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LordLink 1500 points Swordwind vs Lt. Smash 1500 points Necrons
ok my opponent took some photo's this game (forgive the not painting and "colouring" on most of my models). I'll get him to post the photo's up here so you can all see the utter confusion in some of those assaults. It just proves that sometimes you have to steamroll over rules and just play for fun.
Witchblade, shuriken pistol, fortune, mind war, spirit stones, runes of witnessing
Avatar of the Bloody Handed God
3 dark reapers
10 striking scorpions
exarch, scorpions claw
5 dire avengers
5 warp spiders
exarch, power blades, withdraw
6 fire dragons
6 howling banshees
Pulse laser, starcannon, shuriken cannon, holo-field, spirit stones
Pulse laser, starcannon, shuriken cannon, holo-field, spirit stones
Bright lance, 2 flamers
Necron Lord (Death)
Resurrection orb, staff of light
Necron Lord (Night)
Veil of Darkness, staff of light
10 immortals (Silverbacks)
20 warriors (Red)
20 warriors (Green)
The squads are called red and green as the bases have a bit of that colour on them to tell squads apart. Immortals are named silverbacks fitting in with my opponents fluff. This was the debut game of my new banshee exarch, meaning I also tried out foot-slogging fortuned scorpions as the falcon was full. I made so many mistakes in this game its laughable. Wraithlegs is so called because he is glue resistant. He keeps falling apart so Iâ€™ve given up on him. However his legs are so firmly glued to the base that we tried to take it off with several different tools (he was tilted to far forwards) and failed. Heâ€™s a constant embarrassment and the main reason I chose Biel-Tann over Ulthwe, I decided on falcons over him.
All descriptions are from my (eldar) point of view.
Board is 48â€? by 48â€?. In the center left is a large building. My side in the mid there are some ruins which we agreed to make count as forest. There is a bit of rubble to the right of that. In my opponents deployment zone there is a large building, in the centre of the board there is a strip of rubble.
We rolled on the mission chart and got Gamma Take and Hold. Dusk or Dawn did not occur.
Nephenthe lay wounded in her crashed transport, not much was left of the ruins after the accursed gauss weaponry had disintegrated it piece by piece. She had to warn Raven of the Silverbacks, they had reappeared amongst the galaxy and soon would crush all opposition. In her visions she had seen Raven clashing with the necrons to rescue her. She prayed the silverbacks would not stand amongst his foes.
Heavy: I set down Echo on the left of my ruins and Epsilon on the right. Wraithlegs sat on the left side, the one slightly closer to the objective.
Troops: I put the avengers in the ruins, he put red right behind the objective. I put the warp spiders in the ruins, he put green in his building. I put fire dragons in echo and banshees in epsilon. Scorpions deployed beside the wraithlegs. I forgot about the rules for forests in a temporary fit of insanity and deployed the dark reapers at the back end of the ruins.
Elites: My opponent sat his Silverback Immortals behind the building on the left.
HQ: I attached Raven to the scorpions. He attached Death to red squad. I sat the avatar hiding behind the wraithlegs, he attached Night to the Silverback Immortals.
Fast Attack: The destroyers hid behind the building on the left with the silverbacks.
Infiltrators: The rangers infiltrate behind the building on the left.
Necrons win the roll for first turn.
Raven remembered back to his last clash with these necrons. The enemy lord had all but abandoned the spare troops Herald of the Storm had given him and now the original Legion stood united before him. The mighty Silverbacks at last assembled once more after fifty million years. The necrons had not realised that the eldar still possessed the strength of the old ones the last time they had clashed. This time however Death summoned Night and the mighty Silverbacks to him in preparation for the coming battle. Death had all but abandoned the Herald and sought the defeat of the enemy who had disturbed his unstoppable harvest since his awakening.
Raven searched the warp as he always did for a battle, this time he could see nothing though. Not even the usual taint of the warp reached him. Only grey and an overwhelming sense of evil came at him, two overwhelming senses of evilâ€¦
Everything advances towards the objective except for green squad who stays in the building and shoots at the dire avengers, out of range. First mistake for my opponent. The destroyers open fire on the scorpions (2 die), hoping to kill some before they get fortuned, second mistake for my opponent.
