VoteWar Mk II.V - Battle #24 - Imperial Guard vs. Space Wolves - Warhammer 40K Fantasy
 

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  1. #1
    Now with STFU flames! Caluin's Avatar
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    VoteWar Mk II.V - Battle #24 - Imperial Guard vs. Space Wolves

    Please see this thread (VoteWar MarkII - New Beginnings, new info thread.) on how to participate in these games. I want to stress to everyone that the mission means everything. He who stands the best way to score Victory Points should be the winner.

    Mission Type - Take and Hold

    Mission Level - Gamma

    Special Rules - Infiltration, Deep Strike, Victory Points

    93rd Memphis Heavy Infantry
    Imperial Guard

    Doctrines:
    Iron Discipline
    Stormtroopers

    HQ - 96
    Command Platoon
    +Command Squad
    ++Colonel Gotro
    +++Bolter
    +++Iron Discipline
    ++Autocannon Team
    ++2 Plasma Gunners


    Elites – 75
    Stormtrooper Squad Himmler
    +Seargeant Himmler
    ++Hellpistol, CCW
    +4 Troopers
    ++2 Melta Gunners
    +Deep Strike


    TROOPS - 994
    Infantry Platoon "Alpha"
    +Command Squad
    ++Lieutenant Rogger
    +++Iron Discipline
    +++Bolter
    ++2 Grenade Launchers
    ++Heavy Bolter Team

    +Infatry Squad
    ++Sergernt Higgins
    +++Lasgun
    ++Plasma Gun
    ++Autocannon Team

    +Infatry Squad
    ++Sergeant Jenkins
    +++Lasgun
    ++Plasma Gun
    ++Autocannon Team

    +Infatry Squad
    ++Sergeant Pinkerton
    +++Lasgun
    ++Plasma Gun
    ++Autocannon Team

    +Infatry Squad
    ++Sergeant Lucas
    +++Lasgun
    ++Plasma Gun
    ++Autocannon Team

    +Infatry Squad
    ++Sergeant Griffiths
    +++Lasgun
    ++Plasma Gun
    ++Autocannon Team

    Infantry Platoon "foxtrot"
    +Command Squad
    ++Lieutenant Law
    +++Bolter
    +++Iron Discipline
    ++2 Grenade Launchers
    ++Heavy Bolter Team

    +Infantry Squad
    ++Sergeant Gagnon
    +++Lasgun
    +Plasma Gun
    ++Missile Launcher

    +Infantry Squad
    ++Sergeant Pavlovik
    +++Lasgun
    +Plasma Gun
    ++Missile Launcher

    +Infantry Squad
    ++Sergeant McDonald
    +++Lasgun
    +Plasma Gun
    ++Missile Launcher

    +Infantry Squad
    ++Sergeant Gillespe
    +++Lasgun
    +Plasma Gun
    ++Missile Launcher

    +Infantry Squad
    ++Sergeant Brock
    +++Lasgun
    +Plasma Gun
    ++Missile Launcher

    Fast Attack - 230
    Hellhound "Infernus"

    Hellhound "Cerebrus"

    Heavy Support - 455
    Leman Russ Battle Tank "Mortis Ordinatus"
    +Hull Lascannon
    +Sponson Heavy Bolters

    Leman Russ Battle Tank "Malleus Imperius"
    +Hull Lascannon
    +Sponson Heavy Bolters

    Basilisk "Invigulus"
    +Indirect Fire

    --------------------

    Space Wolves Chapter
    Space Marines

    HQ - 225
    Wolf Battle Leader - 85
    +Bolt Pistol
    +Frost Blade
    +Wolf Pelt
    +Wolf Tail

    Wolf Battle Leader - 85
    +Bolt Pistol
    +Frost Blade
    +Wolf Pelt
    +Wolf Tail

    Wolf Battle Leader - 85
    +Bolt Pistol
    +Frost Blade
    +Wolf Pelt
    +Wolf Tail

    Troops - 1161
    10x Grey Hunters - 236
    +9x Bolter
    +Plasma Gun
    +Power fist
    +Drop pod

