Please see this thread on how to participate in these games. I want to stress to everyone that the mission means everything. He who stands the best way to score Victory Points should be the winner. All missions have the Infiltration, Deep Strike, and Victory Points special rules.
Mission Type - Seek and Destroy
Imperial Guard
HQ: 271
Elites: 176
Troops: 830
Fast Attack: 115
Heavy Support: 455
Doctrines:
Close Order Drill
Iron Discipline
Sharpshooters
Command Platoon
Command Squad - (6) men
Colonel Tyson (Heroic Senior Officer):
Power Weapon, Laspistol, Iron Discipline.
3x Guardsmen with Lasguns
1x Standard Bearer with Laspistol; CCW
1x Commissar "Grant" with Laspistol; Powerfist
Anti Tank Squad - (6) men
3x Lascannon; 3x Lasguns
Sharpshooters
Hardened Veterans - (6) men
1x Sergeant with Laspistol & CCW
1x Lascannon; 1x Plasmagun; 3x Lasguns
Hardened Veterans - (6) men
1x Sergeant with Laspistol & CCW
1x Lascannon; 1x Plasmagun; 3x Lasguns
Infantry Platoon:
Command Squad – (5) men
Lieutenant Dempsy (Junior Officer): Lasgun
3x Lasguns; 1x Heavy Bolter
Infantry Squad - (10) men
1x Sergeant "Ratcliffe": Laspistol & CCW
8x Lasguns; 1x Heavy Bolter
Infantry Squad - (10) men
(1) one Sergeant "Cooper": Laspistol & CCW
8x Lasguns; 1x Heavy Bolter
Infantry Platoon:
Command Squad - (5) men
Lieutenant Camrary (Junior Officer): Lasgun
3x Lasguns; 1x Heavy Bolter
Infantry Squad - (10) men
1x one Sergeant "Johnson": Laspistol & CCW
7x Lasguns; 1x Autocannon; 1x Plasmagun
Infantry Squad - (10) men
1x one Sergeant "Johnson": Laspistol & CCW
7x Lasguns; 1x Autocannon; 1x Plasmagun
Infantry Platoon:
Command Squad – (6) men
Lieutenant "Chips" Dubbo (Junior Officer): Laspistol, Power Weapon, Honourifica Imperialis, Iron Discipline
4x Laspistols & CCW
1x Commissar "Greaves" -- Laspistol, Power fist
Infantry Squad - (10) men
1 Sergeant "Hatratty": Laspistol & CCW
7x Lasguns; 1x Plasmagun; 1x Lascannon
Infantry Squad - (10) men
1 Sergeant "Hatratty": Laspistol & CCW
7x Lasguns; 1x Plasmagun; 1x Lascannon
Infantry Squad - (10) men
1 Sergeant "Hatratty": Laspistol & CCW
7x Lasguns; 1x Plasmagun; 1x Lascannon
Hellhound ‘Crematoria’
Inferno Cannon; Hull Heavy Bolter;
Basilisk ‘The Noisy Cricket’
Earthshaker Cannon; Hull Heavy Bolter; Indirect fire
Leman Russ Battle Tank ‘Faithmaker’
Battle cannon; Hull Lascannon; Heavy Bolter Sponsons
Leman Russ Battle Tank ‘Old Ironsides’
Battle cannon; Hull Lascannon; Heavy Bolter Sponsons
Notes and General tactics.
Doctrines: Close Order Drill has been selected for CC purposes only. It is highly suicidal to deploy in B2B contact. As there is no fast moving counterattack when I need an edge in assault COD will come into play. Otherwise the Break-Shoot-Break tactic is a better option.
Deployment: The infantry squads are deployed depending on which units are the biggest threat to the enemy. Those that are a high threat get first dibs on the best cover available (assuming ample firing lanes are present also) while the less dangerous units get the task of drawing failed LD fire and absorbing intitial enemy assaults and attempting to draw fire in general.
The two Heroic Senior Officers are placed out of sight to cover 40"- 48" inches worth of deployment zone with LD 10 while the other Juniors mop up any holes with their own LD 8. They also get the task of charging anything that is nasty and is cleaving lots of guardsmen nearby.
The two Leman Russes form an armoured shield wall for the Basilisk if there is not enough cover to hide it, that way the Bassie blasts what the Russes can't see, and the Russes blast whatever gets within minimum range for the Bassie. All the while the Hellhound rumbles around and makes a pest of itself to draw AT fire from the shield wall. Tank Synergy if I say so myself.
Against assault specialist armies I prefer to deploy in a refused flank with the infantry (108 guardsmen pulp most things in CC, especially since it's had to weather their fire) while the tanks take the other flank and catch the charging enemy in template crossfire.
