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This is a Seize Ground match with 3 objectives, deployment type Pitched Battle. Isha's Pin deploy and go first.
"Creidann" (counts as Eldrad)
8 warlocks one w/ embolden, one w/ enhance
"Ferry of Souls" Wave Serpent w/ spirit stone, shuriken cannons
"Wall of Hope (pt1)" 5 Dire Avengers, "Portcullis of Rhhidhol" Wave serpent w/ shuriken cannons, star engine
"Wall of Hope (pt2)" 5 Dire Avengers, "Gatekeeper of the Starless Night" Wave serpent w/ shuriken cannons, star engine
"Wall of Hope (pt3)" 5 Dire Avengers, "Warden of the Dale" Wave serpent w/ shuriken cannons, star engine
"The Embers (pt1)" 5 Fire Dragons "Hunters Moon" Wave Serpent w/ scatter lasers
"The Embers (pt2)" 5 Fire Dragons "The Evening Sun" Wave Serpent w/ scatter lasers
"The Embers (pt3)" 5 Fire Dragons "Orbit of the Western Stars" Wave Serpent w/ Missile launchers
"Kaelor" Fire Prism
"Shelwe" Fire Prism
"Periaigh" Fire Prism
I choose the "better" table half in terms of good cover for skimmers. Since I can move and shoot I'd start with expensive skimmers hidden and others with cover in case initiative is seized. This would be enhanced by Eldrad’s ability to reposition after the destroyers are on the table. Unless there is a reason not to, repositioning and star engines serve to initially seem broad, but then to refuse a flank, especially if he leave something away from a res orb. No units held in reserve. Eldrad is in with the warlocks and near a prism for guiding.
Mech Eldar enjoy seize ground, and my opponent didn’t take a veil. They will eventually have to move out of resurrection orb range, which I can exploit. If monoliths are deepstriking I stay mobile, supportive, and nearish my table edge to protect serpent rears. I can use mass witchblades or prisms to kill monoliths. I’ll target pariahs early. Later I pounce on select groups with my meltas in particular, screening my infantry from return fire or unfavorable assaults using star engines at the end of the shooting phase. Eventually I move using skimmers to claim or contest objectives.
LX7x10 Harbringers of Shadow
"LX8" Necron Lord w/ Warscythe, lightning feild, Gaze of flame. 150
"LX8's bodyguard" 5 Pariahs. 180
"LX9" Necron Lord w/ Resurrection Orb, Phase Shifter. 170
"LX7alpha" 10 Warriors. 180
"LX7beta" 10 Warriors. 180
"LX7delta" 10 Warriors. 180
"LX7Shadow" 2 Wraiths. 82
"LX7Striker" 4 destroyers 200
"LX8Striker" 4 destroyers 200
"LX8's personal Monolith". 235
"LX9's personal Monolith". 235
Set up with LX7delta warriors deployed as close as they can to the objective,
LX7alpha and LX7beta are in phalanx around LX9 in the center of the board, in res. orb range, with LX9's personal monolith behind them. LX8 and his body guard are going to be deployed as far forward as possible while retaining cover. LX7Striker and LX8Striker are each deployed on each side. While LX7Shadow is in the center front. LX8's personal monolith will be held in reserve to deepstrike.
LX7delta will capture the closest objective to them, LX7apha and LX7beta with LX9 will walk forward maintaining res. orb with LX9's personal monolith moving behind them. LX8 and his guard will charge forward while hugging cover and firing at available enemies. Both striker squads will move forward shooting at enemies on thier flanks. LX7Shadow will charge into cover, get behind the enemy and then assault. LX8's personal Monolith will deepstrike behind the enemy unloading Gauss Flux Arcs into all available units. Hopefully, while moving forward, either LX7alpha or beta will capture objectives along the way.
Vote closes on Friday 18th of March at 1800 PM. Remember to bold your votes.
Space Elves. The necron list (or, to be fair, the Necron codex) can't hope to destroy 10 skimmers. If there are 2 floating around at the end of the game, tank shock wins easily.
Sad, but true...two monoliths could have won this with the right tactics and a smidgeon of luck...the elves aren't equipped to kill monoliths. By centering a monolith each over two of the OBJs, the necrons could probably have done the following:
Bottom of turn five: Contest the objective that the monoliths aren't sitting on with destroyers, wraiths, or whatever...just in case the game ends. (force a draw).
Bottom of turn six: Move both monoliths enough to let necron warriors claim two OBJs. (win).
...if the game goes beyond six, the elves probably win.
But, failing to use the indestructible bulk of the two monoliths to keep the elves out of reach of 2/3 objectives, the necrons don't have a chance.
IG since 1999 __ DA since 2002 __ Tau since 2005 __ SoB since 2007
Brets 1997-1999 __ TK since 2009 __ Empire since 2010
Agreed with the above, its the eldar for me. Prisms, dragons and that many tanks mean its game for them.
Your friendly neighbourhood gargantuan creature
Well sadly this seems to already be a one sided battle, and even worse i don't think that the necron's will do anything to really hurt all those skimmers.
With star engines he really got the moment to just dance around and move where ever he really wants without being interfered to much.
Eldar will take this one.
Sorry necrons, I really wanted you to do well
I agree with Marnepup though, if you had used your monoliths as a battering ram to hold objectives, I think I could have given you the vote, as it currently stands I don't think you can table your opponent and his skimmers will contest any objective he wants leaving him to only have to hold 1.
A veil may have helped your cause, not sure though.
Tough luck with the scenario. Eldar are most at home with objective snatching. The necrons also have little to nothing to kill skimmers besides gauss. Those prism's are going to be taking a heavy toll too.
Yes as in the book.
And get dem Dragons out of dem Falcons! Downright embarisin sometimes.
Most reasons have been shared, the other army just cant fight back against that sort of list, to many skimmers for the crons.
Want to start Tyranids? http://www.librarium-online.com/foru...ml#post1799921 AND http://www.librarium-online.com/foru...t-builder.html
Eldar it was close, but i think the eldar will pull out the win because of how fast and resilient serpents are
Last edited by ericismyname; March 7th, 2011 at 02:20.
Eldar -APOC- 6500 Points
Chaos Daemons -Fate Crusher- 3500 Points
Grey knights - 1000 Points
I wanted to vote for 'Crons, I really did. If they get into the thick of fighting they'd win, but they just won't be able to nail the little gits down. Too many skimmers (as repeated above, many times) and too few things to take them down... my condolences. Oh wait, you're already dead.
Adeptus Mechanicus Marines: http://www.librarium-online.com/foru...ml#post1655065