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I played my brother today to test out lists we are likely going to use in a three game round robin tourney (nids, spacewovles, orks, and eldar/chaos). We played on a 6x3.5 foot table to see if I needed to get another 6x4 one so we can play two games at a time. Decision was the extra six inches probably would have made a difference, so it is time to go wood hunting.
However on to the battle. We rolled cleanse so we were trying to take table quarters. I played a monsterous creature heavy list (Flyrant, 2 gun fexes, 2 devilfexes, 1 CC fex, 32 stealers, 32 gargoyles, and 4 warriors). He played a terminator heavy list but I don't know exactly what he had so here is the basics (3 HQs in termiearmor--battle leader w/frostblade+stormbolter, 4 wolfguard, 2 assault cannons, 2 stormbolters;2 10 man bolter greyhunter squads with 2 powerfists, and wolfgaurd with lightning claws; and 2 heavy bolter longfang packs).
He selceted his table quarter and I deployed first. I used terrain and monsterous creatures to protect my stealers. He tried to set up his guys for shooting, and prayed to get first turn, which he didn't. (I forgot to take a picture after set up)
My first turn--I advanced all of my forces and fire at his longfangs, killing four of them.
On his first turn he advanced some troops (foolishly I believe) to fire upon my warriors, and fexes. He killed 2.5 warriors, and put four wounds on a five wound fex.
On my turn two I assaulted two of his HQs with my gargoyles, and assaulted one of his Greyhunters squads with 2 genesquads and my CC fex. I also finished off the first long fang pack with shooting. In the assaults I lost 9 gargoyles evenly from both sides, 2 and stealers; he lost 8 greyhunters, and his terminators were tied up.
On his turn he finished off the Fex he started shooting on the first turn, and then the assaults came. His Grey hunters charged my gargs, but didn't get to fight because his HQ took them out of base to base contact by being too effective, and his termies killed 10 more gargoyles, not quite evenly from both squads. His scouts snuck in from behind my lines and assaulted some stealers, killing 3 and only losing 2. He also lost the rest of his Grey hunter squad before his could fight back.
I forgot to take the picture before I assaulted, but did get it in afterwards. You can see his Greyhunters by my garoyles (now swamped with stealers).
You can see my assault on his terminators is going much better now that 4 stealers have entered the fray. I also eliminated his longfangs via fex shooting, and have reached his other HQ squad with stealers. The game should be pretty close to wrapped up already, but those termies can take some punishment...did not kill any of them this turn, though I did get 5 grey hunters and a scout. He got me for 3 stealers a gargoyle, and half a warrior.
No movement took place here, just casualties so the picture is ommitted. On his turn 3 I killed 2 terminators and 5 grey hunters at the cost of 2 stealers and 4 gargoyles. (yes my stealers didn't kill any scouts...)
After his units wiped out one of my stealer squads, and fled from the other I had the opprotunity to move again. I killed two of his HQs though the squads remained, his last grey hunter, and I shot his scouts to death after they somehow, without shooting, killed a squads of stealers all on their own.
From here it was just clean up. My tyrant dominated his unarmed terminators, and my CC fex finished off one squad before walking over to the other and closing out the game.
The game ended halfway through turn five, with no space wolves, and 5 monsterous Nids, 12 stealers, 4 gargoyles, and a warrior left over. I think I played a pretty good game, but my brother seemed to lack both mobility and reason, as he started to close, and moved towards my forces with no hope of escape. The dice seemed to favor me at the start, but near the end when I had him overwheamled my squads seemed to struggle to finish him off...though with my numbers it still didn't take long.
Post game discussion was that his Long fangs were worthless, and they should be changed to either a russ and a Whirlwind, or 4 speeders. I also though he should modify his HQ situation and take 1 squad of 7, a random battle leader, and a venerable dreadnaught, for about the same points. His chances would have been better had we not started off on table quarters, and if we had the extra 3 inches at the back end of each table to give him more room to manauver his forces away from mine.
Let me know if what you guys think on other stratagy errors, or list composition changes you think would have been much more effective (without going into too much detail that this needs to move to the army list section). thanks.
Just my opinion but both lists seemed bad. A Venerable Dread is a must in SW to me and Long Fangs are terrible, far to expensive and even 1 casualty hurts. He also really needs some BloodClaws, they swamp enemies with attacks on the charge.
Your army would be dominated by a good shooting army or the Escalation rule, which alot of tourneys use. I'd recoment some Lictors, they excel at getting your units on the board and tying up small shooty units like Battle Suits and Devastator squads. I'm not a big fan of Gargoyles, Hormagaunts do alot more from what I've seen but to each his own. I've always been a big fan of Carnifexes with Barbed Stranglers or Venom Cannons, compenstates for their slowness.
You played pretty good, blocking with Monstrous Creatures can block a fire line against small arms fire, always good. The Marines prolly shoulda hung back for maximum shooting, if you hadn't rolled so bad he would've been gone much sooner. He really needs a list overhaul, good luck at the tourney!
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Nice battle. Yah I think 6 inches can make a big difference in certain missions with certain opponents.
My only real compaint is that table cloth! I think it's made my eyes bleed.
Table quarters layout is a tough one vs. a CC list, you do tend to start out really close. Also your right, his moving up was a bad call. I'm not sure what his Termies shot at the first round, but I would definitely have had them open up on the Gargs, moving and shooting is what the terminators do best and its a good idea to take down the large gangs of fast movers with them.
To be fair I don't know much about Space Wolves though so can't really comment on his list. Gratz on the win.
Probably would be a good thing if those army lists had been up there in the report as well. From the sound of things it looks like that space wolf army had only two HQ's when they had to have three.
The Prince of Excess, while I try to include a venerable dreadnought (technically the spitting image of the first great wolf) they are definately not a must for a space wolf army. They are just very useful with what they can do. That and long fangs are far from terrible, you just have to kit them out to maximise their split fire rule and take more than one squad so they can cover each other if needed.
Congrats on the win nichodemus10, and damn, how many 'fex's did you take? Three elite and three heavy?
Take my love, take my land, take me to where I cannot stand; I don't care I'm still free, you can't take the sky from me.
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