Death took the initiative this battle, silently motioning his troops to advance; there was a problem with fully half his warriors however. Something was disrupting his communication with them and they sat silent and motionless. His warriors were not acting as he ordered, the warp storm raging above was playing havoc amongst the sensitive necrons. Too many of their pylons had been destroyed by this enemy seer. All the more reason to kill himâ€¦
Everything advances except the dark reapers. My second mistake as I still hadnâ€™t remembered the forest rule. Turns out they couldnâ€™t see anything. Each falcon flies forwards 12â€? and opens fire on the destroyers, killing all of them! No WBB for them. The rangers advance into the building on the left taking full advantage of 3+ cover saves.
The dark reapers were concealed within their ruins; their ambush would devastate the enemy when they tried to claim their objective. All of a sudden the rubble began to twist and turn, mutating to titanic proportions. The reapers cursed as they were engulfed by the creation of the massive warp storm above. Blissfully unaware of the fact that his most dangerous foe lay hidden in the corner of the field Raven ordered his firepower against the known enemy, the destroyers. He was well pleased with the results, seeing the entire squad decimated in seconds.
Red advances up close to the objective as green moves forwards to get into range of something. With the few greens in rapid-fire and all of red rapid-firing they only manage to kill 3 warp spiders. I failed morale and they disappeared into the warp for good. Night teleports the Silverbacks off to my deployment zone, slightly right, and shoots Epsilon in the back, blowing off its starcannon and stunning it.
With the few warriors still under his complete control Death lead the advance onto the crashed transport. Several nemesis suddenly appeared before him, attempting to carry off the seerâ€™s broken body. The warriors immediately unleashed a barrage of gauss upon them, not even flinching as the entire squad disappeared into nothing.
The Silverbacks went to war once more, teleported off behind enemy lines by Lord Night.
Everything advances onto the objective. The reapers only manage to go 3â€? from difficult terrain and still canâ€™t see anything. Echo opens fire on the greens, killing 2 of them. Rangers snipe off a green as well.
Raven was frustrated beyond belief; the speed of his army was falling off to the mysterious warriors teleporting constantly around his flanks. He couldnâ€™t even tell how many of the damn things there were. Unused to the situation of being outmanoeuvred by a usually slow enemy the eldar fire began to fall off. The slower monsters he had brought with him would aid him though; he would make the machines fear him before the end.
1 green hauls himself back to his feet whilst red advances onto the objective, the 2 armies are face to face now. Death decides he doesnâ€™t feel like facing the eldar foot soldiers and runs off to join green squad. Night teleports his silver backs to the bottom left corner and shoots in the side, only managing to shake it, ignored by the spirit stones. Red squad is scared ******** of a wraithlord about to charge into them so they rapid fire it. He passes all his armour saves though.
The gargantuan construct of the nemesis was ploughing towards Deathâ€™s warriors. Death hastily ordered his warriors to bring it down then moved off to the rest of his army. They must be brought back under his command. Death left to bring them back into the fold as the wraithlord rampaged into his lines.
Now this was the interesting turn. Epsilon flies 24â€? and presents its rear to the left building so that the jumping silverbacks canâ€™t shoot it in the rear again. Echo does the same but it only moves 5â€? (to negate crashing as it can only be glanced anyway). Reapers move forwards again, bringing them to about 4â€? from the edge of the ruins. The fire dragons disembark next to red squad. The dragons melt 5 reds, avengers kill 1 and the pair of flamers on wraithlegs kills 3 reds. Raven unattaches and sits on the objective. 3 immortals die to echoâ€™s shooting. I forgot to shoot with the rangers.
The avatar and wraithlegs charge the left side of reds squad (not in cover), scorpions charge center (in cover), avengers charge right side (not in cover). All of the warriors get I10 but since they are so spread out and can only attack 1 squad only 4 attacks against the scorpions fail to kill anything. The avengers kill 1 warrior, the scorpions kill several, the avatar uses his I5 to butcher 3 but my opponent took off the ones in front of the wraithlegs meaning it couldnâ€™t attack (danged avatar gon enâ€™d stolen me keels). The warriors lost combat and thanks to fighting 2 monstrous creatures their self-preservation circuits kicked in big time. Whilst the wraithlord wasnâ€™t close enough to attack he was still the lowest initiative and so was the one doing the sweeping advancing (take that Pete Haines) which he did successfully and the whole squad died. To add to the confusion of the assault all this took place whilst balanced precariously on bits of rubble. It was damned impossible to see how many scorpions should be able to reach.
