Force Weapon Instant Death - Warhammer 40K Fantasy
 

Welcome to Librarium Online!

Join our community of 80,000+ members and take part in the number one resource for Warhammer and Warhammer 40K discussion!

Registering gives you full access to take part in discussions, upload pictures, contact other members and search everything!


Register Now!

User Tag List

+ Reply to Thread
Page 1 of 2 12 LastLast
Results 1 to 10 of 15
  1. #1
    The Singing Blade Dream Thief's Avatar
    Join Date
    Feb 2009
    Location
    Leeds / Fort William
    Age
    25
    Posts
    1,037
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    ReputationReputationReputation
    70 (x3)

    Force Weapon Instant Death

    In the new edition's rules for Abaddon the despoiler, it states under Mark of Chaos Ascendant that "He is immune to the instant death rule"

    I was wondering if the ability force weapons have to kill outright is still effective on him?

    ~ Lowell



  2. Remove Advertisements
    Librarium-Online.com
    Advertisements
     

  3. #2
    Senior Member
    Join Date
    Aug 2008
    Posts
    454
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    ReputationReputationReputation
    61 (x0)

    Force Weapons these days apply the Instant Death rule, unless you're using an old codex like Daemonhunters, otherwise Abaddon is immune.

  4. #3
    jy2
    jy2 is offline
    Hive Fleet Pandora jy2's Avatar
    Join Date
    Dec 2008
    Location
    San Jose
    Posts
    5,068
    Mentioned
    15 Post(s)
    Tagged
    0 Thread(s)

    Reputation
    ReputationReputation
    797 (x8)

    You pit Abaddon and a Daemonhunter Grey Knight Grandmaster with the works (Icon, Sacred Incense, Ungents) and they will both wipe each other out on the same turn. Yes, the grey knight grandmaster's force weapons is that powerful.

  5. #4
    The Singing Blade Dream Thief's Avatar
    Join Date
    Feb 2009
    Location
    Leeds / Fort William
    Age
    25
    Posts
    1,037
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    ReputationReputationReputation
    70 (x3)

    Thanks very much for the help, Deris87.

    @jy2: I haven't played Grey Knights, or even finished my Abaddon model yet, I was just checking for future, cheers for the heads up though.

    ~ Lowell


  6. #5
    Charitably Tables People MVBrandt's Avatar
    Join Date
    Jul 2006
    Location
    Virginia, near Washington, DC, USA
    Age
    35
    Posts
    1,500
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    ReputationReputationReputationReputationReputationReputationReputation
    196 (x5)

    The Daemonhunters use their own rule for Force Weapons still, and so Grey Knights Grand Masters, in a stricly interpreted sense, kill things outright instead of causing Instant Death. As a result, Abaddon is not immune to Daemonhunter force weapons, but is immune to run-of-the-mill every day instant killing psychically charged ... um, force weapons.
    Nids & Guard
    GMail = MVBrandt

  7. #6
    jy2
    jy2 is offline
    Hive Fleet Pandora jy2's Avatar
    Join Date
    Dec 2008
    Location
    San Jose
    Posts
    5,068
    Mentioned
    15 Post(s)
    Tagged
    0 Thread(s)

    Reputation
    ReputationReputation
    797 (x8)

    Since it hasn't been FAQ'd, the Daemonhunter force weapon is one of the very few inconsistencies from GW that I actually like. Of course, everyone else not playing DH would probably hate it.

    But getting back to Chaos, Abaddon is a beast in combat! If you give him a unit of chaos terminators w/combi-plasmas/meltas or lightning claws and mount them in a Landraider....whoa, it's insane! That's arguably one of the deadliest combos in all of 40k (though I still think my GKGM + Grey Knight Termies in Landraider still has a chance to beat them).

  8. #7
    Suffer not the Unclean InquisitorAffe's Avatar
    Join Date
    Nov 2006
    Location
    Edmonton, AB
    Age
    36
    Posts
    2,251
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    ReputationReputationReputationReputationReputationReputationReputationReputationReputationReputationReputation
    381 (x8)

    Quote Originally Posted by jy2 View Post
    Since it hasn't been FAQ'd, the Daemonhunter force weapon is one of the very few inconsistencies from GW that I actually like. Of course, everyone else not playing DH would probably hate it.
    .
    Almost every FAQ so far on a Codex conflict with 5E has gone the way of 'play the Codex as RAW.' Don't think there's any reason to expect they'd change it to use the rulebook version in this case.

  9. #8
    Junior Member
    Join Date
    Nov 2009
    Age
    29
    Posts
    16
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Reputation
    1 (x1)

    its a force weapon, that causes instant death. force weapons were updated for everyone, not everyone except daemonhunters.

  10. #9
    Member Hockeyman506's Avatar
    Join Date
    Feb 2006
    Posts
    1,648
    Mentioned
    5 Post(s)
    Tagged
    0 Thread(s)

    ReputationReputationReputationReputationReputationReputationReputation
    184 (x5)

    Quote Originally Posted by THeGuy87 View Post
    its a force weapon, that causes instant death. force weapons were updated for everyone, not everyone except daemonhunters.
    Okay, three things:

    1: Thread Necromancy is annoying.
    2: Include some detailed description and rule quotes that can at least give us an idea of what you are thinking *removed*.
    3: *removed*
    4: At least put up a link to the reason you reanimated this.



    Actually merging the two threads wouldn't be a half bad idea.


    Here is a link to a thread that is currently discussing the same topic:

    http://www.librarium-online.com/foru...ant-death.html

    Sorry to sound like a jerk. I don't mind debating rules even if I'm almost set in my opinion. I just prefer to have a debate with some meat to it instead of complaints.

    *posted edited for civility and tact*

    ~Rabbit
    Last edited by Rabbit; December 16th, 2009 at 16:57.

  11. #10
    The other Kind of Fluff Rabbit's Avatar
    Join Date
    Sep 2005
    Location
    with Alice
    Age
    39
    Posts
    8,843
    Mentioned
    7 Post(s)
    Tagged
    2 Thread(s)

    Reputation
    ReputationReputationReputationReputationReputationReputationReputation
    946 (x8)

    Hockeyman506, I fail to see how THeGuy87's post was whining, although you're right on all other accounts. As forum rules prescribe, necro-posting should be reserved for fresh insight into a thread. Second, as Hockeyman506 indicated, including references makes it much easier for members to give your response some serious thought.

    I'm leaving the thread open for a little while longer, in order to give THeGuy87 a chance to defend his case. However, as far as I know, the Daemonhunter's codex takes precedence over other updates. That's typically the ruling GW makes in these sorts of scenarios, although there are some exceptions (can't recall off hand).
    Last edited by Rabbit; December 16th, 2009 at 16:58.
    Spambot kill tally. . .337

+ Reply to Thread
Page 1 of 2 12 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts