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Ive been unsure of this for a while now, but do you use the rules in an old codex or use the rules in the 5th ed rulebook? eg: Daemonhunters codex states their force weapons kill outright, 5th ed rulebook says instant death, and the same sort of thing for smoke launchers.
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But, if you are a librarian using a force weapon from the SM codex, the BRB rules (instant death) are the ones you follow.
Me though, I have always had the silly opinion that there is no difference between "slays outright" and "Instant Death". Especially in their older dexes and to a lesser degree(but still present) in the newer ones, GW have never been much for the hard solid rules writing that one would find in thing like Magic the gathering or SW and D&D mini's, systems with a very strong tournament approach and a glossary accurately defining specific terms.
I still play it as previously mentioned though, unless the force weapon wielder would be one of mine, as I am well aware of the convention and do try to stick to what is commonly used, unless my opponent and me can agree on it before hand^^
But if you want to play a little more competitively (i.e. play in tournaments), there they do tend to adhere more strictly to RAW (rules as written) and usually follow the rules to the letter. There they also follow the convention that FAQ/Erratas > Codex > BRB (Basic Rulebooks). So "legally", your DH force weapon would even kill Eternal Warrior characters whereas normal force weapons (those that cause Instant Death) wouldn't.
Just be very careful here in stating that ALL Codex based material overrides the Rules book.
I would seriously modify my stance to say that what is most ‘current’ stands.
Many times an old Codex would include part of an older core rule as a statement in how something works only to conflict when the core itself changes.
In a controversy the instant we feel anger we have already ceased striving for the truth, and have begun striving for ourselves.
...and obviously in cases of drastic conflict, i.e if there's something in an old Codex which might cause the game mechanics to function in a weird way, there'd need to be some compromise to allow games to run smoothly.
To an extent the "most recent wins" thing is right; that's why Errata takes precedence over everything else. Other than that the specific rules given for an army in their Codex over-ride any updates made by the rulebook unless specific reference is made to the rulebook by the Codex; and as such, in cases like the Daemonhunters' and Witch Hunters' force weapons, the models they hit are still "slain outright" as opposed to being inflicted with "Instant Death". It's also why the Daemonhunters' smoke launchers downgrade all Penetrating hits to Glancing hits when active and the Witch Hunters' ones don't; the DH Codex has it's own ruleset which has never been modified by an FAQ, whereas the WH Codex directly references the BRB.
Also when they did give us our FAQ they gave us a few goodys the best being a PotMS but neglected everything else, no frags, poo ass cannons, poo storm shield, force weapons etc.
As for referring to the BgB they also included in our FAQ 'referee to the BgB for the following rules - Fearless and Infiltrait'. They didn't include smoke or force weapons in there so we still use our codex.
Yes most of our rules were designed for 3rd ed when eternal warrior didn't even exist but by the same token rules that did exist now do not such as ld tests for demonic stability. This to me seems like we are paying points for rules that no longer exist. Welcome to codex creep, population 5 SW DE WH DH NeC.
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