Welcome to Librarium Online!
Join our community of 80,000+ members and take part in the number one resource for Warhammer and Warhammer 40K discussion!
Registering gives you full access to take part in discussions, upload pictures, contact other members and search everything!
I'm a little confused so I thought I'd ask it here...
A few friends of mine have made comments that the Forge World 40k rules are accepted by Games Workshop. Does that mean that we could use them in tournaments?
Victory is achieved through mettle.
Glory is acheived through metal.
They are not considered tournament legal (unless the organiser gives consent) - only stuff in codices falls under that.
Imperial Armour doesn't usually require opponent's permission for general gaming though, which is what their books tend to say.
Having an army and not owning a rulebook is like owning a car with no steering wheel.Originally Posted by amishcellphone
There isn't really any universal answer for tournaments. They are not allowed at GW GTs. GW's current stance for the GTs is, if it isn't in a book called 'CodexYZ' that you can currently buy off the shelf in our stores, it's not legal. Nope, not even if you found it on our own website, not in Codex == not legal for GT.
On the otherhand, if Joe local shopmanager says his brother Fred can use his Titan in the tournament next weekend, then that's the rules for that tournament! There isn't some higher power you can appeal to =)
In my personal experience (which is by no means universal or even that extensive compared to some other members), Forgeworld rules that just extend 'normal' 40K are usually accepted at Rogue Trader, Hall of Heroes, whatever they call local/regional tournies in your country. Assuming you have actual forgeworld minis or a *good* scratch build and a real copy of Imperial Armor X. This is things like Command Rhinos, Leman Russ Variants, alternate Dreadnought weapons.
Flyers and SuperHeavies will always be a no-go unless it's a special tournament for that sort of thing.