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This is actually a spin off of a topic from Tauonline. Pinning in 5th edition (ignore the poll at the top of the screen)
I apologize if a topic similar to this has been posted previously, i did not see any.
Over at Tauonline some one brought up the fact that the 5th edition rule book had changed the rules for pinning tests. The nice people at Tauonline came up with a few not so widely accepted conclusions, that I would like to check with a few other people to confirm them or not.
Instead of pinning tests being taken due to casualties as in 4th edition, it changed to any unsaved wounds from a pinning weapon causes the unit to take a test. This means that a weapon can now wound independent characters and groups of models with multiple wounds (mega-nobs, crisis suits, ogryns) only once and not kill anything, but they still have to test for pinning.(as long as their not fearless)
This also might mean something else. Some people believe that if a squad with all pinning weapons make a number of unsaved wounds for a number of weapons then a number of pinning tests need to be made. If a squad of 5 models with sniper rifles, pinning weapons, fire on an enemy squad and wound 3 models then the enemy squad must take 3 pinning tests. Because the rules say any unsaved wounds from a pinning weapon must immediately take a pinning test, 3 weapons cause 3 wounds = 3 tests. As for barrage weapons, pinning in 5th edition, that blast, they may cause multiple wounds but still only cause one test. Multiple wounds for a single weapon causes one pinning test. However if many barrage weapons were in a single unit then there could be as many tests as there are weapons, if each weapon caused a wound.
Are these the correct rules for pinning? I don't see anything wrong with them, with so many fearless armies (necron, tyranid, daemons, and orks with mob rule) and most other armies having such high leadership along with a few fearless units. It would also level out the playing-field for the more shooty armies, with all the close combat armies running that extra D6 closer to melee every turn. What does everyone think?
the terminology of the pinning rule is not worded to be exclusively for each wound suffered it is plural denoting each successive event of wounding.
the interpretation of the shooting rules also show that it is intended for 1 test to be performed since all shooting would be simultaneous the test is done immediately following the wounds.
Last edited by DJinni; October 10th, 2008 at 18:04. Reason: typos
Dear Game Designer,
Rock is Cheese. Paper is fine.
It is as Djinni says. So in the case of the 3 sniper wounds, the 3 wounds would occur simultaneously and then the target would immediately make one pinning test because it suffered unsaved wounds from a pinning weapon.
Put the box on the table by the window in the kitchen.
The reason it says wounds(plural) is that a single pinning weapon may cause multiple wounds, but it can only cause one pinning test. The eldar sunrifle is assault 6 pinning. If it caused 4 wounds to a single squad, the squad would only take one pinning test. The same thing with barrage blast weapons, the blast can cause many wounds but still only force a single pinning test.
The rule says... If a unit other than a vehicle suffers any unsaved wounds from a pinning weapon it must immediately take a Pinning test. It doesn't say wound from pinning weapons as it did in 4th edition. Ergo some believe that instead of testing for each unit that inflicts wounds with pinning weapons, you now test for each model that inflict wound/wounds with a pinning weapon...
... and they may be right.
No. A very vehement no. Thats pure rules lawyering. If it were the case, we would see phrases like "for each pinning weapon", which we do not see. The only conditions laid out in the rule are that if a squad takes pinning wounds, it then takes A test.
-Round of shooting.
-Pinning weapon causes wounds.
Its plainly spelled out. If anyone tells you otherwise, then call shenanigans.
"It takes a vast amount of self control to be this dangerous."
---Ogvai Ogvai Helmshrot, Jarl of Tra, VI Legion Astartes