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I see this a lot, and would like to know how you would treat it:
A player moves some or all of the models in one of his/her units in the Movement Phase, and then decides to place those models differently. Since the moved models now have no true point of reference for where they were other than memory, those models often end up with slightly stretched-out moves.
Now, it could very well be simple indecision rather than an intentional cheat, but what would you do to prevent it in the future without coming seeming like the Mr. Rules Lawyer?
stricktly speaking, once you have moved a unit that's it.
the reference for this is on p11 para 2
insisting your opponent plays by the actual rules is not being a "rules lawyer"
"i am a leaf in the wind, see how i soar"
Usually i just make a joke about it and seeing i've noticed they back off and move properly, (elastic tape measure and such) though i do find it best to lead by example and just move your units one model at a time even though it makes warhammer look easy with movement trays it does keep it more fun.
I'm not exactly sure what you are talking about marv335. Is it the fact that it says they only move 6" somehow infer that once moved, the models may not be touched again (besides turning & facing)?
Well, I'm lucky, in that I happen to game with an exceptionally trustworthy group of people, so we generally just say that you move the leading squad member 6" and move the rest of the squad into roughly the same positions as they were.
Of course, if someone were taking liberties I'd say something - if, for instance, they move their squad and then start messing around with the formation, that wouldn't be on. Also moving heavy or special weapons into better firing positions in this way is just not on.
But if you don't want to play it this way, just point it out and ask them to stop - games have rules for a reason, so it's not unreasonable to ask them to play by them!
In any kind of friendly game, just set a good example and perhaps make a joke about it if you really need to do so. If it does not get fixed, just ask.
In a tournament, skip right to the asking part.
Rubber movement is a fairly wide-spread problem, especially by those playing horde style armies. It's quite annoying when someone has a unit that looks like this:
X X X
And then after the first models move a full 6", it looks like this:
X X X
X X X X
Very frustrating, and what can you do? If you call them out on it, they'll deny it and most likely dink you in sportsmanship for being a stickler... and yet they are the ones cheating. Meh.
I do find it kind of annoying, I tend to be very good at judging distances and it bothers me when I know that I've denied a charge or something like so and through over moving they get it.
The best way is to move each model individually and like chess after they make they're move they can't take it back or change it.
I am in the habit of marking the start point of my models with some spare dice when I want to move it and see if it gets far enough to be in cover, see around a corner, etc. Many tournament opponents have expressed appreciation for the technique. I realize it's not really helpful info after your opponent has already fudged a move =), but it's another way to set a good example.