40K VWMkIII - Battle #33, Round #3 - Dark Eldar versus Armoured Company - Warhammer 40K Fantasy
 

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  1. #1
    Now with STFU flames! Caluin's Avatar
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    40K VWMkIII - Battle #33, Round #3 - Dark Eldar versus Armoured Company

    Please see this thread on how to participate in these games. I want to stress to everyone that the mission means everything. He who stands the best way to score Victory Points should be the winner. All missions have the Infiltration, Deep Strike, and Victory Points special rules.

    Mission Type -
    Take and Hold

    The Blood Reavers - (0 points)
    Dark Eldar

    Headquarters – 254 points
    Archon:
    Punisher, Tormentor Helm, Shadow Field, Combat Drugs, Animus Vitae, Plasma Grenades

    Dracite:
    Reaver Jetbike, Power Weapon, Tormentor Helm, Plasma Grenades

    Elites – 303 points
    Wyches Squad – Ten (10) men
    Nine (9) armed with Wyche Weapons, Plasma Grenades
    Succubus: Wyche Weapons, Plasma Grenades, Agoniser, Splinter Pistol
    Raider: Dark Lance, Horrorfex

    Warp Beasts Pack – Six (6) models
    Beast master: Agoniser, Splinter Pistol
    Five (5) Warp Beasts

    Troops – 944 points
    Raider Squad – Nine (9) men
    Six (6) armed with Splinter Rifles
    One (1) armed with Splinter Cannon
    One (1) armed with Blaster
    Sybarite: Punisher, Tormentor Helm, Plasma Grenades
    Raider: Dark Lance, Horrorfex
    (Archon joins this squad)

    Raider Squad – Ten (10) men
    Seven (7) armed with Splinter Rifles
    One (1) armed with Splinter Cannon
    One (1) armed with Blaster
    Sybarite: Punisher, Tormentor Helm, Plasma Grenades
    Raider: Dark Lance, Horrorfex

    Raider Squad – Ten (10) men
    Seven (7) armed with Splinter Rifles
    One (1) armed with Splinter Cannon
    One (1) armed with Blaster
    Sybarite: Punisher, Tormentor Helm, Plasma Grenades
    Raider: Dark Lance, Horrorfex

    Raider Squad – Ten (10) men
    Seven (7) armed with Splinter Rifles
    One (1) armed with Splinter Cannon
    One (1) armed with Blaster
    Sybarite: Punisher, Tormentor Helm, Plasma Grenades
    Raider: Dark Lance, Horrorfex

    Warriors Squad – Ten (10) men
    Eight (8) armed with Splinter Rifle
    Two (2) armed with Dark Lances

    Warriors Squad – Ten (10) men
    Eight (8) armed with Splinter Rifle
    Two (2) armed with Dark Lances

    Fast Attack – 206 points
    Reaver Jetbike Squad – Six (6) men
    Two (2) armed with Blasters
    Succubus: Tormentor Helm, Power Weapon
    (Dracite joins here)

    Heavy Support – 140 points
    Ravager:
    Three (3) Disintegrators, Night Shield

    ----------------------------------------

    180th Karallis Prime Praetors (Armored Company) - (2 points)

    Doctrines
    -Restricted Units: Leman Russ Vanquisher
    -Restricted Units: Leman Russ Exterminator
    -Skills & Drills: Ace Gunners
    -Skills & Drills: Anti-Tank Rounds
    -Special Equipment: Machine God's Blessing

    Headquarters – 303 points
    Leman Russ Exterminator Command Tank
    Turret mounted twin-linked autocannon; Hull mounted Heavy Bolters; Heavy Bolter Sponsons; Pintle Heavy Stubber; Extra Armour; Searchlight; Ace Gunners; Machine God’s Blessing, Improved Comms

    Elites – 530 points
    Tank Ace in Leman Russ Vanquisher
    Turret mounted Vanquisher Cannon, Hull mounted Lascannon; Heavy Bolter Sponsons; Extra Armour; Searchlight; Ace Gunners; Machine God’s Blessing

    Storm Troopers – Ten (10) men
    Seven (7) armed with Hellguns
    Two (2) armed with Grenade Launchers
    Sergeant: Hell Pistol and CCW
    Chimera: Turret mounted Multi-laser; Hull mounted Heavy Bolter; Extra Armor; Smoke Launchers

    Troops – 618 points
    Leman Russ Battle Tank
    Turret mounted Battle Cannon; Hull mounted Heavy Bolter; Heavy Bolter Sponsons; Extra Armour; Searchlight; Anti-tank Rounds; Machine Gods Blessing

    Leman Russ Battle Tank
    Turret mounted Battle Cannon; Hull mounted Heavy Bolter; Heavy Bolter Sponsons; Extra Armour; Searchlight; Anti-tank Rounds; Machine Gods Blessing

    Leman Russ Battle Tank
    Turret mounted Battle Cannon; Hull mounted Heavy Bolter; Heavy Bolter Sponsons; Extra Armour; Searchlight; Anti-tank Rounds; Machine Gods Blessing

    Fast Attack – 168 points
    Sentinel
    Lascannon; Searchlight

    Sentinel
    Lascannon; Searchlight

    Sentinel
    Lascannon; Searchlight

    Heavy Support – 231 points
    Leman Russ Demolisher
    Turret mounted Demolisher Cannon; Hull mounted Lascannon; Plasma Cannon Sponsons; Extra Armour; Searchlight; Ace Gunners; Machine God’s Blessing.

