40K VWMkIII - Battle #37, Round #4 - Death Guard versus Night Lords - Warhammer 40K Fantasy
 

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  1. #1
    Now with STFU flames! Caluin's Avatar
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    40K VWMkIII - Battle #37, Round #4 - Death Guard versus Night Lords

    Please see this thread on how to participate in these games. I want to stress to everyone that the mission means everything. He who stands the best way to score Victory Points should be the winner. All missions have the Infiltration, Deep Strike, and Victory Points special rules.

    Mission Type - Secure and Control

    Death Guard Chaos Space Marines - (4 points)

    Headquarters – 167 points.
    Chaos Lord:
    Mark of Nurgle; Manreaper & Bolt Pistol; Daemonic Flight; Daemonic Strength; Daemonic Aura; Daemonic Visage; Nurgle’s Rot; Spiky Bits; Infiltration; Frag Grenades

    TROOPS – 462 points
    Plague Marines - Seven (7) men
    Four (4) armed with Bolters and CCW
    Two (2) armed with Plasma Gun
    Aspiring Champion: Powerfist and Bolter; Nurgle's Rot
    Rhino: Extra Armour/Smoke

    Plague Marines - Seven (7) men
    Four (4) armed with Bolters and CCW
    Two (2) armed with Plasma Gun
    Aspiring Champion: Powerfist and Bolter; Nurgle's Rot
    Rhino: Extra Armour/Smoke

    Fast Attack – 693 points
    Plague Marines - Seven (7) men
    Four (4) armed with Bolters and CCW
    Two (2) armed with Plasma Gun
    Aspiring Champion: Powerfist and Bolter; Nurgle's Rot
    Rhino: Extra Armour/Smoke

    Plague Marines - Seven (7) men
    Four (4) armed with Bolters and CCW
    Two (2) armed with Plasma Gun
    Aspiring Champion: Powerfist and Bolter; Nurgle's Rot
    Rhino: Extra Armour/Smoke

    Plague Marines - Seven (7) men
    Four (4) armed with Bolters and CCW
    Two (2) armed with Plasma Gun
    Aspiring Champion: Powerfist and Bolter; Nurgle's Rot
    Rhino: Extra Armour/Smoke

    HEAVY SUPPORT – 525 points
    Predator:
    Autocannon; Lascannons sponsons; Mutated Hull; Daemonic Possession

    Predator:
    Autocannon; Lascannons sponsons; Mutated Hull; Daemonic Possession

    Predator:
    Autocannon; Lascannons sponsons; Mutated Hull; Daemonic Possession

    --------------------------------------

    Night Lords - (2 points)

    Headquarters – 315 points
    Chaos Lieutenant:
    Chaos Marine Bike; Bike mounted Plasmagun; Dark Blade; Furious Charge; Daemonic Mutation; Spiky Bits; Melta Bombs

    Chaos Lieutenant
    Daemonic Flight; Pair of Lightning Claws; Daemonic Mutation; Daemonic Resilience; Melta Bombs; Spiky Bits; Furious Charge

    Troops – 456 points
    Chaos Space Marines Squad – Eight (8) men
    All have Infiltrate; Furious Charge
    Five (5) Marines armed with Bolt Pistol and CCW
    Two (2) Marines armed with Meltagun
    Aspiring Champion: Power fist and Bolt Pistol; Daemonic Mutation; Spiky Bits

    Chaos Space Marines Squad – Eight (8) men
    All have Infiltrate; Furious Charge
    Five (5) Marines armed with Bolt Pistol and CCW
    Two (2) Marines armed with Meltagun
    Aspiring Champion: Power fist and Bolt Pistol; Daemonic Mutation; Spiky Bits

    Fast Attack – 1079 points
    Raptors Squad – Eight (8) men
    All have Furious Charge
    Four (4) armed with Bolt Pistol and CCW
    Three (3) armed with Meltagun
    Aspiring Champion: Power fist and Bolt Pistol; Daemonic Mutation; Spiky Bits

    Raptors Squad – Eight (8) men
    All have Furious Charge
    Four (4) armed with Bolt Pistol and CCW
    Three (3) armed with Meltagun
    Aspiring Champion: Power fist and Bolt Pistol; Daemonic Mutation; Spiky Bits

    Chaos Bikers Squad – Nine (9) men
    All have Furious Charge; Skilled Riders
    Six (6) armed with Twin Linked Bolters
    Two (2) armed with Flamer; Bolt Pistol
    Aspiring Champion: Lightning Claw; Daemonic Mutation; Spiky Bits

    Last edited by Caluin; February 11th, 2006 at 22:37.


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  3. #2
    Son of LO Silver Wings's Avatar
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    Night Lords

    The DG list is good but the NL list has them seriously outnumbered. Powerfists are what kills the most and both sides have lots. Plus if NL can use thier firepower before charging it will swing it thier way.
    Every time you read this sig: a fairie dies!

  4. #3
    Slave to the flesh The_Outsider's Avatar
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    Night Lords

    The amount of raptors the list has will be a nightmare for the DG to stop, they will tie up units and pick them apart one by one.

    If the DG rhinos get destoyed the NL have the mobility edge which will be a deciding factor.

  5. #4
    Member grand master's Avatar
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    Night Lords

    Although the DG have more models than the NL, NL will massacre them in cc. With furious charge the NL will strike first and still wound on 4+. The DG predators are wasted on the NL as they have no tanks and the NL have plenty of tank killing weapons. The NL will be able to automatically grab one or two loot counters by infiltratring and will be able to outmanouver the DG once the rhinos are gone.
    "You can't say that civilization don't advance, however, for in every war they kill you in a new way." - Will Roger
    [SIGPIC][/SIGPIC]

  6. #5
    Senior Member tiaxrulesall's Avatar
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    i vote night lords
    -their supierior movement capabilities, and far better CC, will win the mission.
    Procrastination- hard work often pays off over time, but laziness always pays off now.
    Indifference- it takes 43 muscles to frown, and 17 to smile, but none to just sit there with a dumb look on your face.

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  7. #6
    Member TheCage's Avatar
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    I'm gonna go with the general consensus of night lords. Even with the expensive raptors and bikers, they have better numbers. This and their superior speed and cc ability will win the day.

    1 vote for NL.

  8. #7
    LO Zealot Addoran's Avatar
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    Night Lords

    Pity really, if the Death Guard list had been the one I was antipating (foot-slogging maxed-out Plague Marines with Plasma-heavy Havocs) they would have got my vote. However the DG list is very wrong for countering the NL, and the Rhinos simply come accross as a poor choice. Once those Rhinos are popped, the DG are screwed for matching those Raptors/Bikes.

  9. #8
    Member Sabrewulf's Avatar
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    I think this nightlords list is fantastic, personally ... a little heavy on the HQ, and I would prefer infil on the raptors, but that's just me.

    Nightlords win because their mobility suits the mission, and because furious charge gives them first strike.

    Sabre
    Comfirmed Disciple of Chaos

    Rogue Angel: "Meet da Chaos Lord"

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