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Sisters of Battle
Witch-Hunters
HQ: 246
Elites: 242
Troops: 955
Fast Attack: 0
Heavy Support: 405
Canoness:
Blessed Weapon; Book of St. Lucius; Cloak of St. Aspira; Jump Pack; Litanies of Faith; Mantle of Ophelia; Melta Bombs
Canoness: (Joins a sister squad)
Bolt Pistol; Power Weapon; Book of St. Lucius; Cloak of St. Aspira
Inquisitor:
Bolt Pistol; Close Combat Weapon; Scourging
Callidus Assassin:
C’tan Phase Sword; Neural Shredder; Polymorphine; Poison Blades
2x Death Cult Assassins:
Power weapon; Close Combat Weapon
10x Battle Sisters
7x Bolters; 1x Meltagun; 1x Flamer; 1x Imagifer
Veteran Sister Superior:
Eviscerator; Bolt Pistol
10x Battle Sisters
7x Bolters; 1x Meltagun; 1x Flamer; 1x Imagifer
Veteran Sister Superior:
Eviscerator; Bolt Pistol
10x Battle Sisters
7x Bolters; 1x Meltagun; 1x Flamer; 1x Imagifer
Veteran Sister Superior:
Eviscerator; Bolt Pistol
10x Battle Sisters
7x Bolters; 1x Meltagun; 1x Flamer; 1x Imagifer
Veteran Sister Superior:
Eviscerator; Bolt Pistol
10x Battle Sisters
7x Bolters; 1x Meltagun; 1x Flamer; 1x Imagifer
Veteran Sister Superior:
Eviscerator; Bolt Pistol
Exorcist:
Exorcist Missiles
Exorcist:
Exorcist Missiles
Exorcist:
Exorcist Missiles
Faith points:
9 + Litanies of Faith
Strategy:
If you don't understand sisters... well, they're complicated. Don't just think of them as weaker marines. Faith is what keeps this list alive. 10 sister units and imagifers means that the spirit of the martyr tends to be successful especially as squads take casualties. It's usually easy to tell at the beginning of a phase when a unit is in danger of taking huge amounts of casualties, so faith can be employed to protect those squads.
Sisters set up in front of the exorcists and march towards their enemies. DC Assassins try to slip through cover toward the enemy and tend to get there at about the same time the sisters are at point blank range with their guns. Callidus not only uses a word in your ear to put a valuable enemy tank in the firing range of the exorcists, but also shows up in close combat with one of the enemy's devastator/broadside type squads. Exorcists pound away at the enemy's tanks or other oppurtunistic targets. The inquisitor walks among the sisters, targetting anything that has invulnerable saves, like eldar seers and turboboosting bikes (whose save "becomes" invulnerable, allowing it to be ignored by the scourging, though I've no idea why).
Mission Type - Seek and Destroy
Imperial Guard
HQ: 271
Elites: 176
Troops: 830
Fast Attack: 115
Heavy Support: 455
Doctrines:
Close Order Drill
Iron Discipline
Sharpshooters
Command Platoon
Command Squad - (6) men
Colonel Tyson (Heroic Senior Officer):
Power Weapon, Laspistol, Iron Discipline.
3x Guardsmen with Lasguns
1x Standard Bearer with Laspistol; CCW
1x Commissar "Grant" with Laspistol; Powerfist
Anti Tank Squad - (6) men
3x Lascannon; 3x Lasguns
Sharpshooters
Hardened Veterans - (6) men
1x Sergeant with Laspistol & CCW
1x Lascannon; 1x Plasmagun; 3x Lasguns
Hardened Veterans - (6) men
1x Sergeant with Laspistol & CCW
1x Lascannon; 1x Plasmagun; 3x Lasguns
Infantry Platoon:
Command Squad – (5) men
Lieutenant Dempsy (Junior Officer): Lasgun
3x Lasguns; 1x Heavy Bolter
Infantry Squad - (10) men
1x Sergeant "Ratcliffe": Laspistol & CCW
8x Lasguns; 1x Heavy Bolter
Infantry Squad - (10) men
(1) one Sergeant "Cooper": Laspistol & CCW
8x Lasguns; 1x Heavy Bolter
Infantry Platoon:
Command Squad - (5) men
Lieutenant Camrary (Junior Officer): Lasgun
3x Lasguns; 1x Heavy Bolter
Infantry Squad - (10) men
1x one Sergeant "Johnson": Laspistol & CCW
7x Lasguns; 1x Autocannon; 1x Plasmagun
Infantry Squad - (10) men
1x one Sergeant "Johnson": Laspistol & CCW
7x Lasguns; 1x Autocannon; 1x Plasmagun
Infantry Platoon:
Command Squad – (6) men
Lieutenant "Chips" Dubbo (Junior Officer): Laspistol, Power Weapon, Honourifica Imperialis, Iron Discipline
4x Laspistols & CCW
1x Commissar "Greaves" -- Laspistol, Power fist
Infantry Squad - (10) men
1 Sergeant "Hatratty": Laspistol & CCW
7x Lasguns; 1x Plasmagun; 1x Lascannon
Infantry Squad - (10) men
1 Sergeant "Hatratty": Laspistol & CCW
7x Lasguns; 1x Plasmagun; 1x Lascannon
Infantry Squad - (10) men
1 Sergeant "Hatratty": Laspistol & CCW
7x Lasguns; 1x Plasmagun; 1x Lascannon
Hellhound ‘Crematoria’
Inferno Cannon; Hull Heavy Bolter;
Basilisk ‘The Noisy Cricket’
Earthshaker Cannon; Hull Heavy Bolter; Indirect fire
Leman Russ Battle Tank ‘Faithmaker’
Battle cannon; Hull Lascannon; Heavy Bolter Sponsons
Leman Russ Battle Tank ‘Old Ironsides’
Battle cannon; Hull Lascannon; Heavy Bolter Sponsons
Notes and General tactics.
