Welcome to Librarium Online!
Join our community of 80,000+ members and take part in the number one resource for Warhammer and Warhammer 40K discussion!
Registering gives you full access to take part in discussions, upload pictures, contact other members and search everything!
For the third part of the shooting phase it says "Roll to Hit. Roll a D6 for each shot fired. The model's BS determines what score they must equal or beat to hit their target." But this does not seem right. For example, a Space Marine Tactical Squad's BS is a 4 but the Ork Boyz Mob's BS is a 2. This doesn't make sense as Space Marines are more proficient with ranged weapons shouldn't their BS be lower to make it easier to hit?
Thank you in advance,
Edit: Also can you please answer ASAP as I have started my first game and need this problem resolved to continue play.
Last edited by Pyromaniac605; April 25th, 2010 at 06:53.
You are correct, the marines are more proficient. A BS of 4 requires a roll of 3 or higher, a BS of 2 requires a roll of 5 or higher. Look at the chart on page 17 of the rule book.
Hehe heh! It looks like you might be getting the significance of your BS and AP values mixed up a little, Pyromaniac605. For BS, you want to have a higher number like 4 because you will hit more often with your dice rolls since you only miss with 2s and 1s. For AP, it's the exact opposite - the lower the better since you can bypass more armour saves.
Sometimes there is also a little bit of tongue-in-cheek fun put into BS values too. Marines are proficient shooters, so theirs is a relatively high BS which reflects their disciplined and trained shooting ability. Orks on the other hand have a low BS because a) they just like the noise that their guns make and b) they're not a particularly disciplined army, so their shooting is not as accurate. Or something like that anyway.
"Tau Commandment #226: Participants who use Velocity Trackers in the Tau Clay Pigeon Tournament will be disqualified"
Subtract a models BS from 7, this is the result you will require on 1D6 to score a 'hit' on your target.
If the number is less than 2, then leave it at 2 and subtract the remainder from 7 again, if you rolled a miss on the first die you may then try again using this score.
ie: A Space marine has a BS of 4, 7-4=3 so he will require a 3 to hit. An ork has a BS of 2, 7-2=5, so the ork will require a 5 to hit.
Telion is a master sharpshooter, and he has a BS of 6. 7-6=1, however this is capped at 2+ so the extra 1 will be used in the equation again. 7-1=6. So Telion will require a 2+ to hit his opponent and if he misses he gets to re-roll the die, requiring a score of a 6.
Does that help at all?
The Emperor Protects
Last edited by kevin vanrooyen; April 26th, 2010 at 00:07.
IG Best Gen 1st overall of 10 DE 4th overall of 6
Eldar 3rd Overall/Best General of 26--2nd Overall/Best General of 7--1st Overall/Best General of 11
"It takes a vast amount of self control to be this dangerous."
---Ogvai Ogvai Helmshrot, Jarl of Tra, VI Legion Astartes