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I personally find a lot of the armies involvement useless, and just a ploy to get more players involved. What do all of u think?
Actually, I quite like the campaign. While some of the armies do have a more ancilliary role than others, I think the goal is: A) To create more narrative fluff behind your existing/growing armies, To get more people interested in the hobby (Not a 'ploy' at all really, but a damn good idea), and C) To create a more dynamic playstyle than 'line up and kill the enemy.
At least this time around we'll actually know the outcome beforehand (i.e. Medusa WILL be destroyed), so there won't be so much controversy over who won and how it will affect the timeline (as opposed to the Eye of Terror, which was kind of disappointing).
The problem with the campaign is that they need all the armies so that everyone is included, but as a result their roles seem negligible. Oh well, it's not like the Tyranids' grand scheme isn't known already (eat things, eat more things, etc.). I think it'll just be a fun reason to play the game this summer, that's all.
I like it so far. As a person getting back into the game it is a great way to play games. I have played other table top games. The best games are the ones that have an objective. If you want to play and get use to the rules playing to the last man is fine. After that there should be objectives, if not the game grows old and boaring then people leave.
Why use science and education when ignorance and superstition will work just as well.
Aye, Im enjoying it so far. Its gotten me a fair few games recently, and thats always a good thing.
I'm enjoying having an impact, and posting my results. Good fun
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im enjoying the campaign, i also like writing the battle report to sound cool, not if my enemy wins thouugh
its not much different than just playing the game, you just make your battles know online
I'm playing my first Medusa V battle today, so I'll let you know.
I'm having an absolute blast with Medusa V this summer. Sure, the narrative might be a little weak in some ways, but suspend your disbelief, and you'll find that it's a great excuse to get a whole bunch of games in, and start a cool story for your army. I never bothered with narrative before this summer, but now that I've started, I'll never look back.:yes:
The thing that annoys me is that my two armies have no real business being there. The only reason GW included them was so that more people would get drawn into the game.
For example, the Dark Eldar are really only there to gather slaves, but they could do that easily on a planet that wasnt being invaded by Chaos and Tau and whatever.
Also, my Necrons have no real reason to be there either. No matter what happens with them, they will fulfill their objectives, but it wont really affect anyone else.
The other thing is that no matter what happens, GW will probably make SM win so that all the n00bs play them, and to keep all the SM players happy.
i like it because there have been some interesting battles lately, especially at my battle bunker, we had a pretty kool mega battle the otherday that was probably the most fun ive had in a while.