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| | #1 (permalink) |
| Eh? ![]() Join Date: Jan 2008 Location: Fleet, Hampshire Age: 21
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Rep Power: 48 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Vogen '09 is essentially the old cityfight campaign released by GW with a few adaptions made by myself to bring it up to date with 5th ed. I also devised a mechanism for random game sizes (including the chance to play apocalypse games), modified some of the scenarios and changed the rules on alliances. Check out my versions of the relevant rules here: Campaign Main Rules Map Location Rules Campaign Map I'm a student and I don't tend to play many games while at university. However, I have a good core of friends back home who have the GW bug and I take the opportunity to get as many games as possible done over the holidays. This campaign should run from now till late summer '09. Because we can only meet up during our holidays its obviously going to be a slow burning affair, but it should help to link our games up over the next year. We've got six campaign players: Alex - Playing Tyranids Conor - Playing Dark Angels (This is yours truly) Mullen - Playing Black Templars Sam - Playing Imperial Guard Vessey - Playing Necrons Wookie - Playing Eldar Current Map/Scores ![]() The 1 Territory with mixed bands of colour indicate games yet to be played. They are counted as contested territories. Key Necrons = Brown 19pts (Uncontested) Imperial Guard = Red 17 pts (Uncontested) - 21pts (Contested) Tyranids = Purple 16pts (Uncontested) - 20pts (Contested) Black Templars = Black 10pts (Uncontested) (Dark Angles = Green 9 Pts (Uncontested) Eldar = Blue 0pts (Uncontested) Check the attachments below for previous turns... Battle Report Links 1500pts Dark Angels vs. Necrons 1500pts Dark Angels vs. Tyranids Coming soon: Dark Angels vs. Tyranids Mk.2 Any comments, quires or crit. are greatly received Last edited by sovietspace; January 9th, 2009 at 01:26. |
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| | #4 (permalink) |
| Eh? ![]() Join Date: Jan 2008 Location: Fleet, Hampshire Age: 21
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| | #6 (permalink) |
| Junior Member Join Date: Jan 2009 Location: st. louis Age: 16
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Sorry if this is a stupid question, but I'm new to campaigns. The white on the map is obviously uncontrolled territory, right? Well how do you gain control, but just declaring that you're moving in to it and avoid a fight or are there IDF forces protecting said area?
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| | #7 (permalink) |
| Eh? ![]() Join Date: Jan 2008 Location: Fleet, Hampshire Age: 21
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Not a problem mate. Yeah the white areas are uncontrolled. To occupy them you simply use your campaign move to claim one. There are no PDF guys there to fight or anything - you only fight a battle if you move into a territory occupied by another player. Its all detailed in the campaign rules, theres a link in the first post |
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| | #8 (permalink) |
| Member Join Date: Dec 2004 Location: Voorheesville, NY Age: 25
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I would've loved to be a part of this. Considering that my BA successor chapter has Khai-zann as it's homeworld and calls it's Death Company the Sons of Vogen. (they believe that the affliction is due to the toppling of the Angel's statue)
__________________ "They are my space marines and they shall know no fear, for they are fear incarnate." ~ Konrad Curze (Night Haunter), Primarch of the Night Lords Legion "Adeo mori servus Imperator Fictus Ave Dominus Nox" (So die the slaves of the False Emperor. Hail to the Lord of the Night.) ~ Talonmaster Zso Sahaal [Lord of the Night, p.68] |
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| | #9 (permalink) |
| Kut Maar Krachtig ![]() Join Date: Feb 2006 Age: 25
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Good to see such effort gone into a campaign! I'm keeping my eye on this thread. You should design a campaign logo and paint it on your models.
__________________ Got a "good" rumour from a GW staffer? Forget about it, LO'ers know more than any random GW shop staffer. Voor alle nederlanders: The Dutch Legion [SIGPIC][/SIGPIC] |
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| | #10 (permalink) |
| Eh? ![]() Join Date: Jan 2008 Location: Fleet, Hampshire Age: 21
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Thanks for the comments guys ![]() I'm afriad to report that this Campaign has kinda ground to a halt. It was supposed to be restarted this summer but two of the key players (Alex and Sam) have had to move away, so I'm a bit stuck as to how to continue. I'm throwing around some ideas as to what to do for this summers gaming. I'm considering trying to get a few mates to dive into the world of Necromunda. I like the idea of not having to do much painting for it! What ever happens you can be sure there will be full reports on here |
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