Artillery Units without their guns - Warhammer 40K Fantasy
 

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  1. #1
    Member Vazzaroth's Avatar
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    Artillery Units without their guns

    If an artillery unit (Not a vehicle like the Basalisk) loses it's guns, does it just because a heavy support (or w/e) unit made out of the infantry crewman? Or are they destroyed if every gun is destroyed? How do they test for losing 25% of their unit in one phase?

    Specifically, I'm talking about Ork Gunz and their Gretchen Crew. I'm modelling custom models right now, and was trying to figure out if I should glue the Gretchen gunner to the kannon or not. If all the guns manage to get destroyed, I would be 1 model short for the gretchen mob that was now free to do w/e they wanted.

    Also, they still count as heavy support even though gretchen are normally Troops... like for capping objectives, right?

    I am verbose. Sorry.
    Current Armies:
    Kargh's Wite Butz, Death Skullz Orks: W: 5, L:, 2 D:2; Silver-skull Necrons: 1W 1L,500 pt

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  3. #2
    Son of LO kevin vanrooyen's Avatar
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    The models will form a unit if their gun is destroyed. Consider the SM Thunderfire Cannon, the tech marine has equipment that the codex specifically states he may not use untill his gun is destroyed, and that after his gun is destroyed he becomes an independant character like other techmarines.

    No the grots will not score, they were bought as a heavy support choice and will always count as a heavy support choice.

    Remember that the gun isnt worth a killpoint, the unit is, so if you lose the gun and have 2-3 grots running around it might be a good idea to hide them.

    The Emperor Protects
    Last edited by kevin vanrooyen; April 23rd, 2010 at 13:17.
    IG Best Gen 1st overall of 10 DE 4th overall of 6
    Eldar 3rd Overall/Best General of 26--2nd Overall/Best General of 7--1st Overall/Best General of 11

  4. #3
    jboweruk
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    I thought normally gun crews and their weapons were considered one and the same, ie you kill off the crew first, then the gun is removed along with the last crew-member.

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    UnderWater Ninja-Tiger .. Xpyre35's Avatar
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    Quote Originally Posted by jboweruk View Post
    I thought normally gun crews and their weapons were considered one and the same, ie you kill off the crew first, then the gun is removed along with the last crew-member.
    This is normally true. However with 'Big Gunz' you have the option of purchasing more grots to fill up a mob. Therefore, the extra grots are able to take a first wave of wounds, still leaving the grots manning the big gunz. And with artillery units you have a separate roll to determine what part of the unit gets hit. The crew or the weapon. If you get down to 3 crew and 3 gun models, and a crew member is killed. Then yes, one of the guns would be removed also.

    In IG the heavy weapons team works a bit different, as they are not 'Artillery Units'. They act as a single multi-wound model.

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    Member Vazzaroth's Avatar
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    Ok, that was what I wasn't sure of. If I got down to 2 grots somehow, I do destroy a gun as well.

    I really think Ork Guns should have a higher chance to hit the grots since its only 2/6 I think... IE 1/3 of the time, but oh well.
    I am verbose. Sorry.
    Current Armies:
    Kargh's Wite Butz, Death Skullz Orks: W: 5, L:, 2 D:2; Silver-skull Necrons: 1W 1L,500 pt

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