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Old December 1st, 2008, 11:00   #1 (permalink)
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Default Blasts Scattering in Preoccupied Brawlers

Greetings

My apologies if this has been covered before...

Let me lay out the scenario for all of you. A model fires a Blast Template onto an enemy squad, that is in full compliance with the rules. The Scatter Dice and a D6 are rolled, and the Blast Template drifts over friendly and enemy models that are currently locked in close combat. There are, for example, 6 models on each side.

My question is:

If any of the models die under the effects of the Blast Template, do the amount of wounds lost and/or the models lost in accordance to Fearless Rules account for deciding which side wins a close combat when they fight eventually? There were 6 originally, 2 of my models and three of the enemy's die, the CC is fought, and 2 more from each side die. Are all of the deaths/wounds taken into account, or just the ones that were lost during the actual round of close combat?

On a side note, if the Blast Scatters using the scenario above, and so happens to go over a CC battle, and one side of the battle is killed, does this mean that the unit that survives gets to consolidate?

Much appreciated for any help.

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Old December 1st, 2008, 14:56   #2 (permalink)
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Quote:
Originally Posted by Hawkuli View Post

The Scatter Dice and a D6 are rolled,
You need to roll the scatter die and 2d6 (minus firer BS)
Page 30.


Quote:
Originally Posted by Hawkuli View Post
If any of the models die under the effects of the Blast Template, do the amount of wounds lost and/or the models lost in accordance to Fearless Rules account for deciding which side wins a close combat when they fight eventually? There were 6 originally, 2 of my models and three of the enemy's die, the CC is fought, and 2 more from each side die. Are all of the deaths/wounds taken into account, or just the ones that were lost during the actual round of close combat?
Only unsaved wounds in combat count towards combat resolution.

Quote:
Originally Posted by Hawkuli View Post
On a side note, if the Blast Scatters using the scenario above, and so happens to go over a CC battle, and one side of the battle is killed, does this mean that the unit that survives gets to consolidate?
No, as there is no provision given for a shooting phase consolidation in the rulebook. (Think of it as the unit sitting there dumbfounded as their enemies are miraculously vaporised in front of them!!!)
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Old December 1st, 2008, 22:59   #3 (permalink)
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yeah, totally agree with what is said above. COMBAT resolution is called so for a reason, only wounds caused in COMBAT count towards it =D
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Old December 2nd, 2008, 15:45   #4 (permalink)
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Of course if it's the friendly unit that is left unengaged they would now no longer be locked in combat and could as such charge a different enemy unit (such as the original target of the blast marker) in the assault phase!
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Old December 7th, 2008, 07:57   #5 (permalink)
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Another perfect example of this is the Tzeentch Daemon ability of Boon of Mutation. It's a shooting attack that is specifically allowed to be shot into close combat. As such, it can theoretically kill the last model in CC, resolving the combat.

No consolidation move can be taken, and because the unit wasn't free at the start of the shooting phase, it can't shoot either (that also means no running.) It can act as normal during the assault phase though, as it was free for the start of that phase.
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Old December 8th, 2008, 00:03   #6 (permalink)
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A very good reference, I thought I'd seen it somewhere before!
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