Raven swelled with pride at his warriorâ€™s abilities. Echo was distracting the damn mystery warriors and Epsilon was moving fast to make up for lost time. After a full year of training under his leadership they were at last working in sync. There was an almighty crash as the eldar army simultaneously hit the necron lines, killing left right and centre. Now that Death had left them the warp was playing havoc with their thought processes. The necrons self-preservation instincts activated and for the first time in their long, long lives, the necrontyr fled the battlefield. Raven screamed for their demise and abandoning his wounded companion in her wreckage joined his army in pursuit.
â€śSorry about this madam, I guess the honourable seer is enjoying himself to much. Weâ€™ll get you to safety now.â€? said larâ€™iere, leader of the fire dragons as he lifted Nephentheâ€™s broken body.
Wow, big last turn. All 3 silverbacks got back to their feet though (w00t immortal). They then shake Echo and disintegrate its pulse laser and starcannon. Green squad just witnessed their counterparts being decimated in a bloodless assault and ran back into the building for safety. Thanks to range they can reach 1 dire avenger who promptly dies.
Death silently ordered his warriors to return to cover, they would prepare for the inevitable assault of the nemesis.
Raven hurts himself fortuning the scorpions, meh, 2 more wounds to go. Raven reattaches to the scorpions and along with the dire avengers they begin to chase down green squad. The fire dragons sit on the objective. The wraithlegs kills 1 immortal with his bright lance. Epsilon flies 24â€? to sit next to green squad. I forgot to shoot with the reapers and rangers.
Raven led his aspect warriors in a frenzied charge across the battlefield, the heavily armoured scorpions unable to maintain the pace. Raven chafed at the delay and swore to himself that he would bring a wave serpent for them the next time he fought.
The immortal gets back up (still havenâ€™t killed one of those yet) whom proceeds to wipe the fire dragons off the board in one volley. Green rapid fires Epsilon and blow off its pulse laser, both falcons have now been shaken and stunned repeatedly and only have shuriken cannons left but they are still mobile so itâ€™s all good.
A burst of firepower came from the newly appeared Silverbacks. Annihilating the fire dragons attempting to rescue Nephenthe. The old seer collapsing back into the wreckage as the dragons were killed in an instant.
The falcons shoot their cannons at the immortals managing to kill 2 of them. Rangers fail to hurt any immortals. Raven, the banshees and scorpions all charge into green and kill 7 warriors, taking nothing in return. Morale is passed, aaaw.
Raven roared his bloodlust to the enemy. The newly arrived howling banshees had come and were now adding their piercing cry to his. The servants of khaine slaughtered the necrons, allowing no time for the machines to strike back. Ignoring the massive necron lord beside him Raven continued to slice necrons to pieces around him.
1 immortal stays down! At last on his last turn! They put 2 wounds on the avatar. 4 greens get back up with 3 staying down. 1 banshee dies and the lord misses all his attacks. 3 warriors die.
Night knew he was in trouble now, the warp storm was interfering with his veil of darkness and the giants were coming. Night ordered the Silverbacks to kill the wounded seer but could not see her! The nemesis hidden in the building had reached her and covered her in the chameleon cloaks. Night ordered all firepower to at the rampaging monsters but even their ancient weaponry wasnâ€™t enough to bring them down.
The rangers burst out of cover and into range of the objective. The wraithlord and Avatar charge the silverbacks, 4 die and have to stay down! Plus 2 wounds on Night w00t. They fail morale although the wraithlord fails to sweep them so they run, just staying within 12â€? of the objective. A few warriors die in the assault but the eldar inevitably win, the warriors break and run and are swept down. Now they should phase out (as there is no-one left eligible for WB but alas they donâ€™t phase out until the start of their next turn. However since they are fleeing they donâ€™t count for the objective.
