deployment.
Seraphim Sister Superior gives a signal to lock and
load. In the gloomy room, they crouch behind the
railing and wait. Sixteen Bolt Pistol Barrels slowly
appear between the brass rails, silently taking
positions among the shiny rungs.
Then complete quiet.
A few blocks away, a black Immolator tank rumbles along
the street. From inside the flame-throwing, light
tank, the driver looks up from the dials and gages,
and sees the Administrative building. She steers
toward it, as ordered. The hulking tank pulls up
behind the office building, and creeps to a stop.
While parked next to the charred building, the Black
Immolator is virtually invisible with its black paint
against the charred black exterior. Looking at it
from as little as 15 feet away, the Immolator utterly
disappears against the wall.
A slight whistling sound is heard. The sound is in
the sky above the Administrative Building. It quickly
gets louder, then louder until,
A cloud of Falling acid slams into the Immolator from
the sky. No damage. Very lucky.
Biovores are somewhere out there.
Their acid eats through power armor very fast.
The driver has been hit by Bio acid before, but not
today. She has the tank buttoned-down and she is
safe from the acit within the bowels of the
tank. At first it feels cold, she remembers. Then it
feels like you're exploding. She rubs part of their
neck where the scar tissue remains.
Another distant, but strange sound. This one much
louder: "Boom-Crunch, Boom-Crunch, Boom-Crunch"
Once you hear a Carnifex walking on pavement, you
never forget it. He was at least a few blocks away,
and by speed of his footfalls, is moving slowly and
cautiously. There could be time to stall him or even
kill him before he reaches the field hostpital.
To the right of the office building is the Town Hall.
The Town Hall is small square building made of Grey
limestone, with a very tall, 4-Story White Steeple.
It looks very much like a small New England church
with a much over-sized steeple.
The next building past the town hall is a slate Church
with red glass windows. The Church is surrounded by a
spearhead iron fence bordering the street. A few feet
away on the street are two black manholes within 6
feet of each other. (SEWER RATS)
The two manhole covers simultaneously lift up, and
each cover hits the ground with a loud clang.
A dark, chitinous mass begins to stream out of the two
holes, and move along the road. Termagaunts.
Around the side of the Church, another manhole opens,
More Termagaunts. Looking down at this from about a
hundred feet above, the street is transformed into a
river of dark exoskeletons and spikey limbs flowing
like a river around an elbow turn down the side of the
Church, then continuing along the front of the Church.
In partial view of this, are stationed three
Heavy Bolters inside a small garage. Two of them
catch sight of the flowing Termagaunt brood, and both
open fire. The sound of Bolts shattering exoskeleton
is muffled by the sheer volume of Termagaunts.
The Termagaunts pause at this threat.
Just then, a second squad of Seraphim led by a
Cannoness descend from the sky directly above the brood,
and land in perfect formation, directly behind the already confused
There is a strange silent pause as the large insects
turn to face the landing Seraphim.
goes the sound of two Flamer Safety Switches being
switched forward to the 'on' position. Followed by,
A huge bath of flame covers the brood.
Nearly a quarter of the brood dies in the flames and
bullets. The brood gathers itself and instinctively
charges the Seraphim. The independent Cannoness is
immediately surrounded and cut off from the Seraphim.
Several Termagants are killed in the melee. The
Seraphim Jump away, losing only one girl.
From the air, the retreating Seraphim can see that the
Cannoness is completely surrounded by a thick belt of
Termagaunts. She literally spins on her heels
slashing her Blessed Sword through several of them.
She tries to jet away with the Seraphim, but the bugs
wrap around her feet. The Cannoness savagely fights
on, but she is barely visible now, obscured in a tangle of
giant insects. She knows this is where she will die.
Looking up, she signals the Seraphim, pointing
frantically at a parking lot up ahead. She is then
dragged down to one knee. Two of the creatures jump
on her back, and she falls, swinging her sword in a
ferocious two-handed arc as she crashes to the ground.
The insects climb over each other trying to get out
of the way of the long, sharp, golden sword as it plunges to
the ground for the last time. Two more gaunts are
killed, But it makes no difference. Once on
the ground, the back of her arms are impaled as she
lands face down on the pavement. Her skull is then
crushed, and she passes into a bloody martyrdom.
Her elegant white armor is eventually picked apart by
the merciless brod.
Back in the air, the Seraphim Vet Superior sees exactly
what the late Cannoness was waving at so frantically. Only
a jump away in a dim parking lot sit three lone
Biovores in the shadow of a building. The Seraphim
steer over land directly in front of the Biovores. The Biovores
seem oblivious and make no reaction to the force
landing in front of them.
