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IF you ally two space marine chapters (DA and BT in this case ) Do you have to use 2 troops and 1 hq for each army (emperors champion and all that) or not?
Sorry if this is a very noob question I'm a bit sleepy at the moment
i dont think you can ally 2 space marine chapters.
Its not so comenly to field two chapters in a battle, but ask your opponent if he agrees to it. Most rule conform would be to use two force organisation charts, so you have in fact two smaller armies. When your buddy is generous he could let you use one chapter as your main force and then use the other chapter as allies in the various other cases where it is permitted, like kroot mercs or deamonhunters: 0-1HQ, 0-2 troups ect. after you have taken your compulsary choices.
But I think its much more interesting and in the spirit of the game to just focus your army on one chapter ... combining the best of two worlds in this case just seems not that right, for examble a blood angels army with some shooty plasmacanon wieldging Dark Angels allies.
There are no rules for allies in 3rd ed. The exception is for specific units that may join other forces, but the rules for those units are specified in their codex, Demon Hunters, Kroot, et.
When you field two distinct armies on one side/team they must EACH fill the manditory slots in the force organization chart. So yes, each must have one HQ and two troops (normally).
Who can fight together on one side is up to the players. Since there are no rules about it, you can just come up with whatever story you want to have them together. GW does this themselves. In the Demon Hunter codex they come up with all kinds of excuses to put daemons in non-Chaos armies to give them a reason to fight DH, so you can certainly do it yourself. And of course official tourneys often end up with two units of marines fighting each other.
The only thing to keep in mind is each side should have the same number of force organization charts available to them. So if two people fight one person, each side should have two force orgs, and fill all manditory slots.
I agree. The entire point of the chapters is to give the armys their own unique fighting style. To combine to chapters would just make the army too good, and take most of the fun out of it.
Also, two space marine armys can ally if you take (i know its for 40K 40Mins, but it should work either way) the allies chart of WD284. This says that SM can ally with SM as they are 'brothers' and therefore have no problems standing shoulder to shoulder and fighting for the Emperor and the Imperium of Man.
Won/Drawn/Lost (Only counting games 1500pts and over)
Space Marines -- Emperor's Legion (3/0/0)
Orks (0/0/0) --Not Yet Ready--
I agree with all the post but I have one quick question:
Do the chapter specific rules apply to the armies if they ar fighting together, and chapter specific units, also heroes? I know that you couldnt use BA rules with the DA models and vice versa but could you use them at all? it just seems that you could create a super strong army by combining the chapters in this way...
<img src='http://muchos.co.uk/members/slicer/sig_slicer2.jpg' border='0' alt='user posted image' />
That's whay there are no rules allowing you to ally forces together. Imagine a Space Wolf assault army, backed up by Dark Angel tactical squads for shooting and some Guard armor as heavy support. It would take away all the weaknesses and make one super army. Not good at all.
So two armies, two force org charts with manditory slots filled, and neither can use the other's rules. They can however fight together on the same side as the players see fit.
Now if two smart generals get together and use their forces wisely they can make a very good combined force. Nothing says you can't move your units right along with your team mate's forces and act like they are a "allied" force. However they must remain separate, no ICs from one side joining the other side's units, etc.