â€śDo not worry mistress, we have you safe now.â€? said the lead ranger. The rangers built a makeshift stretcher from the rubble and carried her to Echo Falcon. The eldar were shielding her with their bodies now, not that it made a difference. The young seer had engaged the warriors in close combat and the Immortals were fleeing before the might of Kaela Mensha Khaine. Nephenthe smiled through her pain knowing that the machines had fled in terror before the Biel-tann Swordwind.
Eldar win by 2006 victory points!!! Victorious Slaughter!!!
Ouch, just goes to show how important the mission is to give out victory points. Technically Death should have been swept down too but my opponent claimed he never attached him so I let it go by.
Unit of the match was definitely the silverbacks; they did very well despite losing. The eldar all worked in concert like they are supposed to and as such no-one really stood out. The dark reapers didnâ€™t shoot all game and didnâ€™t claim the objective so they were quite amusing. Overall it was a really good game where we had to steamroll over several rules technicalities. Like how many scorpions got to fight when the whole field was a mess of fallen over necrons and rubble. For that last assault we couldnâ€™t be bothered determining who could reach who due to the mess so we just declared everyone could reach everyone.
Lessons Learned: pay attention to all your units, donâ€™t forget to move/shoot with some. Assaulting with all my units at once really worked that game and caused necrons to flee. This could be the beginning of my eldar actually working together whereas in other games 1st unit to reach them charged alone.
You can only sweeping advance if you have someone in base contact at the end of the assault... so the wraithlord wouldn't have been able to run down the red squad. Also, when attempting to sweep, every unit left on your side (that still has someone in B2B contact) gets to try - not just one.
And boy did that Necron player need a monolith...
wow, damn bobo-of-petrov has been cheating me for a while then. He claimed that the lowest initiative was used in sweeping advance. I had the avatar and dire avengers still in cc. Thanks for pointing out those inconsistencies moob.
Well a monolith would have cost a lot of money and meant Death and Night would have to be merged (meaning no res orb for the warriors).
Last edited by Lt Smash; September 2nd, 2006 at 01:25.
... There's no place like 127.0.0.1
ok that was an enjoyable battle report. but im sorry but i have to laugh at those photos.
when i first saw that top photo i thought it was where u were painting, not the actual area you played :wacko:
lol but we have all been there. :yes:
Good battle report, I liked the fluff. I thought both you and your opponent had terrible lists though. The Avatar and Dark Reapers are barely playable in the current rules, I'd say not at all. I'm also not a big fan of putting squads in Falcons for assault purposes, it's fine for Fire Dragons and MAYBE Dire Avengers but Banshees I think should be played on foot. They can Fleet and with smart movement they rarely get shot up unless you're playing against a very much moving army. Rangers are so-so, I just see them die to often without accomplishing anything.
Necrons I'm just not a fan of, they have no options. He did an okay job but I agree a Monolith is a must, it's by far the best tank in the game. I don't like Immortals but alot of people make arguements for them.
That's my highly opinionated reply. :]
ok I need to defend myself against Prince of Excess yet again .
The avatar is perfect against necrons as he is basically guaranteed to make his points back. All he needs is some other threats to attract firepower (which banshees in a falcon are brilliant for). The dark reapers admittedly should be a 5 man squad but with their range I can usually keep them out of harms way and they do scare the hell out of an opponent.
I now own 10 rangers so they will be much more imprtant to games, I quite like them regardless of how good they are.
I don't really need a big squad of banshees to help. Thats why I have a fortuned 10 man scorpion squad (who will be getting a wave serpent as soon as one comes up on ebay). The banshees are only really there to fill in gaps when the scorpions get beaten up. Thats why banshees falcon only ever moves 12".
What was wrong with that necron list? I think its just about perfect. A monolith would make it good for 1850 point games but this list is great how it is.
PS: I agree with you about the previous chaos list, it was awful and I was expecting an easy win from my falcons firepower. :sleep:
I'm just mostly set in my ways for alot of armies, mostly from seeing them lose and lose and lose and breaking down those losses to certain things. I personally think anyone can spare one squad or two to shoot up the Avatar and drop him, I've only ever seen him reach CC in Ulthwe Strike Force. I think bigger squads are better because A. Eldar are fragile and B. when they take morale checks off under half they seem to run a decent amount of the time. Just me. :]