For a moment, all seven of the Seraphim warriors'
faces are brightly lit by the orange glow of their
flame and muzzle flashes as they open fire. Then
suddenly dark again. The three Biovores lay dead.
Poison gas slowly rises like steam from the three dead Biovores,
who lay charred, torn, bloodied, and eagle spread on the pavement.
The Termaguant brood is right behind them.
They charge the Seraphim from behind, killing two
more. None of the Seraphim manage to get a hand on
any of the Termagaunts this time. The Seraphim jump
away in the direction of the Office Building, landing
in front of a small, red brick school house.
As the Seraphim land in front of the Schoolhouse, they
are greeted by a small squad of Stormtroopers emerging
from the school's interior. Stormtrooper Sergeant
Gregor Mitchell stops and quickly exchanges salutes
with Seraphim Superior Marcienne of Viencennes.
"Schoolhouse is clear," reported Mitchell, "proceeding to establish a
gun-line to protect its perimeter."
One Trooper is planting a small Imperial flag on the
font lawn to signify a cleared building. Seeing the
modest size of the Storm Trooper Squad for the task,
the Seraphim Superior surveys the situation and replies,
"Mitchell, that's a pretty damn ambitious mission for
only 5 StormTroopers with Leadership 8."
"My Sisters will help. But there's a Termagaunt brood
right on our heels, and maybe if we combine
forces, we can cut them down like rats in the street
if they attempt to charge this building. We just
might have enough firepower between both our squads to
More Termagaunts appear from a different direction
only yards away. Not good. Not good at all. The
gaunts charge and envelop both the Stormtroopers and
the Seraphim. Both squads lose their scoring status,
and the Imperial Flag in front of the Schoolhouse is
torn down. The Schoolhouse building is lost to the
The Immolator, assigned to patrol the Office Building
slowly crawls around the corner and sees the Seraphim
landing in front of the Schoolhouse. Then the
Immolator driver sees a wave of bugs rushing the
Schoolhouse. The driver guns the engines toward the
red brick building.
It's not fast enough. The Termagaunt brood has
already overrun the Troopers and Seraphim, and the
insects are already flooding into the Schoolhouse
through the windows. With a determined look, the
driver raises the dozer blade and rams hard
into the school. The dozer blade punches hard into
the corner of the Schoolhouse, making a loud clang
sound like a massive bell. The corner of the building
gives way, and the bricks crumble, leaving a large
opening. Through the hole, dozens of eyes stare back.
A moment later, the Immolator fills the hole with
flame. The windows on the opposite side of the
building breathe orange flame for a moment, and all of the
Termagaunts inside are baked alive in the red-brick oven.
But the bright spectacle has caught the eye of the
Carnifex, lurking in the church two buildings down.
She launches a Warp Blast at the Immolator,
Immobilizing it. Seconds later, more Termagaunts
scurry in from the same direction and fill the
schoolhouse once again. As they attempt to push the
tank away, half of them are killed by the Flame Cannon
as it fires again. Then the Immolator is hit by
another Warp Blast. This time, the tank explodes,
killing more Termagaunts. Once again, more
Termagaunts appear from the enemy side and fill the
Schoolhouse a third time. The schoolhouse is once again
teeming with the creatures.
Back in the Office building.
A small cloud of gas explodes through the windows
behind the crouching Seraphim. Two of them choke
badly on the gas and lose consciousness, but they are
quickly carried down to the first floor, where they
are quickly administered antidote serum. One wakes
up, one does not.
Fearing another poison attack from the unknown enemy
position, the Seraphim Superior orders the medical
staff to seal off the basement, and she and her squad
jump out through the shattered second story windows.
Once outside the building, the Seraphim catch sight of
some Retributors set up in a garage.
Looking through field glasses, the Heavy Bolter Officer
spots a line of Termagaunts climbing up the Courthouse
Steeple. The Retributor squad opens fire at the
climbers, and many of the Termagaunts are killed,
falling several stories, screaming and smashing on the
Back in the office building, one the medics in the
basement hears a noise from behind one of the doors in
the basement. It is very old wooden door with black
iron cross members and huge rivets. They all freeze
and look at each other, knowing that they could never
get out of the basement in time if attacked. Slowly
the latch lifts, releasing the door. The door slowly
starts to pull open. Total blackness is seen behind
An older doctor is standing closest to the door. He
is portly, bald, and has a pink face, blue saucer-like
eyes. Hearing the door, his yes get terribly wider as he
slowly scans the eyes of the others in the room,
realizing this will be his last moment before something
terrible. Maybe the Trynids found a way under this
building? Maybe some of them are hiding in the remote
areas of this basement? He can hear the blood
pounding in his ears as he leans back to face into
the dark passage.
