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I'm just wondering what the rule is (if there is one), about objectives, in particular what happens when a Vortex Grenade sucks an objective.
Does that mean I have to cahse the template around for the rest of the game, and risk having my units sucked up as well? Or is who ever loses the most units inside it gets the objective?
Help would be nice, thank you.:party:
Stupid people do stupid things
Smart people outsmart each other
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I guess it depends on the size of the objective, if objectives are able to move around, and small enough, maybe just the objective is sucked in and lost, resulting in a waste of time if you try and chase it.
either that or it stays put and doesn't count for anything until the grenade disappears.
It's apocalypse, choose what you wish. I think it'd be hilarious to see an army chasing a vortex grenade around. I don't think the actual objective can be destroyed, though, technically.
Nids & Guard
GMail = MVBrandt
Well, what exactly constitutes an objective? You need to decide this before the first dice rolls.
1. If its just a point on the board, then the vortex definitely has no effect.
2. If the objective is a model, then obviously the vortex sucks it up, and its gone.
3. But if the objective is a terrain piece, that could be a gray area. Technically, the Apoc book has no rules for what the vortex does to terrain, so that's something for your gaming group to adjudicate.
But the main thing to take away is this: anything sucked into the vortex is gone forever;?
So maybe if the objective is an object, its kinda pointless to chase the vortex...
Last edited by psichotykwyrm; May 28th, 2008 at 13:29. Reason: spelling
Well, not to be redundant, but it IS apocalypse. Battles are supposed to be fun, more fluffy, and focused around an ability to be malleable as a game goes on. I.E. sometimes we let someone bring another 5,000 points on the board if his side is getting hammered ... who cares if it's now a net 15,000 vs. 10,000, as long as the game stays fun and competitive?
So if you are fighting for that major objective, and it's a vital or something, and the vortex sucks it up ... make the vortex the objective and chase that S.O.B. around ... and if it rolls doubles and stops, drop the objective back out of it.
Nids & Guard
GMail = MVBrandt
It doesn't say anything about Objectives.
Q. Why must one of your Objectives must be placed in the enemy DZ?
A. Location, location, location.
If you use terrain or models to mark the location of Objectives, it makes no sense to remove them.
They're just a visual reminder of the grid co-ordinates of a "geographical" goal.
Vortices can't remove grid co-ordinates since it doesn't say so in the rules.
Corollary: Never use anything that can be mistaken for Cover as an Objective Marker!