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The other day, I played against a tau player, and popped out my two lictors to absolutely devestating effect. One just sat there and died, but the other slew three stealth suits, and then wiped out the rest of the squad after winning combat, and then consolidated into a unit of crisis suits.
Then, in my opponent's assault phase, it put a wound on the crisis suits, and more importantly, tied them up in close combat, while somehow avoiding any wounds on its own. It then jumped out of close combat, taking it close enough to get to the rear armor of his hammerhead. On my turn, it landed 2 penetrating hits on the hammerhead, blowing it sky-high.
Now, of course, my tau opponent rightly fears lictors, but he says he's taking sensor spines to his next game. He claims that, basically, for a 5 point upgrade he can automatically detect all hidden units on the board, at unlimited range, even while moving and shooting. Is this right? Do the tau really get the equivalent of invulnerability to lictors?
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I am not sure about the question, but I do not think it is that great. I think I have read that they have to give up their shooting phase and anyone within 6 inches gets detected, but I dont really know.
But WOW, man you really used your lictors very well(plus getting lucky winning CC with the tau! ) Seriously though, killed them on the run, and got within range of his Tau suits, very sexy indeed. Did you use the D6 consolidate, or the 3 inches? Anyway that is how to beat a Tau player with his fansy technology, us Tyranids dont need that, we just need their flesh.
I believe that sensor spines work like an auspex, in which case he does NOT automatically detect the lictors, but when they appear, he gets a free round of shooting at them by the unit that's closest to them (or the tank). I could be wrong so just look it up in the Tau codex.
Marion: You're not the man I knew ten years ago.
Indiana: It's not the years, honey, it's the mileage.
For the last time, there are
NO FEMALE SPACE MARINES!!!!!
Peculiarly enough, the tau codex isn't exactly clear about what sensor spines do. It says that the spines allow the vehicle to detect ambushes and secret deployment and that the vehicle may shoot and scan in the same turn. It doesn't give a range limit or tell when in the turn one must scan. It doesn't say how one performs a scan or, for that matter, that one even needs to scan. There's a similar situation with the battlesuits' improved sensors. Maybe there are some other rules somewhere that you have to be familiar with for this to make sense, but the entry in the codex alone is extremely vague at best.
thank you and good night
Sounds like itâ€™s supposed to operate like a marine Auspex, with the added rule the tank can act normally in the turn it is used, where as a trooper with an auspex is not allowed to fire.
He would not get to fire at an appearing lictor; they only get free shots vs infiltrators that are within scanning range at the start of the game.
Please note what the Lictor "Secret Deployment" rule has to say about Auspexes and Scanners: Codex Tyranids, page 11, "Lictor - Special Rules - Secret Deployment", third paragraph, fourth line, "If the unit contains a Psyker or a model equipped with an auspex or scanner, ..."
"The meat things seek to destroy ourselves. They hunt us as we hunt them but they are weak and uncertain. The inferior flesh will be entirely destroyed, all biomatter consumed. Ourselves will fight to the last, all weak flesh must be devoured."