A Paletine pulls the door the rest of the way open and
steps into the light with her Retinue behind her. She
is a beautiful sight. Absolutely Godlike compared to
the horror they were expecting. She has slightly
Asian features with beautiful jet black hair, and
shiny white power armor trimmed with gold.
The staff in the room collectively sigh in relief, and
the older doctor puts his hand one to his hart, and
nearly doubles over, bracing himself on the back of a
The Paletine, realizing the shock she had just
caused, places her white-armored hand on his back,
and gently states,
"Reinforcements, doctor. Pretend like we're not here."
The old doctor straightens up, smiles weakly, clears
his throat, and gestures the way out up the stairs.
"I pray I don't see any of you again in this room," he
utters with a weak smile.
The Retinue follows her up to the ground floor. Her
polished white power armor glistening in the dim
light, she moves to look through one of the first
floor windows. To her shock, she sees a group of
Genestealers running full speed towards the building.
She stumbles backwards, and can barely get out the
word, "ENEMY!" when the Genestealers crash through the
windows without breaking stride. The ensuing attack
is terrible. The Sister Squad is caught, trampled,
The Genestealers begin to search the building for
survivors, and fail to notice the Immolator which
had spotted them, an pivoted in immediate pursuit.
The Immolator stops at a broken window, rotates its turret
to point its Flame Cannon through one of the
Over Half the Genestealers are baked, shrieking in
the curling flame. The Seraphim outside near the garage
notice this scene, and jump in front of the fleeing
Genestealers, blocking their path. The Seraphim Flame
most of them, and charge into the rest. Only Two
Genestealers now remain. The beautiful Paletine and her entire
Retinue lay dead among the scorched Genestealers. Three
of her limmbs have been cut off. The Seraphim jump high
and away onto the Steeple next door.
Near the Garage, and directly in front of the Heavy
Bolter Retributors, a manhole cover pops open, and 10
Termagaunts armed with guns emerge and open fire on
the Retributors. Several of the Retributors are
killed. To everyone's surprise, a large window at the
warehouse is flung open.
Out pops the broadly smiling face of Inquisitor
Jebodiah Bush, wearing a giant black preacher hat.
Smiling, he bellows down at the Retributors.
"HAVING TROUBLE, GIRLS? DON'T WORRY. OL JEB CAN
He spreads his arms, and slowly raises his hands. As
though being controlled by his hands, four windows on
his right and four windows his left simultaneously
open. The muzzles of hellguns and plasma guns poke
through each window. Moments later, different colored
beams of lethal energy plunge into the backs of the
Termagaunts. All but 4 die. Jeb launches into
"HA HA HA HA, Ooooh... *hack* HAH... HAH ...HAH HAH
HAH HAH Aaaah... HAH HAH HAAA! *hack* *hack* HAH
Laughing insanely, and now belching and gasping for
air between laughs, Jebodiah falls over backwards onto
the dusty floor in building, disappearing from the
window, still laughing. Even though he is on the
third story, his loud burps of laughter and gasps are
quite audible to the Retributors below.
The Retributor Sisters look up incredulously at where
the lunatic had appeared, and remind themselves to be
grateful. More Termagaunts attempt to climb the Town Hall
steeple. A squad of sister Troops advances and rapid fires the
climbing Gaunts. More gaunts fall to the ground while
the Seraphim flame the remaining climbers. The
Veteran Seraphim plants up an Imperial flag at the top
of the steeple. The town hall has been cleared.
Inquisitor Jeb regains control of himself and stands
up. One of the Stormtroopers dusts off his preacher
hat and hands it to him. He puts his hat on, cocks it
slightly to the side, and looks back out the window.
From the warehouse he sees the Office Building, and he
can hear the screams of the Genestealers dieing in
"I love the smell of napalm in the morning", he thinks.
"I sure would have liked that guy".
He sees two Genestrealers jump wildly
through the office building windows in attempt to
escape the Immolator flames behind them.
"Office looks clear, that's good, " he mutters, as he clears his
throat, hacks up a big one, goes to the windows on the
other wall, opens the pane, and spits the gob out.
From this window, he can see more Termagaunts moving along
the street heading toward town hall.
Jeb whirls on his heels to hollers to his troopers,
"YO FELLAS! DOWN THERE! MORE GAUNTS! SHOOT'EM NOW!"
In perfect unison, the dark-visor-ed Stormtrooper
squad steps to the other row of dusty window panes,
and each opens a window in front of himself.
