Welcome to Librarium Online!
Join our community of 80,000+ members and take part in the number one resource for Warhammer and Warhammer 40K discussion!
Registering gives you full access to take part in discussions, upload pictures, contact other members and search everything!
Ok, here's the deal. Me, a friend of mine and my brother want to get an escelation campaign going for after christmas(we will all have money) and start brand new armies. The idea is to make lists for 250, 400, 500 and then build by 250 each week from there. We will all add one or two units a week, convert and paint them up real nice like. On the weekends at the end of every week we play a series of games so that everyone plays the other people(other people may be added). And continue to a series of 2500 point battles for control of a planet or something.
What I'm looking for is an idea for how to make a map that could be erased to show who controls which zones, an idea for a chart to make sure everyone plays each other, and an opion as to whether I should let us include our old armies as well in the fray to make things interesting(like make our old armies the holders of neutral territories that must be taken, these races do not get to "respawn" as it were).
But also ideas for special rules for each of the territories(around 30, or every other so 15), ideas for restirctions on the battles(restrictions on the choices that one can take), and other stuff like that.
Thanks in advance.
JOIN MY SQUAD IN THE SONS OF THE LIBRARIUM THREAD, I NEED TACTICAL MARINES! I PLAN TO CONVERT UP A SQUAD TO "COUNT AS" LoTD IN MY SMarine ARMY
I had also been searching for something to suit my campaign mapping needs.
I, eventually, came across this program. - AutoREALM - The GNU Mapper
Once I figured it out, it works like a charm. I just get the grid to overlay and we use a marker for army colors - each grid is a table.
I've put resources on it that act as specific objectives for it, and I only allow larger games once a certain ammount of territory is held.
The program is free and it also has lots of image packs for map details. It's supposed to be fairly useful for D&D groups and the like.
I'll see if I can upload an example later.
Hope that helps.
I'd hand-draw the map, or use permanent marker on a dry-erase board to get the borders, and then use the eraseable dry-erase marker to add notes and such.
As for your idea of everyone playing everyone else and playing on the map, ditch one of them. Imagine, if somebody gets some territory that makes them a juggernaut, nobody would want to fight them, or waste resources fighting another enemy first. Of course, you could write the campaign to include a story (like Medusa IV) and then referee it yourself. The neutral force would be played by you -who would not be able to 'win', but only hamper the players.
If you absolutely must play, and want all of the players to play eachother, then get your hands on the sixth edition fantasy rulebook (the one BEFORE the one that just came out) and find the rules for the Border Princes map campaign. With a little tweaking this will work perfectly. It involves the players attacking or defending a map, taking eachother's territories, building resources, and generating an emprie WITHOUT using a complex map-and-marker system. It's a little more like pen and paper.
To make a great map, get poster paper at walmart or whatever(the big stuff thats like 2 ft by 3ft.) Then draw a map on it with black marker, make sure to draw it out in pencil first so you can erase mistakes/make changes. Then take it down to kinkos or some similar place and have them laminate it so you can draw on it for ever and ever with dry erase markers.
Ok, Big pic of the example I was talking about here. Sorry. And half the icons got dropped when I converted it somehow.
But still. Imagine this, able to print up to 11x17 in size and I'm able to zoom in and print a "chunk" of it. And, as the campaign progresses, I can add color sections to represent held areas.
Overall, I was rather impressed. And I'm sorry the pic is so big.