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Apologies if this was asked before or is answered in an FAQ, I didn't see the post.
Gorechild's attacks "always hit on a roll of 2+". but fast vehicles require 6+ to hit. What is Kharn required to roll to hit fast vehicles?
Came up tonight, charged some landspeeders that had moved 12". Thoughts?
The FAQ states that gorechilds "hit on 2+" only applies to vehicles with a WS.
So in the above case, hits on a 6.
Mirage Arcana Podcast
The "A Smart Player Will..." theory is a complete paradox. If we make an assumption that everything we do is outsmarted, then theoretically we can never win.
Ahh, thanks, I see that in the FAQ. We played it that way so I don't feel guilty