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A unit of Necron Wraiths were moving their 6" into assault. They do not need to roll for difficult terrain, but only two were able to make it up a ~4" cliff. (probably should have been considered impassible terrain, but that's not the point) The third was left at the bottom of the cliff (within 2" horizontally) which brought up a question of unit coherency.
I know that during movement (when possible) a model can move both 6" across and up, BUT when counting for unit coherency, shouldn't a model's base then have to be not only within 2" horizontally, but vertically as well?
In other words, a normal model has a circle of possible movement around him with a 6" radius that also extends vertically 6" to make a cylindrical area of possible movement. Would a cylinder of possible unit coherency be only as high as it's radius?
I'm sorry if this has already been addressed, but I made an honest attempt to look before I posted.
Dont have rules in front of me right now but it seems you are getting confused with COD rules, I could well be wrong but from memory ,outside of COD horizontal distance only matters
Everything you have been told is a lie!
Cheredanine, have faith in your rules, you're 100% correct!
The only time diagonal distances are used is in Cities of Death or other non basic 40k (apoc maybe too?).
That's why a blast will kill everything under it in 40, and only one level in CoD.
16,000+ of Eldar (only need flyers)
7,000+ of Nids (want heirophant)
6,000+ of Space Marines (need rever titan)
4,400+ of Cygnar (all models for the faction)
1,500+ of Legion (just started)
excellent, thanks for the help! (and very prompt reply)