Doctrines: Close Order Drill has been selected for CC purposes only. It is highly suicidal to deploy in B2B contact. As there is no fast moving counterattack when I need an edge in assault COD will come into play. Otherwise the Break-Shoot-Break tactic is a better option.
Deployment: The infantry squads are deployed depending on which units are the biggest threat to the enemy. Those that are a high threat get first dibs on the best cover available (assuming ample firing lanes are present also) while the less dangerous units get the task of drawing failed LD fire and absorbing intitial enemy assaults and attempting to draw fire in general.
The two Heroic Senior Officers are placed out of sight to cover 40"- 48" inches worth of deployment zone with LD 10 while the other Juniors mop up any holes with their own LD 8. They also get the task of charging anything that is nasty and is cleaving lots of guardsmen nearby.
The two Leman Russes form an armoured shield wall for the Basilisk if there is not enough cover to hide it, that way the Bassie blasts what the Russes can't see, and the Russes blast whatever gets within minimum range for the Bassie. All the while the Hellhound rumbles around and makes a pest of itself to draw AT fire from the shield wall. Tank Synergy if I say so myself.
Against assault specialist armies I prefer to deploy in a refused flank with the infantry (108 guardsmen pulp most things in CC, especially since it's had to weather their fire) while the tanks take the other flank and catch the charging enemy in template crossfire.
---------------------------
Sisters of Battle
Witch-Hunters
HQ: 246
Elites: 242
Troops: 955
Fast Attack: 0
Heavy Support: 405
Canoness:
Blessed Weapon; Book of St. Lucius; Cloak of St. Aspira; Jump Pack; Litanies of Faith; Mantle of Ophelia; Melta Bombs
Canoness: (Joins a sister squad)
Bolt Pistol; Power Weapon; Book of St. Lucius; Cloak of St. Aspira
Inquisitor:
Bolt Pistol; Close Combat Weapon; Scourging
Callidus Assassin:
C’tan Phase Sword; Neural Shredder; Polymorphine; Poison Blades
2x Death Cult Assassins:
Power weapon; Close Combat Weapon
10x Battle Sisters
7x Bolters; 1x Meltagun; 1x Flamer; 1x Imagifer
Veteran Sister Superior:
Eviscerator; Bolt Pistol
10x Battle Sisters
7x Bolters; 1x Meltagun; 1x Flamer; 1x Imagifer
Veteran Sister Superior:
Eviscerator; Bolt Pistol
10x Battle Sisters
7x Bolters; 1x Meltagun; 1x Flamer; 1x Imagifer
Veteran Sister Superior:
Eviscerator; Bolt Pistol
10x Battle Sisters
7x Bolters; 1x Meltagun; 1x Flamer; 1x Imagifer
Veteran Sister Superior:
Eviscerator; Bolt Pistol
10x Battle Sisters
7x Bolters; 1x Meltagun; 1x Flamer; 1x Imagifer
Veteran Sister Superior:
Eviscerator; Bolt Pistol
Exorcist:
Exorcist Missiles
Exorcist:
Exorcist Missiles
Exorcist:
Exorcist Missiles
Faith points:
9 + Litanies of Faith
Strategy:
If you don't understand sisters... well, they're complicated. Don't just think of them as weaker marines. Faith is what keeps this list alive. 10 sister units and imagifers means that the spirit of the martyr tends to be successful especially as squads take casualties. It's usually easy to tell at the beginning of a phase when a unit is in danger of taking huge amounts of casualties, so faith can be employed to protect those squads.
Sisters set up in front of the exorcists and march towards their enemies. DC Assassins try to slip through cover toward the enemy and tend to get there at about the same time the sisters are at point blank range with their guns. Callidus not only uses a word in your ear to put a valuable enemy tank in the firing range of the exorcists, but also shows up in close combat with one of the enemy's devastator/broadside type squads. Exorcists pound away at the enemy's tanks or other oppurtunistic targets. The inquisitor walks among the sisters, targetting anything that has invulnerable saves, like eldar seers and turboboosting bikes (whose save "becomes" invulnerable, allowing it to be ignored by the scourging, though I've no idea why).