Jeb sticks his head out the window and hollers,
"OH NO!" He yells down at the Termagaunts, "I'D SURE
HATE TO BE A TRYNID TODAY!!!"
As a literal delivery of his punch line, the Troopers
rapid fire down at the Termagaunts. Six Termagaunts
die, and four Termagaunts remain standing. Jeb whirls
himself around on his heels, and makes two fists in
front of his chest like he just made a touchdown.
"YES," he says into the room. "I LOVE this."
Smiling like an absolute lunatic, he spins back around
and says down to the dieing Termagaunts,
"Snap Crackle Pop goes the Beetle! hoo Hoo HOOO!"
He takes his hat off to wipe sweat from his forehead.
"Oh God, I gotta sit down. Sometimes I really kill myself."
The remaining Termagaunts begin moving toward the
warehouse. Presently, Jeb glances back out the
window, and his eyes fix upon some movement within the
red windows of the church across the street. He knows
it's a Carnifex in that chruch.
"HEY OVER THERE! BEETLE-MANIA! ALIEN NATION! YOU'RE
BUGGING ME OUT! WOOO HA HA HAAAA! GET IT? HA HA,
THAT'S A GOOD ONE."
Jeb elbows the Trooper to his left who ignores him.
Jeb brings his wrinkled, pink-skinned, white-whiskered
face in close to the Trooper. He quickly loses his
hysteria and calmly speaks to the Trooper.
"You know, you gotta laugh a little more, son.
This could all end in five seconds, soldier."
The Trooper can smell the Bourbon on the Inquisitor's
breath. Jeb sticks his head back out the window, the
large brim of his black hat flapping in the wind,
hollering at the Carnifex.
"WE'RE OVER HERE! AND WE AIN'T GETTIN-ANY-YOUNGER,
YOU KNOW! COME ON, BEETLE-JUICE!"
He pauses as though he is listening to the Carnifex.
"WHAT'S THAT YOU SAY?
"'FRAID OF A LITTLE PLASMA, BABY DOLL? COME TO POPPA!
DADDY LOVES YOU! EVEN THOUGH YOU"RE UGLIER THAN
DIRT! BAW HAW HAW HAW HAW!"
One of the Troopers speaks, "Sir, I think there's..."
Suddenly the door to the third floor warehouse
storeroom bursts into splinters. A screaming Lictor
smashes through the frame and enters the room. It's
too late to shoot. He leaps upon one of the Troopers,
and while holding him down with his legs, engages two
others. The Inquisitor tries to shoot, but his Pistol
"God-dam the God-stinking-dam-God-dam-STUPID mechanism
designed by the God-dam BONEHEADS in the God-dam stupid..."
Jeb runs out of words and whips the pistol onto the
floor with all his might. Looking at it in disgust,
he pauses a moment, then rips off his hat and throws
that on the floor too.
The remaining three Troopers turn to run for the
opposite door, but the creature hooks an arm around
them and flings the lot of them about the room. Men,
helmets, dark visors, and guns all tumble in different
directions. Jeb slowly looks up at the approaching
"and just what the HELL do YOU want! CAN'T YOU SEE I
The Lictor stands up fully, and begins flailing his
great arms around his body.
"I'm REAL impressed!" Jeb hollers.
The Lictor picks up the Inquisitor by the arms. The
two stare face to face. The Inquisitor looks fiercely
into the cruel face of the Lictor. With his face as
red as a beet, Jeb growls with a strange calmness,
"Your mother rides bicycles without seats, mate."
The Lictor tilts his head sideways, and slowly rips an
arm off the Inquisitor. Jeb hacks up another luger
and spits it into the Lictor's eye. The Lictor is
stunned for a moment. Jeb head butts the giant with
no effect. The Lictor loses interest and impales the
Inquisitor's chest with a talon, then flings the man's
bloody body through a window.
Jeb lands on the pavement, on his side, facing the
Courthouse. One eye has been swollen shut from the
fall, but with the other he can see across the street.
The two Genestealers and two Termagaunts are
finishing off the Sister Retributor squad. It looks
bad. He casts his eyes up to the sky, and his line of
sight follows the white, tall thin steeple pointing
into the sky like a finger to heaven. Some birds
appear to be circling the Steeple, and they are
descending quickly. A lovely vision to die with.
BUt the birds appear to be getting much larger.
No. Too big for birds. They are Seraphim.
"God they're beautiful." He thinks.
