IMVWR2G13 Sleolan war host VS Shock Legion. - Warhammer 40K Fantasy
 

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  1. #1
    Chilli Fueled Heretic danjones87's Avatar
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    1329 (x8)

    IMVWR2G13 Sleolan war host VS Shock Legion.

    Mission, Annihilation.
    Deployment, Dawn of War.

    Sleolan war host deploy first. Shock Legion. fail to sieze.

    Sleolan war host

    HQ:

    farseer
    doom, guide, spirit stones
    singing spear
    123

    farseer
    doom, guide, spirit stones
    singing spear
    123


    Elites
    Howling Banshees
    5 banshees,
    exarch -acrobatic, executioner
    123


    Troops:

    Dire avengers,
    9 dire avengers
    exarch- bladestorm, 2 shurikan catapults
    Wave serpent
    -twin linked eldar missile launchers
    272

    Dire avengers,
    9 dire avengers
    exarch- bladestorm, 2 shurikan catapults
    Wave serpent
    -twin linked eldar missile launchers
    272

    Guardian jetbikes,
    6 guardian jetbikes, 2 shurikan cannon
    Warlock on jetbike, singing spear, embolden
    205

    Fast Attack:

    Warp spiders,
    4 warp spiders,
    exarch- dual deathspinners
    127

    Heavy Support:

    Falcon grav tank
    shurikan cannon
    120

    Dark reapers,
    2 dark reapers
    exarch-fast shot
    137

    Total Points = 1500


    The two farseers each attach to one of the dire avengers squads.
    Banshees mount in the Falcon grav tank.
    warp spiders and jetbikes harass the enemy, and take objectives quickly late game.
    Shock Legion.

    HQ
    Shadow Captain Kayvaan Shrike
    195 pts

    Elites
    Terminator Assault Squad
    8 Terminators total, 4 with lightningclaws, 4 with thunderhammer + stormshield
    Landraider Raider Crusader with multimelta and extra armor as dedicated transport
    595 pts


    Troops
    Tactical Squad
    10 Marines, 7 with boltguns, 1 missile launcher, 1 flamer, sergeant with boltgun.
    Droppod as dedicated transport
    205 pts

    Tactical Squad
    10 Marines, 7 with boltguns, 1 missile launcher, 1 flamer, sergeant with boltgun.
    Droppod as dedicated transport
    205 pts


    Fast Attack
    Land Speeder Squadron
    1 speeder with Multimelta
    60 pts

    Land Speeder Squadron
    1 speeder with Multimelta
    60 pts

    Assault Squad
    8 marines with jump packs, 7 with boltpistols and CC wep. Sergeant with powerfirst and boltpistol.
    179 pts



    Total Points = 1499


    Tactics:
    Terminators and Land Raider deploys in cover. Moves to midle soaking up fire and eating up infantry and their support.
    Shrike and Assault marines, infiltrates + fleets destroying long range support units.
    Speeders aim for armor, deepstrike if needed.
    Tac squads drops to support/capture. (Combat squads with half of them on foot if capture objectives scenario)

    PM me with any questions or amendments.

    Get voting!

    Dan


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  3. #2
    Firefly Skarsgard's Avatar
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    399 (x8)

    the eldar are to fast here. They will struggle with the crusader and it's termie payload but they should be able to tear apart the rest of the marine army.

    Eldar for the win.
    Mirage Arcana Podcast
    The "A Smart Player Will..." theory is a complete paradox. If we make an assumption that everything we do is outsmarted, then theoretically we can never win.

  4. #3
    Son of LO psichotykwyrm's Avatar
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    443 (x8)

    I'm gonna have to agree with Skar on this one. The Eldar can avoid the LR/Termies fairly easily. Also, while Shrike and his squad might get a quick kill point, they're gonna get wiped in response, giving up two kill points themselves.

    Eldar get my vote.
    "It takes a vast amount of self control to be this dangerous."
    ---Ogvai Ogvai Helmshrot, Jarl of Tra, VI Legion Astartes

  5. #4
    gone fishin' avatar of khaine's Avatar
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    108 (x4)

    a simple enough vote, eldar take the win. The marines have too many points in one easily avoidable squad.
    Avatar's Arena #3 let the games begin!
    The Outsider And Kae'Tyr-necron fluff

  6. #5
    Banned ArchonFarseerGuy's Avatar
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    458 (x8)

    Got to agree with what's been said here. The Eldar will be able to avoid the Termies/LR all they want.

  7. #6
    Chilli Fueled Heretic danjones87's Avatar
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    1329 (x8)

    For the above comments Im voting for the Eldar.

    They are fast and can damage control against the strong fast units of the marines, maybe even bait them into a kill zone to wipe them out next round with shooting.

    Dan

  8. #7
    Chilli Fueled Heretic danjones87's Avatar
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    1329 (x8)

    Voting Closed.

    Look out for the round two update and please vote in the following rounds!

    Kind Regards

    Dan

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