Ork weirdboyz vs psy hoods - Warhammer 40K Fantasy
 

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  1. #1
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    Ork weirdboyz vs psy hoods

    Do the ork get to use there mob leadership for this roll making them virtually immune to having their psy powers blocked?


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  3. #2
    Advocatus Diaboli Rork's Avatar
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    476 (x8)

    Yes, since the mob size alters the Weirdboyz ld.


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    Does the mob size rule override the BGB comment about stats being on a scale of 0-10... Ie, can they actually have a leadership over 10?

  5. #4
    resident iconoclast Left of West's Avatar
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    159 (x3)

    I'm pretty sure the answer to that is 'no', but I'd have to read the bgb and the ork codex again to be sure.
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  6. #5
    I'm Back! Koss's Avatar
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    176 (x6)

    it only makes them fearless, this doesn't effect psychic tests
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  7. #6
    Charitably Tables People MVBrandt's Avatar
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    196 (x5)

    The mob rule does not by default make them fearless. It lets them use a Leadership equal to the number of orks in the mob who have the rule. Additionally, if there are 11 or more orks, they are fearless.

    Since your leadership as a value cannot be over 10, for any test they are required to take that fearless does not exempt them from, they use the # of boys OR the max LD of 10. If a weirdboy is in a mob w/ 11 orks, he's fearless and cannot be pinned. ALSO, his LD = 11+, which reverts to the max of 10. This makes sense fluff-wise also, for w/e that is worth, b/c the psychic power of the weirdboy and the ease with which he can master those powers is directly related to the # of orks nearby amplifying it.
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  8. #7
    resident iconoclast Left of West's Avatar
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    That sounds exactly right to me, MVBrandt
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