The Seraphim swoop down and bathe the ground with
flame. The flame bakes the two Genestealers and two
Termagaunts into a solid, charred mass. Jeb tried to
yell a hurrah, but he realized he was choking with
blood. With his appetite for destruction well
satisfied, he closed his eyes and slipped blissfully away.
"Perfect day." Was his dieing thought.
The Seraphim on the Steeple were able to see most of
the town from their position. Through the dusty windows
of the warehouse, they could see two Lictors moving ravenously
through the warehouse interior. They saw the old
Inquisitor's body thrown from the building and land
in the street. It didn't look good for the remaining
Stormtroopers in the warehouse. Even if the Stormtroopers
escaped the Lictors and reached the bottom floor, they will have to deal with
the Termagaunts waiting at the bottom. The Warehouse
is lost for now.
To the other side, the Schoolhouse was visibly on
fire, and has obviously been claimed by an
encirclement of Termagaunts. To the immediate left of
the Steeple, the office building remains secure for
now, but it is clearly endangered by the Termagaunts
assembling outside the Schoolhouse. The Warehouse is
now being entered by a four Termagaunts, while the
Genestealers below are attempting to enter the front
of the courthouse.
"Not THIS building. Not if I can help it,"
the Veteran Superior says, and with that, she signals
her girls to follow her to engage the vermin below.
The Seraphim flamers handily clear the few bugs at the
base of the Courthouse. One of the Seraphim notices
the dieing Inquisitor laying in the street, outside
the warehouse. She can see him smiling as his eyes
slowly close and he expires in a puddle of dark blood.
She notices that his smile did not fade.
The Seraphim move forward into a small garage where
the Retributors were slain. The Garage is secured.
The Immolator pulls up along side of the garage.
The driver takes her helmet off and shakes her hair
loose. "Fill her up," the driver jokes.
The Seraphim Superior replies,
"Yeah, you'll need every drop. We can't hold this
city, but we can hold off these three buildings until
re-enforcements arrive. Half a town is better than
Its Turn 6.
A tie, which is supposed to go into extra innings to
determine the winner.
But the Nid player had to leave. Since he had taken
the "recycling" Termagaunt option, I agreed to concede
the game. Great fun, though.
I had two squads swept. Tough love. It happens.
Perhaps the dice were a bit unfriendly, but we had a great time.
EDIT- Fixed the spacing of the map.
Last edited by Red Zinfandel; July 25th, 2006 at 14:45.
Sisters Repentia: Wow what beautiful models! Wow what terrible rules! -stjohn70
damn I really enjoyed that normally I scan through a report bbut this one kept me interested the whole time. That inquisitor was absolutely awesome.
"They shall all taste OBLIVION!,.....which tastes like Red Bull, which is disgusting."
a quite awsomely entertaining report i must say. very well written. army lists would be nce though to go along with it.
2000pts Orks 4-2-1
Thanks very much guys. It's good to hear the kudos after much hard work putting that together. A really good game can be very inspiring.
THis is what I think makes a good formula for writing a batrep:
- Narrate from the squads' perspective, the ones who saw the most action
- Include some vivid images,
- Add a little humor.
The INquisitor Model I used is in one of my links below.
GAME TECHNICAL STUFF:
4X4 Table. 6 Buildings. All non-building area is considered Roads. (cool idea)
I can't reproduce the Nid list, but this is my best attempt:
- 1 Carnifex with Retinue. (The Fex had some Warp-Blast that was dangerous as all hell).
- 3 Biovores
- 1 Squad of about 10 Genesealers led by something independent & nasty.
- 2 Lictors (Infiltrate, Independent)
- Endless Termagaunts (Literally: he took some option enabling then to "recycle" once killed)
- 2 Stragegums: Booby Traps (did nothing); Sewer Rats.
Bolt Pistol+CCW+Book of St Lucius+Frag Grenades
1 Flamer + Imagifier
Bolt Pistol +Blessed Weapon+
Jump Pack +Frag Grenades +Book of St Lucius+ Litanies of Faith
Twin Inferno Pistols
Vet Upgrade+Eviscerator+Bk of St Lucuis+Brazier of Holy Fire
Vet Upgrade+Book of St Lucuis
1 Flamer + 1 Meltagun
Inquisitor + CCW
INQUISITORIAL MANDATE + Bolt Pistol + Hand
1 Vet Upgrade + Book + Auspex
3 Heavy Bolters
Vet Upgrade + Book of St Lucius + Auspex
Immolator + Dozer Blade + Searchlight + Smoke
Strategums: Medicae & Sewer Rats.
Last edited by Red Zinfandel; July 25th, 2006 at 14:48.
Sisters Repentia: Wow what beautiful models! Wow what terrible rules! -stjohn70