    9x Blood Claws - 216
    +2x Power fists
    +Meltagun
    +Rhino
    ++Extra Armour
    ++Smoke

    9x Blood Claws - 216
    +2x Power fists
    +Meltagun
    +Rhino
    ++Extra Armour
    ++Smoke

    9x Blood Claws - 216
    +2x Power fists
    +Meltagun
    +Rhino
    ++Extra Armour
    ++Smoke

    9 Blood Claws 277
    +Meltagun
    +2x Power Fists
    +Wolf Leader
    ++Pistol
    ++Power weapon
    +Rhino
    ++Extra Armour
    ++Smoke

    Fast Attack - 150
    Land Speeder - 75
    +Assault Cannon
    +Heavy bolter

    Land Speeder - 75
    +Assault Cannon
    +Heavy bolter

    Heavy Support - 208
    Long Fangs - 208
    +2x Lascannons
    +2x Heavy Bolter

    Elite - 82
    4x Wolf Scouts - 82
    +Meltagun
    +Melta bombs



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  3. #2
    LO Zealot numberofthebeastxxx's Avatar
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    I vote Space Wolves.

    It's close, but I think the SW will get enough models into combat to wade through all those squishy mere-humans. Not enough guardsmen would be left to adequatley hold the objective.
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  4. #3
    Senior Member Librarian Augustine's Avatar
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    i think that the 3 pie plates will be enough to kill the space wolves, every squad has a plasma gun and a lascannon. I don't think that the wolves will be able to kill that many gaurdsmen.

    Imperial Gaurd

  5. #4
    Member TheCage's Avatar
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    I agree. All that ordinance + tons of plasma = lots of dead marines...

    1 Vote for Imperial guard.

  6. #5
    LO Zealot TheWamp's Avatar
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    I agree. The amount of firepower should allow domination of the shooting phase and it's probable that by the end, the wolves won't have any scoring units left.

    I vote Imperial Guard
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  7. #6
    LO Zealot Addoran's Avatar
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    Changed my vote to IG
    Last edited by Addoran; January 18th, 2006 at 10:35.

  8. #7
    Son of LO Silver Wings's Avatar
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    Imperial Guard

    The first Platoon has 15 S7 shots between it, the second has 5 and 5 S8 shots.

    20 S7 shots=5 Glances, at least 2 Rhino's out of the game.

    5 ML=2 Glances, possibly annother 1.

    2 S8 Ordnacnce templates hurt Rhinos, or maim any SW disembarking.

    The Basalisk can add its fire when needed, at a Rhino. Orthe heads of the small Long Fangs squad.

    If the Scouts turn up on thier turn 3 then the IG may well have had 3 turns to get his Russ' off his table edge. If they do turn up they provide a lovely Hellhound target.

    If the SW do get closer, then they cant assault direct out of a Rhino, if they are close enough to disembark and assault next turn the Rhino's are in plasma rapid fire range, so double the frepower. If they do survive to combat then if the IG has spread then they may well find themselves isolated and unable to consolidate into the next squad.

    Then the Stormtroopers drop onto the objective.
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  9. #8
    Dancing Peanuts? You bet! Robizzle's Avatar
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    The firepower coming from the guard is likely to do more damage than the Wolvies are able to lose. Also, the Wolves are going to have a rough time of taking out those Russes.

    Imperial guard

  10. #9
    Member LordMortis's Avatar
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    IG
    (Plasma+Krak Missiles) + Space wolves= Holy crap! There's no Space Wolf army left!
    IG 6 SW 2
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  11. #10
    Ghost of LO ForgedInTheFurnaceOfWar's Avatar
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    2 S8 Ordnacnce templates hurt Rhinos, or maim any SW disembarking.
    Actually, 2 lascannons, and 4 heavy bolters would sink rihnos faster. But obviously, shooting the ordance at marines would be better.

    The scouts are good, but eventually the IG can beat them in CC, since there is only 4 of them. Or just kill them, if they dont assault anything.

    To much shooty power from this IG list. IG win.

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