Welcome to Librarium Online!
Join our community of 80,000+ members and take part in the number one resource for Warhammer and Warhammer 40K discussion!
Registering gives you full access to take part in discussions, upload pictures, contact other members and search everything!
Whilst getting to grips with my army and learning the rules, I have been playing many small games, but these are now becomming meaningless. I would like to start a campaign to make each game really count.
Due to army sizes, space restrictiones etc, we tend to keep our games between 750 and 1000 points, I dont think we will field armies larger than that for a long time. Because of this, existing campaign ideas and things seem to be out.
The first question I have is, is the Planetary Empires system any good for us? I like the map layouts, and I have a few basic ideas of what we can achieve, but I dont want to spend the money and finish it off then realise it is not for us.
The type of games we had in mind were rolling 2 dice to see the size of games, ie double 4 is an 800 point game, with 500 points being the minimum and anything over 1,000 is only allowed to go on wargear.
Then depending on the tile taken will determine the fight to take place, skirmish if the tile is unnoccupied for less than 1 turn, or attack and defend if taking a base. Are these types of scenarios in the planetary empires book?
Any thoughts would be appreciated
If you do go through with planetary empires, try and scale the map to number of players. perhaps perhaps three-five tiles for each player involved.
Simply challenge each other for control of the tile, attacker selects mission type while defender goes first in terrain placement. Role off as normal unless playing a specific mission.
Size of games should be a mutual agreement.
"SONS OF HELGHAN!"