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Game Type: Seize Ground (3 objectives), Pitched Battle
Guardians of Faith deploy in the top half/left corner and go first.
Guardians of Faith
“Belical” Grand Master w/ psychic hood,
“the stormbanes”. 7 grey knight terminators, incinerator
"Inquisitor Zept" w/ bolt pistol, targeter, 3 heavy bolter servitors
“The unseen” Vindicare assassin
“Genehunters” 5 inquisitorial stormtroopers w/ 2 meltas, “the fire magnet” rhino w/ smoke launchers, extra armour
“The forgottens” 5 inquisitorial stormtroopers w/ 2 meltas, “the silent ride” rhino w/ smoke launchers, extra armour
“The Faith bearers” 10 grey knights w/ 2 incinerators, “The unstoppable” Land raider
“Shield of the emperor” Land raider crusader
“Ancient brother Morakan” Grey knight dreadnought w/ twin linked lascannon
“Venerable brother Aladir” Grey knight dreadnought w/ twin linked lascannon
"Librarian Roeven" w/ Null Zone, Force Dome
"alderon" 5 Space marines w/ combi plasma, "conflict" Razorback w/ assault cannon
"braethen" 5 Space marines w/ combi plasma, "vengeance" Razorback w/ assault cannon
"croa" 5 Space marines w/ combi plasma, "fury" Razorback w/ assault cannon
"delvan" 5 Space marines w/ combi plasma, "spectre" Razorback w/ assault cannon
"raider" 3 land speeders. w/ heavy bolter, typhoon missile launcher
"stealth" 3 land speeders. w/ heavy bolter, typhoon missile launcher
"stalker" 3 land speeders. w/ heavy bolter, typhoon missile launcher
"wave breaker" Vindicator. w/ extra armour
"pyal’s might" Vindicator. w/ extra armour
"enduring phoenix" Vindicator. w/ extra armour
Two land speeder squads deploy behind and to the left of the building, with the other one behind the forest on the right. The razorbacks deploy as far back to the edge as possible. Vindicators deploy out in front (giving razorbacks cover)
Generally - try to keep distance from enemy land Raiders, keep speeders alive for end game contest, and keep razorbacks alive for holding, using vindicators/smoke/terrain for cover if necessary. Target Priority is: Dreads ---> chimeras (and troops inside) ---> vindicare (if possible) ---> then the land raiders..
If all goes well I should be able to contest 'his' objective, and hold 1-2 of my own.
*his raiders can only be in two places at once, and though I cant damage it easily, once the other units are down, I can glance it to death, or at least stun-lock it*
Vote closes on Friday the 10th of June at 1800 PM. Votes as usual must be in bold, and posted along with a reason. It doesn't have to be good mind you, just written down. Crap reasons will have no negative repercussions aside from your peers thinking you are an idiot.
If no tactics have been submitted, please assume average skill level for that player.
That single Raider is going to be giving hell to those Fists, but with a healthy dose of Speeders, Razorbacks and actual tactics, it's not too hard... Holding and contesting by turn 5.
If someone helps you, rep them.
In a votewar you don't vote on a single match, you vote on the entire round. Got that?
Firstly welcome back Roeven's Fist.
Mia since round 3 or something.
Secondly, I will have to say Marines
Simply because the other guy didn't submit tactics. It's only a 3 objective game, and with no real way of moving those LR's I think if the Daemon hunters had said "sitting the LR's" on the objectives loaded with troops and kill the vindicators so they can't pop my LR's" I would have given it to him.
Nothing is going to silence the Marine firepower fast enough.
Those Land raiders will be pretty hard to shift, but with nice tactics, I say the Marines have this one.
"Any job worth doing, is worth doing with a powerklaw."
The landraiders might be a problem, but the vindicators can take them out. Otherwise it shouldnt be too hard for marines.
Your friendly neighbourhood gargantuan creature