Firepoints - Warhammer 40K Fantasy
 

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Thread: Firepoints

  1. #1
    Cthulhu's Lovechild CBrate's Avatar
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    Looking in the new Witch hunters codex I notice that it only has 1 firepoint. Does this mean only 1 battle sister passenger can shoot from the vehicle? I only ask because I seem to remember at least 2 battle sisters firing from the vehicle in previous incarnations of the rules.

    And over there we have the labyrinth guards.
    One always lies, one always tells the truth, and one stabs people who ask tricky questions.
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    LO Zealot WolfRaider's Avatar
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    Yes. One firepoint equals one shooter. They did change a few things in the latest Sisters incarnation.

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    I never really understood this, as I am a GK player, and had little use for firepoints. But now, I am playing Imperial Guard. I notice in the DH codex, the Chimera is listed as having 2 firepoints, but in the Guard codex, it says on pg.45, and I quote "Aditionally, one model may fire a weapon from the top hatch..." so which is it, one fire point or two ?
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    Son of LO Uzi-99's Avatar
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    OrionLethe, it depends on which army You play... A bit like the True Grit rule, which changes from Codex to Codex!

    ... But if You want a real weird one, then the CA2004 says a Chimera has 2 Fire Points, but in the text description in that very same CA2004, it says that "One model may fire"... So what're we supposed to do, huh? :huh:
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    well, my understanding was, from the DH codex, that 2 models can fire, the first fires from a side hatch, making it not open-topped, the second is from the top, making it open topped...maybe this is the case...?
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