    General Tactics:
    The general idea is to advance on the objectives and blast any and all scoring units until they can't claim any VPs. The Leman Russ Battle Tanks (LRBT), Vanquisher, and Sentinels go tank-busting, while the Storm Troopers and Exterminator hose down infantry (preferably light and medium infantry). The battle cannons on the LRBTs will also fare well against heavy infantry, supported in that role by the Demolisher. With all the sponson weapons, the list should fare well against hordes as well, even without the battle cannons. The searchlights should ensure I maintain fire superiority in night fight scenarios.


    Wargear/Doctrine Notes: Ace Gunners: Functions like Sharpshooters, but also allows the player to re-roll the scatter die for ordnance but not the distance die.

    Machine God's Blessing: Negates the effect of lance weapons.

    Anti-Tank Rounds: Gives a Leman Russ Battle Tank a non-ordnance shot that hits with normal BS and rolls 2d6 + Strength for armor penetration.

    Last edited by Caluin; February 8th, 2006 at 22:41.


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  3. #2
    Dancing Peanuts? You bet! Robizzle's Avatar
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    106 (x4)

    Total massacre. the Dark Eldar don't stand a chance. the Dark Lances won't work because of Machine Gods Blessing, and thats their only hope. everything else will just get gunned down. That exterminator is the DE's worst nightmare. They have pretty much nothing that can actually hurt the AC.

    Armoured Company

  4. #3
    Son of LO Silver Wings's Avatar
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    99 (x5)

    Ouch. Poor DE no Lance effect spells thier almost certain doom. All those Dark Lances are reduced to plain old fashioned ML.

    AC
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  5. #4
    LO Zealot numberofthebeastxxx's Avatar
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    60 (x3)

    Too many tanks. The cc prowess of the DE wont do much. All those pie plates and heavy eapons will spell their doom. The tanks will hold the objective and will not be disloged.

    I vote for Armoured Company.
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  6. #5
    Senior Member Archetype-'s Avatar
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    52 (x2)

    The only way the Blood Reavers would have a chance againt the Praetors is by lancing them to death, something the Praetoran player had the foresight to negate by means of the Machine God's blessing. The Praetors will open up on the Raiders with pretty much every non-ordance weapon they can bring to bear, and that is something they do not lack. The Exterminator is made for gunning down Raiders and their stranded occupants. Once the Raiders are toast, it's just a simple matter of pie-plate placement. The squads that present the biggest threat to the Praetors are the two footslogging dark lance squads and the Reaver squadron, and both can be dealt with at the AC player's convenience. Once the tanks of the Imperial Guard take the objective they will become as unmovable as Dark Angels, only these guys don't have anything to worry about. Damn, I feel wicked sorry for the person who plays the Blood Reavers in this match. He sure got a bad draw.

    My Mission Vote is going to the Armored Company, and the Victorious Slaughter it will achieve.
    signature pending

  7. #6
    Senior Member Librarian Augustine's Avatar
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    30 (x2)

    The raiders are mobil enough to move around and kill the armoured company. However since the raiders are easy to kill Armoured Company

  8. #7
    LO Zealot TheWamp's Avatar
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    62 (x4)

    DE have almost no way to hurt the tanks, given the anti-dark lance thing. Therefore, I vote armored company
    You have just recieved the Amish Computer Virus. Since the Amish don't have computers, it is based on the honor system. So please delete all the files from your computer. Thank you for you cooperation.

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  9. #8
    Senior Member tiaxrulesall's Avatar
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    - i vote AC
    -were it not for that upgrade, this would be an intresting battle, but the DE are totally doomed.
    Procrastination- hard work often pays off over time, but laziness always pays off now.
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  10. #9
    LO Zealot Ezekiel1990's Avatar
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    104 (x4)

    I was about to vote for DE pointing out the 8 Dark Lances, but, umm, Machine god's blessing... not much the DE can do about it. I might start an armoured company...

    Armoured company

  11. #10
    Festo Diata TwoHats's Avatar
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    85 (x2)

    These kind of matches always make me feel empty inside. You can almost see the pain on the Dark Eldar players face. The weapon you rely on: worthless.

    Armoured Company

    Grr. I wanted to see the Dark Eldar win this one. There's no chance for them in this match.
    2H - LEGIO HYDRA

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